I made three different C'Thun-synergy cards, because I love C'Thun for some reason. Tell me which you like the most :)
I gave Triple Spin the Outcast keyword because I thought it would be more interesting that way; if you think it would be more appealing without the condition, I'll remove it.
Didn’t Druid have a version of this that could only be cast on Beasts in the Whispers of the Old Gods set? Given that the Druid card saw play, I think this will be pretty good. Also, it seems great when paired with liadri
You can cast Mark of Y'Shaarj on anything, it's just that you need to pick a Beast if you want to draw the card. Otherwise Yes, they are very similar.
Honestly tired of the RNG/Casino Mage playstyle being supported. I'd like to go back to having a coherent plan that remains consistent from game to game...like Elementals, or Dragons.
Alright, I brewed up a new card, I am not 100% sure on the name or powerlevel of the card. But I saw the art and thought this might be funny.
The power level is, unfortunately, really bad. Hemet Nesingwary already exists, with a higher Attack and a targeted Battlecry, and he's a terrible card. I would come up with something else.
I couldn't decide between the two cards I made...until the decision was made for me: someone used the same art as my Wildfire Dragon, and I'm not going to submit a similar-looking card. So...yeah, Living Forge it is.
Feedback seems to be 50/50 split between preferring Living Forge or Wildfire Dragon. Not helpful lol :P
Here's some feedback of my own:
Show Spoiler
Iskar - I'm not a fan of the card. You would need to attach the Murlocs to Mechs, but Murlocs don't have anything exciting to give to their host other than minor stats. I also don't think the card itself should be a Mech (he's a Murloc), thus defeating the point of the prompt.
Xarkkal - "Gnaws" is a formal name, suggesting the card is a Legendary. You also picked Un'Goro for the watermark, which is wrong (Rush did not exist yet at that time). It's an amusing edit for the art, though, and the effect seems fine.
Dermostatic - "Whenever" is fine. The art is great, and fits the Warlock/Demon synergy perfectly. I like the card, all-in-all.
Wailor - I prefer Dragonfang Totem the most: it helps create a new archetype (Handbuff Shaman), and fits well in a Dragon deck as an early minion (which they usually lack). I think the other two cards are a little forced.
Demonxz95 - *shrugs* I don't know, I feel like using Outcast before the expansion releases is cheating. We know how it works already, so there is that, but it seems like a grab for attention. If we look beyond that, I like the effect.
anchorm4n - Darktide Conjurer is definitely the better of the two. That said, the stats of the Conjurer are basically irrelevant, because you didn't specify that it would transform the "other" Murlocs on your board. Therefore, the Conjurer will be included and become a Demon immediately. I think he should cost more, to be a later swing for Murloc games that don't end early.
KANSAS - I believe someone created a Murlocs -> Pirates idea already among the submissions. Beyond that, I just don't find the effect that interesting.
On a different note, I'm curious if their hero power will be upgrade-able with Justicar Trueheart, and if so, will it be 2 damage for 1 mana, or something else? If so, will Sir Finley of the Sands be able to discover an upgraded hero power for Demon Hunter?
@linkblade: Both are good cards, but I think Forge Elemental is the more interesting and flavorful of the two.
Alright, I'll go with that one for now. I spruced it up a bit with some light editing; giving it a better name for starters:
As for your cards, I like the Bronze Mechadrake more. I was thinking of using that Curator image myself, but it doesn't fit the beasts in the image-slot very well and the card overall feels forced to me. Bronze Mechadrake on the other hand fuses Dragon Paladin with Mech Paladin to make an appealing late-game minion. Hopefully people see that it's different enough from Sleepy Dragon to warrant existing.
I've made the suggested change. I wanted it to reflect the adjacent minion dying, which would suit the flavour more, but I realised there's a very....iffy result if you target Xav with something like Shadows of Death, or play multiple copies followed by N'Zoth. Essentially you would have a chain reaction that would last for ages, while not really having much effect.
Blizzard would have to build in a hard stop on the chain reaction, like how Defile can only go fourteen times before it fizzles out. But even then...yeah. Probably for the best not to let it happen in the first place.
I think the flavor is still there to some degree, so you haven't lost everything in the process.
