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RandomGuy

Joined 05/29/2019 Achieve Points 430 Posts 614

RandomGuy's Comments

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Is Schrutebucks okay? He hasn't posted here in a while.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago
    Quote From YourPrivateNightmare

    now some of you might have already discovered this, but for those of you who haven't

    DO NOT CONCCEDE ON THE FINAL BOSSES. THEY WILL NOT RETAIN THEIR HEALTH IF YOU DO

    I had to learn this the hard way when i brought one to 1 HP on Heroic, planning to finish him off later with Finley...but when i conceded he just went back to 192.

    if you want to soften up a boss to finish him with a different hero....well you better kill yourself

    EDIT: nvm, it's actually just f**ing bugged. It doesn't matter whether you concede or get killed (or you the Hearthstone). my boss is just stuck at 192 HP permanently now for no reason. Small indie company indeed

    EDIT 2: checked the forums, it's only affecting the second plague lord and it's apparently fucked on a deeper level as it will not only forget damage taken but also sometimes create random HP numbers. Only way to beat it currently seems to be oneshotting it. Hopefully they'll hotfix it.

    DON'T TRY TO PLAY CHAPTER TWO. YOU'LL WASTE YOUR TIME

    I have not had this problem. I've beaten it on the 2nd try, and it's health was at the right number. And I've one shotted it.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Also, can you imagine the uproar from the F2P community. I mean, they complain about literally everything anyway, but they'd need double the cards to build a deck.

    In reply to 30 Cards or 60 Cards?
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    I just can't get that upset about these types of things anymore. Last format it was Giant+Conjuring. This format it's Mogu+Mutate. Before that, there was Keleseth+Shadow Step. Edwin has been around forever.

    This is just part of the game. Sometimes, they're phased out naturally. Sometimes their nerfed.

    The fact that most shaman decks are in the T2 range (and in part as a result of this combo) means that it bothers me even less.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago
    Quote From Esparanta

    Just curious. If there were to be 60 cards mode, would you play it or not? I would like to see that implemented because Hearthstone has little to offer when it comes to game formats.

    I don't think it works very well for a game that has such a large contingent of mobile and mobile-only players. Part of HS's success has been it's quick and easy nature.

    I think it'd be an interesting tavern brawl. But I don't think I'd want it to be the main format.

    In reply to 30 Cards or 60 Cards?
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    I agree :-p

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Happy to help!

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    You're welcome!

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Thanks. That's very kind of you.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    I found this one incredibly easy. I'm struggling with the second one though.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    It's no more or less problematic than most swingy tempo turns in HS.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago
    Quote From Hydrafrog

    First let me say.... I LOATHE HUNTER.  I hate playing it.  I hate playing against it.  I really really hate Hunter.  With that being said, Unseal the Vault is ridiculous card and is really easy to pull of by turn 6 or 7 consistently.  I remiss in that I spent my lat 1600 dust on it.  But since I did, I did an autocomplete deck with that being the only card I added directly, and have been on an awesome win streak.  I hate that I like.  I hate that it is solid.  I hate that it can only be consistently killed by combo priest.  But it is actually really solid quest. 

    I don't think it's AS good as you seem to think, but I agree that it's a strong competitive deck. I think it may be the best deck not seeing widespread play right now. I wouldn't be surprised that, after a little more iteration, it's better than Highlander Hunter.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago
    Quote From YJHS2000
    Quote From RandomGuy

    Quest Shaman is probably one of the more overrated decks in the game right now. It is certainly good, but, as VS pointed out, it's not as good as its representation suggests it would be.

    I don't think you actually read my post

    I did. My response doesn't change. Good deck. Overplayed because it's fun (which is a perfectly legitimate reason to overplay a deck).

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    Quest Shaman is probably one of the more overrated decks in the game right now. It is certainly good, but, as VS pointed out, it's not as good as its representation suggests it would be.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago
    Quote From AliRadicali

    Quick question: I vaguely recall back in the Un'goro days having heard/read that discover also gives you higher odds at finding cards from the newest set. EG Primordial Glyph had a heightened chance of giving Meteor or a second glyph, Stonehill Defender had increased odds of spawning more stonehill defenders and Sunkeeper Tarims, etc.

     

    Did the last expansion bonus also get removed in this latest patch? Is it still there? Have I been imagining it all along? I couldn't find any documentation on this, but like I said, I could have sworn I heard about this being in the game at the time.

    Sounds like you may be conflating discover mechanics with arena mechanics.

    In reply to Secret Warrior Nerf?
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago
    Quote From sancho
    Quote From RandomGuy

    I find it awesome that players are closing in on a competitive quest hunter. Still a lot of iteration to be done, but who would have guessed

    I mean, you can throw 30 random hunter cards together right now and have a fairly competitive deck. I think the quest hunter is strong because Hunter is strong. Take the quest out of that deck, and it's still decent

    I don't think that's true at all. There's not very much overlap between the cards in Quest and the cards in something like Midrange or Secret.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    This is massive. Suddenly, Warrior is no longer undisputed king of the late game because of a single card. I still think there's going to be a home for warrior because it's a good answer to Zoo and Priest. But the days of Warrior being able to out-grind Druids and Shamans (which it was already faltering at) are probably at an end.

    I wonder if this gives some breathing room to Rogue?

    In reply to Secret Warrior Nerf?
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago
    Quote From Primus7112765

    ive played a worse version of my deck because in my view the deck was better than the original, even though it often wasn't.

    This

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    I find it awesome that players are closing in on a competitive quest hunter. Still a lot of iteration to be done, but who would have guessed

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    The Druid quest is basically just another form of ramp. So yes, the first few turns are the same, but they were the same when you were hard mulliganing for Wild Growth, etc. I think the deck can end up going different directions though, depending on cards released. Right now, b/c of the limited card pool, it's just jam most of the good choose 1's. But, over time, there may be token variants, etc. You're right, It'll never be aggro. But Ramp isn't aggro anyway.

    You're probably right about paladin, but I think there is wiggle room here, too. More interesting reborn minions or death rattles could push it in some different directions. Interesting buffs could too. For example, one of my favorite things to do in Quest Paladin is to keep copying Blessing of Wisdom buffs.

    The Hunter one is fine, and works. But it's just not as good as Highlander or Mech hunter. I'd wager it's better than Midrange Hunter, though.

    I agree, the mage quest probably isn't worth it.

    Warlock does need plot twist...but other than that, the deck is really wide open. I think there's a lot of room here.

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