I like your card, but I don't really understand why you used "they" instead of "it" (…may attack again). 4 stars for now, might go to 5 after I've seen the rest of the field. I also do hope things are looking a little brighter on your side and wish you all the best.
I used 'they' instead of 'it' because I'm a dumb-dumb who wasn't paying attention.
On a more personal note, I want to apologize for being a whiny bitch a lot of the time :/ A. It's just a creative exercise, I shouldn't get mad for losing, and B. I shouldn't take my personal pain out on the group. I've been dealing with a lot, but that's a lame excuse - we all have stuff to deal with.
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Hopefully we'll find out what's wrong with my liver soon, and I can go back to being more upbeat!
I liked The Phoenix Chamber better, even if it collides a bit with Construct Quarter. I'm not sure about which iteration I'd go with, though. I'd say the Priest one, but I'm not sure about how dangerous the OTK potential would be.
Scarlet Monastery isn't bad, but it's effect feels closer to a Common than to a Legendary (not a fan of the art, either).
I was thinking about the Monastery again while eating lunch. I can buff it, and I can post older ideas I passed on:
Now the Monastery lets them attack twice in that turn, or three times if they have Windfury, utilizing the Divine Shield they just regained. The art is literally the WoW loading screen for the Scarlet Monastery; I'm not likely to change it :/
Naxxramas is a little close to High Cultist Basaleph, but you can replay them for Battlecries and whatnot.
Nordrassil depicts the climax of Warcraft III, when Malfurion blows the Horn of Cenarius and summons countless Wisps to mana-detonate on Archimonde, killing him and saving Azeroth. It's effectively a super-BEEEES!!!, more-or-less guaranteed to kill the enemy minion and leave some Wisps behind.
Been feeling discouraged lately, not being happy with my ideas...this comp isn't helping >_>
As I lie here in bed, it occurs to me that my idea is basically a Legendary version of the Death Knight's Construct Quarter, a card on the verge of being nerfed. It's a newer card and I've been away from Hearthstone for a bit, so I'm gonna give myself a break on that one, but still :(
Edit: Evidently I wasn't going to be able to sleep until I committed this new idea to paper. No one expects the Scarlet Inquisition!
Home of the Scarlet Crusade, the Monastery renews one's faith and zealotry to the cause. While it's one of the cheapest sources of (renewable) Divine Shield, this is balanced by the fact that it can only go to those who have lost their Divine Shield already.
@linkblade91 Is there any particular reason why The Phoenix Chamber doesn't simply let you choose the target? Nevermind, it's obviously against stacking the effect with its own summon.
haha Yep, totally intended balance check. Not a coincidence or oversight in my creative thinking...nope.
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Actually it's because I wanted a location where position mattered; I created this card first but redesigned it after I realized its potential:
Wow, Demon is obliterating the competition this Season >_> Too bad you and I don't count for the "top winner gets a prize" thing...probably. I don't think we mentioned such a scenario but it seems wrong if we do lol
I like this, especially for my beloved Fire Plume's Heart. Sometimes you need a way to clear out all the small shit so the Sulfuras Hero Power doesn't whiff, and you're loaded to the brim with Taunt minions anyway. It has a lot of value-over-time, but the individual moments are small so it doesn't feel too overwhelming (I think). And if people play Target Dummy for the refresh...so what? They included an otherwise-bad card in their deck for a cheap trigger lol.
Linkblade91: I think that your anti-Taunt Razuvius concept is the most interesting and unique of the designs, though I think it would be a little less highrolly if the text were changed to "This can only attack Taunt minions. Battlecry: Give an enemy minion Taunt," with the implication being that Death Knight would get an Anti-Taunt archetype with cards that support Razuvius by giving enemy minions Taunt and maybe other minions that benefit from Taunted enemies. If that seems too weak you could made Razuvius also Freeze the minion so it can't trade with something else and leave him stranded. I know you can only design 1 card but if you include the archetype in the description I think people would still factor that into their assessment of the card.
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Refresh is not meant to be its own Keyword but Hearthcards bolds it so I can't change that.
