Are numbers allowed? For instance, for keywords like Overload or Manathirst.
Yes, certainly, if they're a part of the keyword.
@ Me0203 "Re: Wailor's Typhoon, a mechanical question - will back-to-back Dredges invalidate the first card Dredged or place it second in your deck?"
Dredge places the card on top of your deck, and does not shuffle it. Dredging again should leave the deck alone and place the second card on top of the first one.
I'm pretty sure I made the prompt post, so it's weird that it shows Demon. Anyway, Demon and I were debating whether or not one could pull off a Colossal in this comp, so I made one :) I don't think I'm gonna submit this, unless people are sufficiently amused to warrant it lol.
I think there is a problem with the voting page. I noticed it last week and this week it happened again.
Hmm....I have not experienced this myself. I'm wondering if it occurred during a Bad Gateway error? Then, when you reloaded the page, it skipped over the entry because it erroneously believed you had seen it already. I say this because we were dealing with some issues earlier this week - including a Denial of Service attack on Thursday - and that might be the culprit.
Please bring it up if you experience this again; we'll look into it in the mean time. Thank you for bringing it to our attention.
I'm assuming this has already been noticed, but just in case it slipped by: "Your Entry" unintentionally shows the card description twice.
Yeah I think that's an accidental side-effect of including the description as part of your entry now, so it will show up in the finalist voting. Thankfully harmless, if a bit wonky to see lol
Well, hope this art is better because it is literally the only one there is.
That art is definitely better :) And "imbue" is a better word; I guess you're good to go!
@Me0203 I have to agree with the others about your cards not being okay for the comp :( They're definitely interesting, but they don't meet the "interact with exactly two types" requirement...
Alright, I guess I'll up the cost of Drex :P I should also include the word "friendly" in there, as well: surprised no one noticed that he can proc off of enemy Deathrattles...including myself lol. Not super happy to nerf him to 5, but that's the cost of doin' business...
Wailor - This is a good card that can pop off in interesting ways, but its costed such that it won't happen too early in the game to be abusive. Plus you could whiff by drawing the other Cultist off this heh. My only problem is a small one: it should just say "Swap their Costs." at the end. See: Vast Wisdom, Prismatic Lens, etc.
BasilAnguis - Did you mean to skip over me in your feedback? It looks like you had it at the end, but deleted or forgot about it lol :P Anyway, this is a really neat card: I could see a nice flow going between them. Whether it should be 3-damage or 2 really depends on how many Dragon/Elemental dual-type minions there are in that particular set, because they would be the easiest means of chaining multiple Battlecries in a row. The safe bet is to knock it down to 2 (and don't forget a comma after "turn"). Last thing I'll mention is that the art is a little…off. Not sure if it's blurry, and there's something in the frame in the bottom-left that you might not want to be there. Still, the card is cool.
anchorm4n - I will echo Basil's concerns in-that the card doesn't require or push a dual-type deck. You could play Tag Team in anything, really, because the effect is self-contained.
Moondreamer - The flavor of this is perfect hehe. Is it a good card, though? Hard to say: you need a Beast on the field that will survive long enough to be buffed and maybe get some hits in, only you plan to remove it later for a (larger) buff on a Dragon. You're gonna feel real sad if the Dragon is removed quickly afterward - that's like a two-for-one special for your opponent.
AeroJulwin - I like Captain Shivers more than the Zombeast card. In my opinion Zombeasts should have remained uniquely tied to DK Rexxar, given it's the sole thing making the card special. Shivers is also more elegant in its design, I feel, and more flavorful overall. You can easily imagine a crew of ghost-pirate cards to go alongside this :)
Demonxz95 - This is cool, but also concerning. In some ways it goes against an important rule of Hearthstone: Start-of-Game effects aside, you should have to play your cards. We always knock those "if this is in your hand, do X" effects, but Constellos encourages you to hoard your best Battlecries so-as-to trigger them without playing the minions. Is that okay? Maybe, but maybe not…
Neoguli - Like some of the others I am not a fan of the art. Not much to say beyond that, really: it's a pretty straight-forward workhorse kind of card. It's a little too simple for someone like myself who delves into uniquely complicated Legendaries half the time, but that doesn't mean it can't be appealing for others.