I made three different C'Thun-synergy cards, because I love C'Thun for some reason. Tell me which you like the most :)
I gave Triple Spin the Outcast keyword because I thought it would be more interesting that way; if you think it would be more appealing without the condition, I'll remove it.
Turns out the best card was your card! Congratulations :)
Except he does have Taunt lol :P
The minions in question specify "this game", so Yes, new copies of Libram of Wisdom will keep their cost reduction
You can cast Mark of Y'Shaarj on anything, it's just that you need to pick a Beast if you want to draw the card. Otherwise Yes, they are very similar.
Tundra Rhino won't work, as we're talking about an imprisioned Demon.
Honestly tired of the RNG/Casino Mage playstyle being supported. I'd like to go back to having a coherent plan that remains consistent from game to game...like Elementals, or Dragons.
Wronchi's videos are always great.
The power level is, unfortunately, really bad. Hemet Nesingwary already exists, with a higher Attack and a targeted Battlecry, and he's a terrible card. I would come up with something else.
Agreed
I couldn't decide between the two cards I made...until the decision was made for me: someone used the same art as my Wildfire Dragon, and I'm not going to submit a similar-looking card. So...yeah, Living Forge it is.
Yes, the Initiate set will be given for free when you complete the story missions, alongside the Basic cards and the Hero itself.
Yes, it was confirmed in a "blue post", here.
Feedback seems to be 50/50 split between preferring Living Forge or Wildfire Dragon. Not helpful lol :P
Here's some feedback of my own:
Iskar - I'm not a fan of the card. You would need to attach the Murlocs to Mechs, but Murlocs don't have anything exciting to give to their host other than minor stats. I also don't think the card itself should be a Mech (he's a Murloc), thus defeating the point of the prompt.
Xarkkal - "Gnaws" is a formal name, suggesting the card is a Legendary. You also picked Un'Goro for the watermark, which is wrong (Rush did not exist yet at that time). It's an amusing edit for the art, though, and the effect seems fine.
Dermostatic - "Whenever" is fine. The art is great, and fits the Warlock/Demon synergy perfectly. I like the card, all-in-all.
Wailor - I prefer Dragonfang Totem the most: it helps create a new archetype (Handbuff Shaman), and fits well in a Dragon deck as an early minion (which they usually lack). I think the other two cards are a little forced.
Demonxz95 - *shrugs* I don't know, I feel like using Outcast before the expansion releases is cheating. We know how it works already, so there is that, but it seems like a grab for attention. If we look beyond that, I like the effect.
anchorm4n - Darktide Conjurer is definitely the better of the two. That said, the stats of the Conjurer are basically irrelevant, because you didn't specify that it would transform the "other" Murlocs on your board. Therefore, the Conjurer will be included and become a Demon immediately. I think he should cost more, to be a later swing for Murloc games that don't end early.
KANSAS - I believe someone created a Murlocs -> Pirates idea already among the submissions. Beyond that, I just don't find the effect that interesting.
Yes, Justicar Trueheart and Baku the Mooneater upgrade your Hero Power to "+2 Attack this turn" for 1 mana.
Could be crazy with Boommaster Flark.
Alright, I'll go with that one for now. I spruced it up a bit with some light editing; giving it a better name for starters:
As for your cards, I like the Bronze Mechadrake more. I was thinking of using that Curator image myself, but it doesn't fit the beasts in the image-slot very well and the card overall feels forced to me. Bronze Mechadrake on the other hand fuses Dragon Paladin with Mech Paladin to make an appealing late-game minion. Hopefully people see that it's different enough from Sleepy Dragon to warrant existing.
These are my early ideas; the effects feel plain, but hopefully the flavor is on-point. I'll keep brainstorming.
Forge Elemental crafts better Mechs from its own body, making them extra sharp (like swords and stuff).
Wildfire Dragon is fueled by the presence of Elementals, blasting enemies with the excess energy.
Finalist voting has begun; good luck to our finalists!
Blizzard would have to build in a hard stop on the chain reaction, like how Defile can only go fourteen times before it fizzles out. But even then...yeah. Probably for the best not to let it happen in the first place.
I think the flavor is still there to some degree, so you haven't lost everything in the process.