Thanks for the feedback; I like the idea of giving an enemy Taunt so he can target it. Will see about changing him :)
As for your card, you can remove the bold by including some formatting inside the word, like "Refr[b][/b]esh" and it will stop doing that. That said, refreshing a location seems interesting, and I love Taunt Warrior, so I approve of the card. I wonder if you could combine your ideas, buffing Taunts with the refresh, or would that take up too much space on the card? The damage makes me think people will just abuse it with Enrage, which is not ideal.
My dish of choice is simply called "Phil's Soup", named after my mom's boyfriend. It's got chunky potatoes, cheese, bacon, garlic & onion; it's more of a chowder, but damn is it delicious. Pair it with a Caesar salad and some bread to mop it up...yum.
I'm not on speaking terms with my mom at the moment, so I only get to have the soup when my sister makes it for me for my birthday. Gonna have it tonight, in fact 🙂
Beyond that, you can't go wrong with a juicy steak!
I really wanted to make a third card, but I couldn't think of anything good at the moment.
Everyone keeps adding to the thread while I'm busy typing up feedback for previous posts >_> Picked the wrong time to do this, evidently.
I like Skeletal Smith more than Grobbulus. Grobb is quite slow and needs everything to line up well to chain his effect. That being said, the Smith would be one of the cheapest "summon a copy of this" cards out there, so hitting that perfect 1-2 punch might feel extra bad for opponents.
My first three attempts, with which I am probably the happiest with the first Sapphiron.
The Death Knight version of Sapphiron is probably the best of the three, I agree. It is thankfully an 8-Mana "do nothing", more or less, because it plays extremely well with Frost Queen Sindragosa from the turn before.
With Mind Blast that's 15 damage to their face on turns 10+, plus a 5/5 body. Not saying that's a deal-breaker, but it is a lot of damage from "nowhere". This is also a class-specific, Legendary-only check on Wildheart Guff, which is not something I'm a fan of.
@Wailor - I think "Crypt Reaver" sounds cooler, but I don't see why you can't use "Crypt Fiend". Surprised it hasn't been used by Hearthstone already. Also, a card like Crypt Lord would beg to differ about the stat-line lol. The 4/4 Nerubians are all tokens. If you want to change it to avoid butting heads with Scourge Illusionist, I say 'go for it'.
They are both based on Maexxna's raid ability, Web Spray, which stuns the entire raid of players like once every 40 seconds. Going Dormant is essentially a Freeze + a temporary removal of Taunt and start/end of turn effects. Web up their board and go face!
Now, you probably knew this already, but I made the Instructor Razuvious card from the last comp; kind of last-minute and without much feedback. Well, he could function here in this one, too, but I would like some opinions about making him potentially more appealing. I already think he should cost 5 - that was a mistake I meant to fix before submitting. Edit: I could go for maximum raid-flavor (and maximum meme) with this second iteration of him.
I used 'they' instead of 'it' because I'm a dumb-dumb who wasn't paying attention.
On a more personal note, I want to apologize for being a whiny bitch a lot of the time :/ A. It's just a creative exercise, I shouldn't get mad for losing, and B. I shouldn't take my personal pain out on the group. I've been dealing with a lot, but that's a lame excuse - we all have stuff to deal with.
Annnd The Purator is now a Mech. So much for that theory.
I was thinking about the Monastery again while eating lunch. I can buff it, and I can post older ideas I passed on:
Been feeling discouraged lately, not being happy with my ideas...this comp isn't helping >_>
As I lie here in bed, it occurs to me that my idea is basically a Legendary version of the Death Knight's Construct Quarter, a card on the verge of being nerfed. It's a newer card and I've been away from Hearthstone for a bit, so I'm gonna give myself a break on that one, but still :(
Edit: Evidently I wasn't going to be able to sleep until I committed this new idea to paper. No one expects the Scarlet Inquisition!
Home of the Scarlet Crusade, the Monastery renews one's faith and zealotry to the cause. While it's one of the cheapest sources of (renewable) Divine Shield, this is balanced by the fact that it can only go to those who have lost their Divine Shield already.
haha Yep, totally intended balance check. Not a coincidence or oversight in my creative thinking...nope.
