TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
I watched 4 hours with Youtube on a background Chrome tab, muted (because it worked with Twitch), I got nothing. When I looked at the tab occasionally, the video jumped from the last frame to the current broadcast, which was already suspicious. Not having a way to check our progress really sucks.
TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
I know that "Team 5 is a small indie company" is an overused meme, but is Systems actually that small? Are "rewards, progression, matchmaking, new player experience, returning player experience, rank systems, achievements, cosmetics, etc." really all handled by 1-2 people? That seems unbelievably small for a game that has millions of players (and could explain many of the community's gripes).
TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
These look like they correspond to the Level 1, 2, 3 versions of the characters in Mercenaries mode. I'm hoping they reveal more info on that mode soon, it sounds really unique and exciting so far.
Also, Judicious Junior was Tamsin Roame all along? She looks just like her. Wow, I didn't expect such a reveal for an otherwise quite boring card.
TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
You could make Refreshing Spring Water similar to Lunar Visions in cost and just make it (5). Worse than Arcane Intellect if no spells, even if 1, better if 2.
TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
Reading posts from around the internet, bugs are swarming everywhere. Classic packs lacked Hall of Fame cards, now they are disabled, matchmaking doesn't work with golden cards, some individual cards are buggy (Scorch deals 3 for some reason, Rinling's Rifle can cast only 2 secrets, etc.), some Shaman skins have the new totem, some don't, Practice mode doesn't work, etc. It's a real shame that QA did not do its proper job. I know they have home office, but some of these are extremely basic issues that most of the playerbase will encounter. I hope they are able to fix these ASAP.
TheodrinusHero of Warcraft 1005297 PostsJoined 12/05/2019
Posted 3 years, 2 months ago
For Paladin:
In Classic, there are Auras, which are always active minor buffs, and Seals, which have a short duration, a stronger effect and the ability to be consumed by Judgment (a flying hammer) to deal instant damage or apply debuffs to target enemy.
In Shadowlands, there is Holy Power, which is just like combo points for Rogue, except they are consumed 3 at a time to provide big damage/heals/mitigation.
I watched 4 hours with Youtube on a background Chrome tab, muted (because it worked with Twitch), I got nothing. When I looked at the tab occasionally, the video jumped from the last frame to the current broadcast, which was already suspicious. Not having a way to check our progress really sucks.
I know that "Team 5 is a small indie company" is an overused meme, but is Systems actually that small? Are "rewards, progression, matchmaking, new player experience, returning player experience, rank systems, achievements, cosmetics, etc." really all handled by 1-2 people? That seems unbelievably small for a game that has millions of players (and could explain many of the community's gripes).
These look like they correspond to the Level 1, 2, 3 versions of the characters in Mercenaries mode. I'm hoping they reveal more info on that mode soon, it sounds really unique and exciting so far.
Also, Judicious Junior was Tamsin Roame all along? She looks just like her. Wow, I didn't expect such a reveal for an otherwise quite boring card.
You could make Refreshing Spring Water similar to Lunar Visions in cost and just make it (5). Worse than Arcane Intellect if no spells, even if 1, better if 2.
Reading posts from around the internet, bugs are swarming everywhere. Classic packs lacked Hall of Fame cards, now they are disabled, matchmaking doesn't work with golden cards, some individual cards are buggy (Scorch deals 3 for some reason, Rinling's Rifle can cast only 2 secrets, etc.), some Shaman skins have the new totem, some don't, Practice mode doesn't work, etc. It's a real shame that QA did not do its proper job. I know they have home office, but some of these are extremely basic issues that most of the playerbase will encounter. I hope they are able to fix these ASAP.
For Paladin:
In Classic, there are Auras, which are always active minor buffs, and Seals, which have a short duration, a stronger effect and the ability to be consumed by Judgment (a flying hammer) to deal instant damage or apply debuffs to target enemy.
In Shadowlands, there is Holy Power, which is just like combo points for Rogue, except they are consumed 3 at a time to provide big damage/heals/mitigation.
So why not merge what is currently Standard and Wild into "Ranked" as well? Same rules for queueing as Casual, one less button.
It's bad. You get free nerfed Power Word Shields, which saw no play, but random.
Maybe some decks will run one of the Watchposts, but none will run all 3 just to include this card.
Fantastic removal, and no damage is wasted. Hunter especially loves face damage.
Assassin's Blade, but so much better.
Tutor check, 1 mana draw check, in a class that lacks draw check. Will be in every single Paladin deck.
Great in Arena, trades 2 or more for 1.
Even at 1 spell this is great. Will see a lot of play.
If Dark Skies taught us something, this effect is really powerful.
Spring Rocket, costs less with more stats. Amazing card.
Any deck that ran Eviscerate will run this, it's much better. So almost all Rogues.
Defensive token decks? Doesn't seem too promising but gives a lot of stats so it's a maybe.
Often too late, unreliable and no synergy with archetypes.
I don't think deathrattle DH is strong and this is worthless outside of that, so probably dead card.