StormKnightSera
LV.17Serra Angel
Comments
2,844 totalCheap discover effects are always appreciated. Thank God it *is* a Discover, but the Priest spell pool is rather all over the place in terms of usage.
Super good for your turn-1 play - where you might otherwise have nothing to do - but a terrible draw later on as seen in the stream. Probably one of the better Imprisoned minions, though, and that's saying something (...'cause …
Will one extra Health and the consistency of the Lifesteal make a difference over [card]Unidentified Elixir[/card]? Hopefully, because I like the idea behind the Priest buffing his minions. It just makes sense to me from the standpoint of flavor, like …
Unless they print a bunch more Dragons, this card is going to languish in Standard after Descent of Dragons rotates lol.
Will a better [card]Shadow Ascendant[/card] be played for 1 more mana? A 3/2/2 is a lot to ask for, ignoring the effect for a moment. A lot harder to abuse without [card]Northshire Cleric[/card], but then again that's what Wild is …
I feel like this could be extra annoying in the right circumstances, copying the Big minions that have just been resurrected.
You really need a cost reduction mechanic to get the chain-reaction going; [card]Radiant Elemental[/card], preferably, but [card]Fate Weaver[/card] can work. Will "Galakrond (Buff?) Spell Priest" get off the ground? I'm thinking not.
Yeah not as good as [card]Emerald Explorer[/card], but I still like it. I like Taunts and I like Dragons, so more of both is always welcomed.
It could work great with [card]Activate the Obelisk[/card], but the base form seems rather lacking. Plus, as YourPrivateNightmare noted, you have to actually draw the Prime version for it to be of any use; easier said than done.
Super good card; yeah it's another in a long line of Priest AoE clears, but this one is actually interesting. If the minions survive, it let's you basically steal enemy Deathrattles or end-of-turn effects, proc Lifesteal, or set up (what's …
Quote From shaveyou
As for feedback:
Linkblade91: The lore fan in me says go with Lothraxion, just because the Sha, strictly speaking, aren't demons. As for the two presented, I prefer the minion only one, giving …
Congratulations again to MathU; I will win...eventually. Maybe. Hopefully.
If people don't like Lothraxion at all, I have another option as well: transplant a card from my custom expansion and tweak it a little:

Like a [card]Humility[/card] aura, you could turn the negative into a positive if …
Quote From Hordaki @linkblade91: I'm not sure about it being a Battlecry. It seems like just having "Enemies are 'judged' and take double damage" would flow better and wouldn't have to deal with Brewmasters or silences making the …
I wonder how many different versions of Lothraxion we'll see:

One of his moves in WoW is "Judgment Gaze", which increases the damage enemies take for a time. I tried to recreate that in Hearthstone. He costs 6 …
Second place again :( I even "won" the initial voting, but I just can't stick the landing...all well. Congratulations to MathU!
I really hope we get to see more Librams down the line in future expansions: it's a cool mechanic and one that's very fitting for the Paladin. Please don't let this become a one-off :(
Obviously going to be good if the Libram Package functions well; you could make it cost zero! Going straight into a Pure Paladin. You don't even need to discount it (but why would you not try).
I understand not giving the Paladin an Imprisoned Demon - not every Demon is Lothraxion - but come on. Murlocs? Gross.
I hate Murlocs, and I'm tired of seeing Murloc Paladin being supported. The card is fine enough, but come on: the archetype is a joke that got out of hand :/