Tried to do Harbinger of Winter and Glacial Advance, ran right into a Pogo deck. Conceded, switched to Pogos, got a Hunter to concede turn 1. It's a virus...and I helped spread it :/
I'm a bit disappointed that you beat me to the Beast / Mech card for Hunter, linkblade. I'll see if I can find greener pastures or try and come up with a better effect than you :P Your card would come in very handy in my Augmented Deathrattles Hunter deck for sure, so that's a high bar to pass.
I was thinking of your deck when I created it lol. It's not a perfect fit - if it buffed the Porcupine, that would be better - but they can still work together!
Sorry if I kind of sniped your muse out from under you :/
I'm gonna say I don't particularly like the idea of giving a prize, physical or otherwise. I think it makes the whole thing more competitive and the best thing of this comps is how casual they feel, despite the excellent general quality of the cards.
I can understand that. I won't say with certainty that we'll be doing this every Season from now on; we're just trying something different to encourage participation. Maybe it works, maybe it blows up in our faces, but we won't know without trying, and right now our level of engagement has been small to say the least :/ If it helps, the prizes are something small, more of a "oh, neat" reward than a "hell yeah!" grand prize kind of thing...if that makes sense.
Regarding your cards, isn't Deadmoon Raider an absurd removal option? As long as you control one Undead and one Pirate (or two of these), the Reborn and Rush will continuously come back, meaning you can trade into an enemy board with this one minion as many times as you can manage, APM style.
Anyway, with that being said, here's my idea; I'm not 100% convinced on the stat-line or cost, but I think it fulfills the prompt successfully:
It's similar to Spitelash Siren but focusing on the Hunter's two main minion-types and their Deathrattle affinities. Its placement in Darkmoon Races is very deliberate: I want it to be in the same Year as Augmented Porcupine especially, alongside cards like Zixor, Apex Predator, Carrion Studies, and Darkmoon Tonk. Mech being first in the text is also important: remember that Boomsday will have already rotated by then, so no Mecharoo shenanigans outside of Wild.
...I have a weird obsession with naming my Legendaries in the "(Name), (Descriptor)" style lol
Okay, now that Season 6 has officially begun, we have some important news to share: there will be a prize for having the most wins in the season! Like an actual, material reward for having the most wins, with something smaller for second and third place. More details will come tomorrow when we post an article on the site's front page advertising the comp, but just want to get it out there that this time, we're playing for keeps haha :D We expect your A-game!
And as an obvious reminder, we still expect you to play fairly. If we catch you making alternate accounts, or voting irregularly, we will come down on you as appropriate. Yes there's a prize involved, but we still do this in the name of fun. And it's not like we're handing out cash lol.
Edit: The prizes, for total clarity, are as follows: First place: 1 month of free Premium on the website + Derpcorn enamel pin + Derpcorn sticker Second place: Derpcorn enamel pin + Derpcorn sticker Third place: Derpcorn sticker
Congratulations to my colleague, Demon! You didn't win anything of value, per se, but your card will live on in the Winner's Gallery nevertheless lol :P
Finalist voting starts in about half an hour - keep in mind that we're dropping the total number of finalists from 8 to 6 this season. Good luck to everyone in the voting!
Feedback time! And once again a little late - I still haven't learned to make time on Wednesday :/
Show Spoiler
machadogps - This is neat, and definitely solidifies Frost's strength in card draw. That being said, Defrost already covers the "draw a card; spend a Corpse to draw more" space rather neatly. If that didn't exist I'd vote 5-stars for sure, but the overlap is a downer.
Alfi - Really surprised the Death Knight didn't come with a Location, but I guess we'll see what the mini-set brings. That being said, this is super strong. A "for the rest of the game" effect on a card that's already kind of difficult to interact with, that can be stacked up without additional resources…that's a recipe for frustration in my opinion.
