I can do fairly well against most meta decks, even top tiers, but I have problems with Reno decks.
It is possible I am just a bad player, and I am fairly bad at managing resources, but I doubt I can hold too much against lategame value.
My first solution was using Deathstalker Rexxar, but I found the card being quite marginal, and even against Reno, quite unreliable. Now, in my climb back to r5, I am seeing more Reno decks (together with a plethora of Mages).
So I was considering, should I craft The Darkness? How does the card perform in the meta?
I know it is historically, seen as a meme, but has anybody actually tried recently?
It wasted huge Tempo, but it also negates 20-29 healing from Reno Jackson, thus counting as Burn, in that context.
On paper, it could also be useful against cycle decks, such as Warlock (Paladin and Mage too, but their burn is the main problem there).
What do you think? Can you see better solutions, while staying in the same deck archetype (Even Hunter)?
If Druid gets actually pigeonholed into QDruid, it simply means the devs had no better plans for it, and gave it a solid Quest for the time being, instead of nothing at all.
That is, the Quest is not a possible cause of pigeonholing, it is a possible consequency and a patch to devs laziness.
PS: and indeed the Quest shell is not as rigid as it seems. eg just a new strong Choose One card could completely veer the wincondition, to either more Token, Combo, or Control infinity.
Never noticed, can't prove, but my counters look reasonable to me.
It may be indeed a misplacement of Casual/Ranked (you played Casual believing it was Ranked) and/or other errors of perception (not necessarily being mad, human brain simply whiffs sometimes, it happens to everyone).
Especially if most of your impressions are based on indicative numbers, rather than the actual sight of the numeric counter displaying decreasing numbers in time.
A bug is not impossible ofc, but unlikely, given these elements.
Actually, the Khartut Defender is a Wild thing already, for many players who choose Renolock.
Not staple in that deck, but fairly common.
So i daresay it can easily become a staple in Standard, for any deck trying to be Midrange or Control.
About Warlock, and in general any deck, i guess a lot depends on it being able to actually survive for 10 turns. And surely Khartut helps there. But how much?
In other words, it's not just what N'zoth himself can do, but more what the deck can do before him.
Finally, for all those already dreaming of the return of the Wall of the Dead, don't forget Priest could use Mass Dispel, while being a Combo deck already...
PS: considering DR, and adding some extra tokens, Plague of Flames could finally shine for Standard Warlock.
While I agree that new player experience should be improved, especially considering the increasing average cost of Standard decks, you can't expect a new player to have their chances to be on par with half the playerbase after 1 month of irregular play.
That's just not how it works in a game with a collection.
That's also why they made ranks 50-25, where beginners with just Basic collection belong.
Any higher than that requires time and dedication.
PS: your friend should try Wild Ranked, where reaching rank 15 is considerably easier than in Standard.
Ahh, the good ol' soul-related magic.
I wish Warlock was more developed on that side (Corruption Warlock of WoW), instead of mostly Fat Demons and Zoo.
That could also fit a small set of Warlock Secrets, themed around Haunted souls or stuff like that...
Thank you guys, you saved me 1600 dust. :D
I guess i'll try the Bloodstinger again (it was an earlier inclusion), or i guess i'll simply stick with Shieldbreaker against turtling decks.
Cardback is neat.
Looks like a further possible hint to a real Dragon expansion.
Definitely.
In fact it'd be used as a tech card, mainly to avoid Reno Jackson.
In that case, while wasting Tempo, it negates healing, thus counting as Burn.
This is the deck I am playing:
https://outof.cards/hearthstone/decks/3765-grimm-face-hunter
It's a Tempo/Burn kind of hybrid.
I can do fairly well against most meta decks, even top tiers, but I have problems with Reno decks.
It is possible I am just a bad player, and I am fairly bad at managing resources, but I doubt I can hold too much against lategame value.
My first solution was using Deathstalker Rexxar, but I found the card being quite marginal, and even against Reno, quite unreliable. Now, in my climb back to r5, I am seeing more Reno decks (together with a plethora of Mages).
So I was considering, should I craft The Darkness? How does the card perform in the meta?
I know it is historically, seen as a meme, but has anybody actually tried recently?
It wasted huge Tempo, but it also negates 20-29 healing from Reno Jackson, thus counting as Burn, in that context.
On paper, it could also be useful against cycle decks, such as Warlock (Paladin and Mage too, but their burn is the main problem there).
What do you think? Can you see better solutions, while staying in the same deck archetype (Even Hunter)?
Two birds with one stone, indeed.
Halloween, Darkmoon Faire, Madame Lazul and foretelling of future with Blizzcon (it could even become a yearly event).
It all fits together very well. Let's see if they had the same thought.
It is the other way around.
If Druid gets actually pigeonholed into QDruid, it simply means the devs had no better plans for it, and gave it a solid Quest for the time being, instead of nothing at all.
That is, the Quest is not a possible cause of pigeonholing, it is a possible consequency and a patch to devs laziness.
PS: and indeed the Quest shell is not as rigid as it seems. eg just a new strong Choose One card could completely veer the wincondition, to either more Token, Combo, or Control infinity.
Very fitting for Halloween!
Even better if it was darker.
Never noticed, can't prove, but my counters look reasonable to me.
It may be indeed a misplacement of Casual/Ranked (you played Casual believing it was Ranked) and/or other errors of perception (not necessarily being mad, human brain simply whiffs sometimes, it happens to everyone).
Especially if most of your impressions are based on indicative numbers, rather than the actual sight of the numeric counter displaying decreasing numbers in time.
A bug is not impossible ofc, but unlikely, given these elements.
Well, here's my Egg Zoolock!
Deck ID Not Found
For the image background, this is the place (Outland, Shadowmoon Valley):
https://wow.gamepedia.com/Altar_of_Damnation
As for the dagger itself, it should be conceived more as a ritual tool, rather than a real weapon as a Rogue would use it.
As usual with good legendaries, there is no real replacement.
You could look indeed at Mortal Coil, but I think I'd try Cult Master first.
I don't get what you meant for the Full Art section?
What do you mean by "full art cards"?
Flamewaker would single-handedly revive Mage.
Actually, the Khartut Defender is a Wild thing already, for many players who choose Renolock.
Not staple in that deck, but fairly common.
So i daresay it can easily become a staple in Standard, for any deck trying to be Midrange or Control.
About Warlock, and in general any deck, i guess a lot depends on it being able to actually survive for 10 turns. And surely Khartut helps there. But how much?
In other words, it's not just what N'zoth himself can do, but more what the deck can do before him.
Finally, for all those already dreaming of the return of the Wall of the Dead, don't forget Priest could use Mass Dispel, while being a Combo deck already...
PS: considering DR, and adding some extra tokens, Plague of Flames could finally shine for Standard Warlock.
Omfg sick portraits
I see. Damn These Standard invaders. :p
Leeroy Jenkins is a staple and a safe craft for any Aggro deck.
In the worst case, it is the specific Aggro deck that fails you, in a given meta, but not Leeroy per se.
While I agree that new player experience should be improved, especially considering the increasing average cost of Standard decks, you can't expect a new player to have their chances to be on par with half the playerbase after 1 month of irregular play.
That's just not how it works in a game with a collection.
That's also why they made ranks 50-25, where beginners with just Basic collection belong.
Any higher than that requires time and dedication.
PS: your friend should try Wild Ranked, where reaching rank 15 is considerably easier than in Standard.
Highlander Shaman*, since there's no Reno or Wild card.
Did they call it Reno Shaman on HSReplay or streams?