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randomfan

LV.9

Elemental

255/720 XP
Joined March 2019 744 posts 3,855 XP 1,255 achievement pts

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744 total
0
New Neutral Minion - Darkmoon Rabbit

I don't think this has much of a future. 10 mana, kill three minions, do nothing else seems steep. Interesting result off evolve mechanics though. And by interesting, I mean could be amazing or could be meh.

5 years, 5 months ago
0
New Priest Minion - The Nameless One

I don't know about this one. Seems like the become a copy of mechanic is almost an add on with the silence being the main draw to it. Since it does silence the target it would have to be mainly …

5 years, 5 months ago
0
New Priest Minion - Fairground Fool

This one looks destined to become the next frustrating priest card. The corrupt requirement is simple enough and even the normal statline can help against aggro decks.

5 years, 5 months ago
0
New Paladin Minion - Carnival Barker

This one looks to be good. It is an odd cost card and costs low enough that it can be played the same turn other dudes come out. Wild odd Paladin gets some (unneeded) buffs here.

5 years, 5 months ago
0
New Paladin Minion - Lothraxion the Redeemed

"For the rest of the game" effects can be either broken or just unecessary. Can you play this card in time for it to matter?

5 years, 5 months ago
0
New Mage Minion - Sayge, Seer of Darkmoon

Card draw and secret synergy, this almost has to get slotted into secret mage in wild. Potentially a replacement for Aluneth with a bigger immediate payoff and less of a long term downside. I'm sure there will be some good …

5 years, 5 months ago
0
New Mage Minion - Confection Cyclone

I've always underestimated token generators, both to hand and on board. This will probably end up better than what I expect.

5 years, 5 months ago
0
New Neutral Minion - Derailed Coaster

Just watched a clip of Kibler run this in an evolve Shaman deck. I've always loved that archetype, so this will be one of my first cards have a go with. After trying the (new) Old Gods of course.

5 years, 5 months ago
+2
Madness at the Darkmoon Faire

I haven't ever tried to do all the comments before, but now that there is a list that I can see what is left...my completionist nature almost forces me to try.

5 years, 5 months ago
0
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

It was bad enough queuing up against a mage running all the casino spell glory, but now we have to put up with rogue doing it too? Are replays from HSReplay allowed in the forum? https://hsreplay.net/replay/9t9iqJ5Ly29c2aXqW6qJai

5 years, 8 months ago
0
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

This expansion is killing me. I've had some of the absolute worst luck in opening packs, 86 so far and only three legendary minions. None of them have been good. I've been messing around for the first week trying to …

5 years, 8 months ago
0
Pack opening story and analysis

You will always get your first legendary in the first 10 packs. Blizzard introduced a new mechanic where the first packs of an expansion have a legendary pity timer of 10. After that it reverts to 40. I think I …

5 years, 8 months ago
0
Scholomance Academy Launch Survival Guide - Everything You Need to Know & Day 1 Decks to Try

I'll be the guy who replies without an amazing luck story. I opened 65 total packs, no preorders. I bought 60 with gold and had monthly rewards plus the first day of quest packs. I only pulled 3 legendary plus …

5 years, 8 months ago
0
Scholomance Academy Launch Survival Guide - Everything You Need to Know & Day 1 Decks to Try

More questions on the deck tracker. I don't see anywhere on the site with details on specific card's from a set. I only see the one page with a bar representation and a #cards owned/#cards in set. I was hoping …

5 years, 8 months ago
0
Scholomance Academy Launch Survival Guide - Everything You Need to Know & Day 1 Decks to Try

It took me 65 packs to get two copies of all rares. It looks like you are on the same pace.

5 years, 8 months ago
+1
Pack opening story and analysis

This is not a complaint thread, more of a commentary and attempt at a neutral analysis of my pack opening.

First off I need to set the stage. I am 100% free to play and typically save up at …

5 years, 8 months ago
0
Scholomance Academy Launch Survival Guide - Everything You Need to Know & Day 1 Decks to Try

Love the deck tracker support. I'll be installing that plugin as soon as I am done working for the day and start on my packs.

5 years, 8 months ago
0
Hearthstone Theorycrafting Streams for Scholomance Academy This Thursday, July 30

The theorycrafting streams are just fine. They are all speculating on possible deck combinations, but with no way to validate them. As others have mentioned earlier, it is god for those of us who aren't strong at deck building to …

5 years, 8 months ago
-4
Star Student Stelina is a New Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion

This is how hand disruption should work, there is a chance that it whiffs. But it should be neutral, not class specific. There is no reason to even run this as long as [card]Glide[/card] exists.

5 years, 9 months ago
+1
Magehunter is a New Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion

This needed to be a neutral card, not DH exclusive.

5 years, 9 months ago