Nobudy - Cool to see your first post coming here with us; to that I say "Welcome!" :D Your cards look quite solid: they seem fairly balanced, they're interesting, and I want to play with them haha. I agree with the others that Death's Advance or Coldtusk Fisherman will go farther than Raise Undead, 'cause some will look down on it for being on the strong side. Death's Advance has the best art, so I say that one.
NerdyMcNerd - Welcome back :) I'm not a fan of this, to be totally honest, because I feel it undermines the few cards that already allow you to gain Corpses off enemies, like Soulstealer. Twisting Nether-on-a-stick not withstanding, the ability to feed off enemy minions also helps make it stand out, and Gorefiend takes away from that, in the same set.
MrRhapsody - I had to read Blood Empowerment a couple times to understand how your card functioned, probably because I'm a dummy lol. That being said, after finally getting it - it's temporary Mana-cheating until the minion dies from the blood-letting - I find it very strong, unique, and cool. Definitely go with that one.
Dolphinslayer - Welcome to the Discussion thread :) I actually like Sylalleas Frostwind - My main problem is that the text is 5 lines long, which should not happen in a Constructed card. Shouldn't be happening at all - looking at you, Duels - but that's a matter for another time. Every word looks important, though, so I'm not sure how to fix this…
anchorm4n - The spell version of Koltira seems more befitting their Blood Elf nature, as you noted, but from a gameplay standpoint it's a lot to ask. Triple-Blood doesn't generate too many Corpses, and what are you planning to spend them on? The minion one seems better for tempoing out something a little sooner, so I guess that's the pick.
Moondreamer - No pun intended, but this is very cool. I would consider playing it in a heartbeat - probably my favorite card here. No additional notes; I think you're good to go.
Neoguli - Proper names are for Legendaries - amusing or otherwise, it needs to be changed. The gameplay effect is interesting, though - obviously Unholy can generate the bigger numbers of Corpses, despite only having one major expensive spell (The Scourge). With the Death Knight's spell pool being so low, Discover is overkill…but what if it said "from any class"? Now things can get spicy. Just my thought.
Demonxz95 - My favorite is Postmortal Servitude - it's a nice DK-version callback to Omega Assembly. Blood Moon isn't very interesting to me, and Strik is much too complicated in my opinion.
Yes, certainly, if they're a part of the keyword.
@ Me0203 "Re: Wailor's Typhoon, a mechanical question - will back-to-back Dredges invalidate the first card Dredged or place it second in your deck?"
Dredge places the card on top of your deck, and does not shuffle it. Dredging again should leave the deck alone and place the second card on top of the first one.
Well, that's certainly one way to spice up a Season with prizes on the line: starting with a tie lol
Congrats to Nobudy and Wailor!
I'm pretty sure I made the prompt post, so it's weird that it shows Demon. Anyway, Demon and I were debating whether or not one could pull off a Colossal in this comp, so I made one :) I don't think I'm gonna submit this, unless people are sufficiently amused to warrant it lol.
Good luck to everyone in the finalist voting :)
Hmm....I have not experienced this myself. I'm wondering if it occurred during a Bad Gateway error? Then, when you reloaded the page, it skipped over the entry because it erroneously believed you had seen it already. I say this because we were dealing with some issues earlier this week - including a Denial of Service attack on Thursday - and that might be the culprit.
Please bring it up if you experience this again; we'll look into it in the mean time. Thank you for bringing it to our attention.
Yeah I think that's an accidental side-effect of including the description as part of your entry now, so it will show up in the finalist voting. Thankfully harmless, if a bit wonky to see lol
As of this posting, you have about 25 hours left to submit! Good luck to everyone :D
That art is definitely better :) And "imbue" is a better word; I guess you're good to go!
@Me0203 I have to agree with the others about your cards not being okay for the comp :( They're definitely interesting, but they don't meet the "interact with exactly two types" requirement...
How do your Soulfires cost 0? Mine definitely cost 1 in the deck-editor; is it messed up once you enter the game?
Alright, I guess I'll up the cost of Drex :P I should also include the word "friendly" in there, as well: surprised no one noticed that he can proc off of enemy Deathrattles...including myself lol. Not super happy to nerf him to 5, but that's the cost of doin' business...