Actually it's because I wanted a location where position mattered; I created this card first but redesigned it after I realized its potential:
Stonetusk Boar OTK, ho!
Wow, Demon is obliterating the competition this Season >_> Too bad you and I don't count for the "top winner gets a prize" thing...probably. I don't think we mentioned such a scenario but it seems wrong if we do lol
Let the fires of the Phoenix Chamber revive you anew!
Not sure about the class, but I'm okay with it for now. Edit: Thank you Wailor for the Shaman suggestion.
Good luck to our finalists! There are seven entries again due to a tie for the final spot.
I like this, especially for my beloved Fire Plume's Heart. Sometimes you need a way to clear out all the small shit so the Sulfuras Hero Power doesn't whiff, and you're loaded to the brim with Taunt minions anyway. It has a lot of value-over-time, but the individual moments are small so it doesn't feel too overwhelming (I think). And if people play Target Dummy for the refresh...so what? They included an otherwise-bad card in their deck for a cheap trigger lol.
In my opinion, you're good to go.
Thanks for the feedback; I like the idea of giving an enemy Taunt so he can target it. Will see about changing him :)
As for your card, you can remove the bold by including some formatting inside the word, like "Refr[b][/b]esh" and it will stop doing that. That said, refreshing a location seems interesting, and I love Taunt Warrior, so I approve of the card. I wonder if you could combine your ideas, buffing Taunts with the refresh, or would that take up too much space on the card? The damage makes me think people will just abuse it with Enrage, which is not ideal.
My dish of choice is simply called "Phil's Soup", named after my mom's boyfriend. It's got chunky potatoes, cheese, bacon, garlic & onion; it's more of a chowder, but damn is it delicious. Pair it with a Caesar salad and some bread to mop it up...yum.
I'm not on speaking terms with my mom at the moment, so I only get to have the soup when my sister makes it for me for my birthday. Gonna have it tonight, in fact 🙂
Beyond that, you can't go wrong with a juicy steak!
You really have to like these pots to display them in your home - the miniatures reflect the art well, but that just means they are ugly :/
Everyone keeps adding to the thread while I'm busy typing up feedback for previous posts >_> Picked the wrong time to do this, evidently.
I like Skeletal Smith more than Grobbulus. Grobb is quite slow and needs everything to line up well to chain his effect. That being said, the Smith would be one of the cheapest "summon a copy of this" cards out there, so hitting that perfect 1-2 punch might feel extra bad for opponents.
The Death Knight version of Sapphiron is probably the best of the three, I agree. It is thankfully an 8-Mana "do nothing", more or less, because it plays extremely well with Frost Queen Sindragosa from the turn before.
With Mind Blast that's 15 damage to their face on turns 10+, plus a 5/5 body. Not saying that's a deal-breaker, but it is a lot of damage from "nowhere". This is also a class-specific, Legendary-only check on Wildheart Guff, which is not something I'm a fan of.
@Wailor - I think "Crypt Reaver" sounds cooler, but I don't see why you can't use "Crypt Fiend". Surprised it hasn't been used by Hearthstone already. Also, a card like Crypt Lord would beg to differ about the stat-line lol. The 4/4 Nerubians are all tokens. If you want to change it to avoid butting heads with Scourge Illusionist, I say 'go for it'.
Demon is really racking up the victories this season! Congratulations.
I went a little...Spidery this time:
They are both based on Maexxna's raid ability, Web Spray, which stuns the entire raid of players like once every 40 seconds. Going Dormant is essentially a Freeze + a temporary removal of Taunt and start/end of turn effects. Web up their board and go face!
Now, you probably knew this already, but I made the Instructor Razuvious card from the last comp; kind of last-minute and without much feedback. Well, he could function here in this one, too, but I would like some opinions about making him potentially more appealing. I already think he should cost 5 - that was a mistake I meant to fix before submitting. Edit: I could go for maximum raid-flavor (and maximum meme) with this second iteration of him.
I forgot to mention this earlier but we have 7 finalists this week due to a tie for the last spot. Good luck to everyone!
Good luck to everyone in the voting!
You have 18 hours, 18 minutes, and 18 seconds left to submit at time of posting!