Comments
582 total…Quote From Tofukozo Why not "Every turn give your hero X attack and X armor". That would be cool.
I love the idea of this quest, but it seems very weak compared to the others.
Quote From frosthearth I really don't understand the hate, must every legendary have a keyword soup to be considered interesting? This is a build-around card worthy of its rarity, watch the reveal video if you lack some deckbuilding …
This is such boring effect for a legendary, and not just any legendayr. Antheron, who as at mount hyial and was the leader of the dreadlrods with tichondrius his death.
card seems powerfull enough, but this is boring as …
Quote From Bluelights This is a terrible card lol
should be able to atatck heroes, or if not have 4attack or 3 durablity this
Quote From RubinoCE I predict this is going to be a great aggro card
i have my doubts, its 6 mana that doesnt imeadtly threaten alot of damage or have a way to secure the …
Quote From Lundy I'm assuming they are 1-mana in hand. Even so, this feels way too slow. Maybe in a Wild Spell Hunter deck, but I don't think this sees play in Standard. Tough to call now though.
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Quote From dib Wording is the same as Skulking Geist, ie "x-cost card", which implies that you can progress the quest normally even though the cost of your cards has been modified.
its blizzard though, …
Quote From Janusi A win condition for Priest? Yay!
A win condition for Priest that the opponent can't stop, delay, or interact with except through a lucky Counterspell or Oh My Yog? Oh no.
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Quote From Swaggydude I hope they make the Dalaran heroes playable.
and rumble run troll champions, they got pretty much full voicelines and animations can be taken from their cards
Yeah il do it, itsa free quest, but i hope i wont run into anyone else with it. Its 1500 extra exp for little effort so why wouldnt i take even it.
But il just do those 3games and …
Quote From Avalon Bumping [card]Renew[/card] to restoring 5 Health is a straight up buff and we wouldn't want to see it, really.
It would be basically a [card]Flash Heal[/card] with a Discover effect attached to it for …
Quote From YourPrivateNightmare Renew at 5 would be a straight up buff. At best it could be increased to 4 and even that won't be necessary. Nerfs are supposed to make a card worse, not just shift it …
Quote From YourPrivateNightmare Not to spoil your fun, but apparently there are leaks that specify the cards (which come from the same source as ones for previous balance changes, which are derived from pro players who get to …
Quote From dapperdog The probable targets for a nerf will likely be either [card]apotheosis[/card], [card]renew[/card] or [card]venomous scorpid[/card]. Renew would probably get bumped 1 mana up to remove it from wandmaker's pool, apotheosis at 4 might prevent the …
Quote From fez Quote From Zyella i want it doen as quikly as possible I would say 15 seconds a turn will be quite quick to finish :P
Animations often …
Quote From AngryShuckie Hooray!
I think a quest to play 3 games with him in your deck is the most likely. I expect it would disappear on the 16th, so they probably wouldn't want to do anything …
Quote From YourPrivateNightmare and what for? The only way to change it for Wild is to completely destroy it anyways, rendering it basically unplayable. You cannot "reasonably" nerf a card like this outside of reworking it, at which …
Quote From YourPrivateNightmare which is just the same as calling for every card to be nerfed so what's the difference?
This is actually the best solution and I'm glad they went for it instead of …
Quote From Bluelights The problem is, the card isn't the problem. Wild is the problem. You have so many cards there, there will be a stupid interaction every other patch at this point. And I believe that blizzard …
First time it happens.
But i dont persoanly agree a ban, i think evry colelctible card should always be usable in wild thats the pint of the format have acecs to evry single card.
They can …