Feedback, on a Wednesday no less:
Wailor - This is a good card that can pop off in interesting ways, but its costed such that it won't happen too early in the game to be abusive. Plus you could whiff by drawing the other Cultist off this heh. My only problem is a small one: it should just say "Swap their Costs." at the end. See: Vast Wisdom, Prismatic Lens, etc.
BasilAnguis - Did you mean to skip over me in your feedback? It looks like you had it at the end, but deleted or forgot about it lol :P Anyway, this is a really neat card: I could see a nice flow going between them. Whether it should be 3-damage or 2 really depends on how many Dragon/Elemental dual-type minions there are in that particular set, because they would be the easiest means of chaining multiple Battlecries in a row. The safe bet is to knock it down to 2 (and don't forget a comma after "turn"). Last thing I'll mention is that the art is a little…off. Not sure if it's blurry, and there's something in the frame in the bottom-left that you might not want to be there. Still, the card is cool.
anchorm4n - I will echo Basil's concerns in-that the card doesn't require or push a dual-type deck. You could play Tag Team in anything, really, because the effect is self-contained.
Moondreamer - The flavor of this is perfect hehe. Is it a good card, though? Hard to say: you need a Beast on the field that will survive long enough to be buffed and maybe get some hits in, only you plan to remove it later for a (larger) buff on a Dragon. You're gonna feel real sad if the Dragon is removed quickly afterward - that's like a two-for-one special for your opponent.
AeroJulwin - I like Captain Shivers more than the Zombeast card. In my opinion Zombeasts should have remained uniquely tied to DK Rexxar, given it's the sole thing making the card special. Shivers is also more elegant in its design, I feel, and more flavorful overall. You can easily imagine a crew of ghost-pirate cards to go alongside this :)
Demonxz95 - This is cool, but also concerning. In some ways it goes against an important rule of Hearthstone: Start-of-Game effects aside, you should have to play your cards. We always knock those "if this is in your hand, do X" effects, but Constellos encourages you to hoard your best Battlecries so-as-to trigger them without playing the minions. Is that okay? Maybe, but maybe not…
Neoguli - Like some of the others I am not a fan of the art. Not much to say beyond that, really: it's a pretty straight-forward workhorse kind of card. It's a little too simple for someone like myself who delves into uniquely complicated Legendaries half the time, but that doesn't mean it can't be appealing for others.
Tried to do Harbinger of Winter and Glacial Advance, ran right into a Pogo deck. Conceded, switched to Pogos, got a Hunter to concede turn 1. It's a virus...and I helped spread it :/
I was thinking of your deck when I created it lol. It's not a perfect fit - if it buffed the Porcupine, that would be better - but they can still work together!
Sorry if I kind of sniped your muse out from under you :/
I can understand that. I won't say with certainty that we'll be doing this every Season from now on; we're just trying something different to encourage participation. Maybe it works, maybe it blows up in our faces, but we won't know without trying, and right now our level of engagement has been small to say the least :/ If it helps, the prizes are something small, more of a "oh, neat" reward than a "hell yeah!" grand prize kind of thing...if that makes sense.
Regarding your cards, isn't Deadmoon Raider an absurd removal option? As long as you control one Undead and one Pirate (or two of these), the Reborn and Rush will continuously come back, meaning you can trade into an enemy board with this one minion as many times as you can manage, APM style.
Anyway, with that being said, here's my idea; I'm not 100% convinced on the stat-line or cost, but I think it fulfills the prompt successfully:
It's similar to Spitelash Siren but focusing on the Hunter's two main minion-types and their Deathrattle affinities. Its placement in Darkmoon Races is very deliberate: I want it to be in the same Year as Augmented Porcupine especially, alongside cards like Zixor, Apex Predator, Carrion Studies, and Darkmoon Tonk. Mech being first in the text is also important: remember that Boomsday will have already rotated by then, so no Mecharoo shenanigans outside of Wild.
