YourPrivateNightmare
Lv.19Skeleton
Comments
Alright, another miniset, another batch of achievements, and they keep getting worse for some reason. I've done all but one at this point and I've already theorycrafted all the stuff necessary for the two missing ones that'll be added later on. It wasn't fun and at this point I'M questioning whether they should just remove the experience reward altogether because …
### out of normal pills
# Class: Hunter
# Format: Standard
# Year of the Gryphon
#
# 2x (1) Arcane Shot
# 1x (1) Defend the Dwarven District
# 2x (1) Overwhelm
# 2x (1) Tracking
# 2x (1) Wound Prey
# 1x (2) Bloodmage Thalnos
# 2x (2) Bola Shot
# 2x (2) Dragonbane Shot
# 2x (2) …
Do we know what the achievements will be?
Oh man that's the first skin I'm unironically considering spending money on, it's reaaally pretty and it's a huge upgrade over the goofy-faced regular Lunara (which I still love btw)
Feels like I had the right idea. Quest Hunter feels ultra-broken now. Consistency is now off the charts, you basically have two more Kodobanes + a self-replacing quest progress + lategame burn. It eats aggressive decks for breakfast. I ran into both a Shadow Priest and a Hunter who had Trogg turn 1 and I beat both of them.
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Quest Priest might become a lot better because Duskbreaker 2 allows you to dumpster aggro decks such as Druid and Hunter.
Quest Hunter will probably become a lot better and have an impact because it's a deck that can fight board based decks and still have a lot of burn damage against Combo/Control decks (and thank to Howl it …
Quote From Avalon …It has to be said that [card]Trampling Rhino[/card] will rotate in a couple months, and with it [card]Rinling's Rifle[/card], which are two of the most expensive cards Face Hunter currently runs.
Moreover, I doubt that [card]Warsong Wrangler[/card] will be very hot in Face Hunter once Rhino rotates, unless we're missing some crucial information.
So we have 18 different Dragons currently in Standard.
Out of those the worst possible outcome is Brightwing, everything upwards is at the very least okay. Amalgam has taunt, Crimson Hothead can gain taunt, Onyxian Warder is unfortunately just a 3/6 but there's wworse.
Everything else is pretty decent if you're just looking for stats...but that's the problem …
Quote From h0lysatan Still can't find interactions between this card immunity and card like [card]Brawl[/card], or [card]Coerce[/card].
NVM. Found it on Immune hearthstone wiki. The card just prevent damage, not any destroying card effects like [card]Twisting Nether[/card], etc.
Small addition, it does prevent targetting destruction effects like SW:D because Immune acts essentially like "Can't …
I really think people are overestimating Furious Howl in Face Hunter. Running a curve that low means all the good stuff that currently allows Face Hunter to actually scale into the midgame (mainly Rhino, but also Wrangler) needs to be cut and you entirely rely on cheesing the first few turns with stuff like Trogg + buffs (and Adorable Infestation, …
Looks a bit weak considering the current state of things but the post-rotation potential is huge.
I mean...it's a great upgrade on the other Onyxia's, but I feel like it's way too slow to achieve anything else. Maybe Druid can as a big lategame swing, they're good at those. I very much doubt it's relevant for anything else unless Priest suddenly manages to go extra lategame value again.
Kinda reminds me of Sneed tbh.
[quote from="Author"]This means we've now seen 30 cards in total of the 35.[/quote]
Are you sure about that one? Because I count 10x3 class cards + 5 neutrals so far.
Funny thing that, I was wondering what they were gonna call her seeing how regular Onyxia and Broodmother are already taken. Raid Boss was the first thing that popped into my mind, but I assumed they surely weren't going for something that obvious. Guess I was wrong
You know what, I like it. Sure, it's basically just a worse Mozaki and I sincerely doubt that it's going to be anywhere close to playable especially after Flow and Biscuit rotates but come on...it looks like an absolute blast to meme with. Just play some Spell Mage with lots of draw and spell generaation, try to get Siphon Mana …
We have upgrade from Flamewanker to Dragonwanker
I mean...it's not terrible, but man is it slow. It doesn't help you with lethality so you're still dead in the water against any deck with an inevitable win condition (and there's a lot of those right now). It doesn't have taunt so you're not getting any immediate value either. It only really works if you somehow get it out …
I hated Bomb Warrior and this sounds like Bomb Warrior with extra steps. Not a fan and I hope it ends up as pointless as it looks. Thank fuck Questlock exists, at least I don't lose to draw RNG against that one.
Don't get me wrong, this is a nice gesture towards the people who love to play the Grind game but I don't see it being viable in the current landscape. Ending games is just better than just outressourcing and if you go for the long game you better pack a lot of consistently defensive ressources like Big Beast Hunter can …
Imagine the current Burn Shaman if they had access to a 2-mana instant octobot, jesus christ, we certainly dodged a bullet there