ShadowsOfSense
LV.12Comments
1,030 totalThanks for all the thoughts!
- I really don't think Meeting of Minds is busted as-is, but since it is intended to be a weaker card that simply introduces the mechanic, I could see it being increased to 3, …
Hello!
Recently, over on our Discord we had a discussion about the Priest class, and how its Basic and Classic sets just kind of suck. It's even been mentioned by the Devs before that 'fixing' the Priest class may …
To be fair to them, the reason they gave wasn't that people would be confused by frequent changes, but that someone having their favourite deck nerfed frequently wouldn't want to play the game anymore.
Thankfully, they seem to have …
3/7 of the nerfs this time weren't Mana increases. 2/4 nerfs last time weren't Mana increases. They've actually been doing less Mana increases recently than previously. Mana increases tended to be the most common way they nerfed a card (and …
Yeah, this article was actually finished shortly before the nerfs were announced - still, since it has no nerfed cards in it you can take it for a spin pre or post nerfs, and see how it fares in the …
We'd be waiting another two weeks to see what effect those cards would have, which feels too long, especially with how many cards they nerfed.
[card]Dragonqueen Alexstrasza[/card] is having its effect changed so that it can no longer generate itself in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to …
[card]Necrium Apothecary[/card] is having its mana cost increased to 5, from 4, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the adjusted …
[card]Invocation of Frost[/card] is having its mana cost increased to 2, from 1, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the …
[card]Dragon's Pack[/card] is having the buff it gives reduced to +2/+2, from +3/+3, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the …
[card]Ancharrr[/card] is having its durability reduced to 2, from 3, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the adjusted cards for …
[card]Scion of Ruin[/card] is having its mana cost increased to 4, from 3, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the …
[card]Fiendish Rites[/card] is having its mana cost increased to 4, from 3, in a patch later this week.
How do you feel about this change?
Once these changes are live, players will be able to disenchant the adjusted …
Love a good Seb McKinnon art piece. Like Matt Dixon for Hearthstone, you can just tell when something is by him, and I've yet to see a piece I haven't adored.
Quote From YourPrivateNightmare Quote From KANSAS Quote From YourPrivateNightmare I tried the Nozdormu + Ysera Unleashed combo, where you could skip your opponent's turn by having the dream portal animations use all their time.
…
Quote From Rippy Quote From ArngrimUndying [spoiler]
I'm not sure you can do this kind of "analytics" with the methodology you briefly describe. Mainly because cards aren't created in a vacuum and the stronger cards …
They definitely recently added a new sorting method in the bottom left - where you can sort by sets - that let you see recently changed cards, but it doesn't seem to have been activated for these changes.
I …
I'm convinced that the only reason they even managed to fit this patch in is because they were going to do a small Battlegrounds update to coincide with the release of [card]Dame Hazelbark[/card] to the store.
They just added …
I love this take on an alternate ending. I too was expecting something more Old Gods related, because right now Lazul's motivations seem more random than Hagatha's are.
Hopefully the final adventure gives us some better insight into what …
The game is built and balanced around having a 30 card deck. Just like having 30 life, it's one of the foundations of the game that can't be tweaked without throwing everything out of balance.
As an additional for-fun …