...I have a weird obsession with naming my Legendaries in the "(Name), (Descriptor)" style lol
Okay, now that Season 6 has officially begun, we have some important news to share: there will be a prize for having the most wins in the season! Like an actual, material reward for having the most wins, with something smaller for second and third place. More details will come tomorrow when we post an article on the site's front page advertising the comp, but just want to get it out there that this time, we're playing for keeps haha :D We expect your A-game!
And as an obvious reminder, we still expect you to play fairly. If we catch you making alternate accounts, or voting irregularly, we will come down on you as appropriate. Yes there's a prize involved, but we still do this in the name of fun. And it's not like we're handing out cash lol.
Edit: The prizes, for total clarity, are as follows:
First place: 1 month of free Premium on the website + Derpcorn enamel pin + Derpcorn sticker
Second place: Derpcorn enamel pin + Derpcorn sticker
Third place: Derpcorn sticker
Congratulations to my colleague, Demon! You didn't win anything of value, per se, but your card will live on in the Winner's Gallery nevertheless lol :P
Finalist voting starts in about half an hour - keep in mind that we're dropping the total number of finalists from 8 to 6 this season. Good luck to everyone in the voting!
Submissions are closed, but don't forget to check out the cards - good luck to everyone in the voting!
Feedback time! And once again a little late - I still haven't learned to make time on Wednesday :/
machadogps - This is neat, and definitely solidifies Frost's strength in card draw. That being said, Defrost already covers the "draw a card; spend a Corpse to draw more" space rather neatly. If that didn't exist I'd vote 5-stars for sure, but the overlap is a downer.
Alfi - Really surprised the Death Knight didn't come with a Location, but I guess we'll see what the mini-set brings. That being said, this is super strong. A "for the rest of the game" effect on a card that's already kind of difficult to interact with, that can be stacked up without additional resources…that's a recipe for frustration in my opinion.
Nobudy - Cool to see your first post coming here with us; to that I say "Welcome!" :D Your cards look quite solid: they seem fairly balanced, they're interesting, and I want to play with them haha. I agree with the others that Death's Advance or Coldtusk Fisherman will go farther than Raise Undead, 'cause some will look down on it for being on the strong side. Death's Advance has the best art, so I say that one.
NerdyMcNerd - Welcome back :) I'm not a fan of this, to be totally honest, because I feel it undermines the few cards that already allow you to gain Corpses off enemies, like Soulstealer. Twisting Nether-on-a-stick not withstanding, the ability to feed off enemy minions also helps make it stand out, and Gorefiend takes away from that, in the same set.
MrRhapsody - I had to read Blood Empowerment a couple times to understand how your card functioned, probably because I'm a dummy lol. That being said, after finally getting it - it's temporary Mana-cheating until the minion dies from the blood-letting - I find it very strong, unique, and cool. Definitely go with that one.
Dolphinslayer - Welcome to the Discussion thread :) I actually like Sylalleas Frostwind - My main problem is that the text is 5 lines long, which should not happen in a Constructed card. Shouldn't be happening at all - looking at you, Duels - but that's a matter for another time. Every word looks important, though, so I'm not sure how to fix this…
anchorm4n - The spell version of Koltira seems more befitting their Blood Elf nature, as you noted, but from a gameplay standpoint it's a lot to ask. Triple-Blood doesn't generate too many Corpses, and what are you planning to spend them on? The minion one seems better for tempoing out something a little sooner, so I guess that's the pick.
Moondreamer - No pun intended, but this is very cool. I would consider playing it in a heartbeat - probably my favorite card here. No additional notes; I think you're good to go.
Neoguli - Proper names are for Legendaries - amusing or otherwise, it needs to be changed. The gameplay effect is interesting, though - obviously Unholy can generate the bigger numbers of Corpses, despite only having one major expensive spell (The Scourge). With the Death Knight's spell pool being so low, Discover is overkill…but what if it said "from any class"? Now things can get spicy. Just my thought.
Demonxz95 - My favorite is Postmortal Servitude - it's a nice DK-version callback to Omega Assembly. Blood Moon isn't very interesting to me, and Strik is much too complicated in my opinion.