Comments
446 totalI never thought I would hate a deck more than Ignite Mage, but Switcheroo Priest came to my life and slapped me in the face. It's pretty much the C'thun Maxima Hunter deck but twice faster.
From my experience …
Darkness Switcheroo makes me not want to play wild. Although, I have a good feeling the deck will get hit pretty quickly.
Ah crap, I was busy these past couple of weeks and didn't get to publish any decks. Ah well, the ones that are here are fascinating enough :)
You mean [card]Nerub'ar Weblord[/card]? If that card is still popular after voyage releases (Which it definitely will), you can just play the deck without all the new battlecry mechs just fine.
I have a huge feeling that [card]Radar Detector[/card] …
Pretty flunk rating on Holy Maki Roll IMO. Not only that it's just half of [card]Witch's brew[/card], it also combos very well with [card]Wild Pyromancer[/card] as a backup in case you don't have [card]Equality[/card]. I'd give it at least 3 …
This list is dumb. Primarily because of Kael'Thas though, I'm still left amazed on why they would unnerf that over Gibberling, Hand of A'dal, Nitroboost Poison, Skull of Gul'dan or many other things really.
I hope it's because they're …
Which is fine. There will be games where you don't get to play your Swordfish or even have it activated, that's when the upgraded hero power is useful.
But on a second thought, maybe it's better to just play …
Ight lemme start my wild analysis.
- [card]Predation[/card] is just nuts alongside Lady S'theno. That questline deck is looking a lot scarier than it already was.
- [card]Green-Thumb Gardener[/card] is the very first -4+Guff mana card to be …
I was taken aback by the power level of the cards that were revealed. So much to talk about jeez.
By random you mean another mage card?
In all seriousness, what's with mages and hoarding all the possible cosmetics?
Sunscale raptor was bad because frenzy sucks and Druids have better synergy with small minions than hunter, not because the effect was bad. Also, I don't think 1 mana 3/5s are bad, especially if you can multiples of it play …
You can use [card]Moonlit Guidance[/card] with this card to get extra copies of it with the extra stats and also copy it on board with [card]Oracle of Elune[/card].
Thankfully unlike warlock, mages don't have a +2 card draw like [card]Backfire[/card] and their hero power does not draw. Unless if they decide to bring back [card]Book of Specters[/card] to the core set Just to slap me in the face.
Seems like everyone is freaking out on this card, most likely because it gives mana on a class other than druid. Unlike [card]Darkglare[/card], at least this one forces you to play a new and specific archetype rather than using a …
She's learned a thing or two from Dr. Boom it seems.
Also this card seems pretty fun. Probably won't likely to happen, but copying [card]Gaia, the Techtonic[/card] is something to think about.
FACE ME, YOU SMOTHERING STARFISH
Azsharan Mooncatcher is actually really good with [card]Seafloor Savior[/card] and [card]Radar Detector[/card], maybe handbuff mech will be a thing in standard?
Man, everyone be playing Elden Ring while I'm just sitting here with my dogshit laptop that can't even run too many fandom tabs. I feel so maidenless.
I think you're more referring to the mechanics of the expansion being weak rather than the entirety of it because after looking at the cards again, there are a lot of damn good ones. The problem with Rastakhan's Rumble is …
