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RavenSunHS

LV.13

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351/1,493 XP
Joined March 2019 1,487 posts 7,815 XP 880 achievement pts

Comments

1,472 total
+3
Ranking System is problemtic

You have to take into account that your friend is higher ranked than his collection would normally allow. Because he is more skilled than the average new player with same collection as his.

It's not just veterans lower than …

6 years, 6 months ago
+1
The Way-Too-Early-Nerf Thread
Quote From FuRenz

next month I'll return here, and the next, and the next... In a year, when the new "nerf this" post hits, I'll have all this thread to prove my point, over, and over, and over. …

6 years, 6 months ago
+4
The Way-Too-Early-Nerf Thread
Quote From FuRenz

Oh the shock, not one month later, and people are asking priest to be nerfed. 

See, no matter how much you downvote and disagree, I was right, this is a no ending circle. There …

6 years, 6 months ago
0
Iksar: "We have some plans to remove Divine Spirit"

Hopefully.

Probably a change to +4hp or +1/+3 would be cool enough to see, while maintaing the flavor. 

The multiplier to x2 is indeed something that rarely appears in HS, especially with such a low cost (eg. [card]blessed …

6 years, 6 months ago
+3
Stealing the Opponent's Quest Part 2!

Again, please edit Deck Type and set it to Just for Fun.

This is no Ranked stuff. :)

6 years, 6 months ago
+2
Priest is currently trash in wild & it would be a pertinent problem for the class in near future.

People are just lazy in Wild.

I still meet a ridiculous amount of Big Priests at rank 5 and 4 and even 3, which means people just want to sh1t upon the game with broken synergies, instead of systematically …

6 years, 6 months ago
0
Iksar: "We have some plans to remove Divine Spirit"

Remove?

Do they actually mean remove, or just HoF?

I mean, remove sounds drastic and is unprecedented.

With that being said, i'd be very happy to see a full rework of Basic Priest, to make it more …

6 years, 6 months ago
+4
Traversing Azeroth - By Fire Be Purged! The Fire Elementals

Wowpedia fear our Historian Dwarf!

6 years, 6 months ago
+3
Hearthpwn unsuable on mobile?

It happened to me on a regular basis, even before the split.

The problem is deep in that website...

6 years, 6 months ago
0
30 Cards or 60 Cards?

At the very least 60-cards would need double card draw, not just double fatigue.

But at that point, would it actually feel innovative enough? 

6 years, 6 months ago
+1
30 Cards or 60 Cards?

We do not have enough card redundancy in the game, not even in Wild. For the time being.

So bigger decks would lead to more inconsistency. It would feel more like Arena than Constructed.

I'd stick with 30-cards …

6 years, 6 months ago
+1
Dream of Medivh ft. Embiggen

Indeed i still have to determine if [card]druid of the swarm[/card] deserves a place in the deck or not. Right now i am encountering so many Renodecks that i am not sure (it used to be there instead of [card]hench-clan …

6 years, 6 months ago
0
SoU Wild meta
Quote From Lightspoon

Zilliax is a very powerfull card for every kind of deck, since it provides so many good thing for a decent cost. It's a nice balanced card that will remain for a very long time …

6 years, 6 months ago
0
The Forgotten Wilds - Druid

Have you considered [card]king phaoris[/card] or [card]medivh, the guardian[/card] instead of Kun?

6 years, 6 months ago
0
Dream of Medivh ft. Embiggen

The Savage Package is pretty solid against Aggro.

[card]Tending tauren[/card] is a card i have been looking at for ages, but at turn (6) it's just too slow to build some board imho.

Or, otherwise said, i don't …

6 years, 6 months ago
0
Dream of Medivh ft. Embiggen

PS: I included an alternate token package section at the end of the guide, partly based on your suggestions.

6 years, 6 months ago
+3
Dream of Medivh ft. Embiggen

Indeed, I decided to forgo any Uldum cards, for now. 

[card]khartut defender[/card] is nearly useless here: too slow, and this deck doesn't really need any healing, in general. It's actually already pretty good at preying on Aggro. I'd rather …

6 years, 6 months ago
0
Fleshshaper + Mutate is a problem
Quote From YourPrivateNightmare
Quote From RavenSunHS

Btw, the played mana cost being forgotten from hand to board is inconsistent with how stats are handled from hand to board: if the game was consistent with how Mutate

6 years, 6 months ago
+1
Fleshshaper + Mutate is a problem

Btw, the played mana cost being forgotten from hand to board is inconsistent with how stats are handled from hand to board: if the game was consistent with how [card]mutate[/card] or [card]conjurer's calling[/card] are calculated, then handbuff should not exist …

6 years, 6 months ago
+1
Tombs of Terror: Final Murlock Boss

Final Boss was a bummer for me when it started to pump out 10/10 Murlocs: I didn't plan for that.

Anyway, this wing is fun and everything, but it convinced me I will NOT buy the adventure this time. …

6 years, 6 months ago