Hello everybody and welcome back to another Fan Community Spotlight. Do you know what brings us all here together? We're all gamers. Gaming is something that means something to all of us and it's something that most of us have been doing for basically our whole lives. Today on Fan Community Spotlight is a special surprise because we're taking a look at a gaming-themed set. One that I've actually covered in the past before.
The set in question is called The Arcane Arcade made by TheFriendlyEnemy, which you may remember I actually showcased a long time ago on this series. On October 4th 2020, I published the original installment showcasing this set, and almost 2 years later, we're back for more. Ever since the first release, the set was officially named as the best custom set in all of 2020 by the r/customhearthstone community and has seen a remaster which includes some significant card changes and the addition of an entire mini-set.
Retained from the original build is the Streak keyword. Cards with Streak play an extra copy of themselves at the start of your next turn as long as you fulfill a requirement on the current turn, and this can keep going for multiple turns as long as you're able to fulfill the requirement each turn.
If this was voted best set for a year, then you know that you're in for a treat, and I can assure you that you are absolutely in for one. The set contains lots of references to various gaming tropes and styles that all of us are surely very familiar with. It's time that we talked to TheFriendlyEnemy about the remastered set, so let's get to it!
It's been quite a while. How about giving us a recap of what the set is.
TheFriendlyEnemy: "The set is a video game themed expansion taking place in an arcade in Dalaran, run by Whizbang the Wonderful. Each class represents a different genre of video games, and the set has plenty of references to famous games. The keyword is Streak, which causes your spells to recast next turn if you meet the Streak condition, and then again on the turn after if you meet the condition again, and so on until you fail."
What all has happened since the last time this set was featured on the series?
TheFriendlyEnemy: "Since the set’s FCS in 2020, the Arcane Arcade has been reworked a lot. There are 59 totally new cards and a lot of reworks and buffs to the existing cards. One thing that I largely didn’t change was the overall flavour of the set, since that was its most popular aspect, but I did add in new references to games that were released after 2020. I also tried to avoid making changes to well received cards from the original set like Twenty Player Raid. Oh, and there’s also a 35 card mini-set as well."
What is the mini-set about and how do you connect that with the main set?
TheFriendlyEnemy: "The mini-set explores a theme I didn’t really touch on; streaming games. From a flavour perspective, content creators are a big part of the gaming world and I didn’t really touch on that very much. Mechanically, the miniset serves to round off archetypes in the main expansion, as well as introduce a few designs I couldn’t quite find a place for in the main set."
Are there any other cards you wish to showcase for any reason?
TheFriendlyEnemy: "One of my favourite cards in the set is Friendly Fire, because of how cohesive it is with the rest of the set. While it’s already a strong draw on its own, the damage can trigger a bunch of cards across multiple classes like Sharpshooter Tavish, C-C-Combo!, and Stoneclaw Watch Post. There are quite a few Neutral cards designed with subtle synergies like that, so I’d recommend looking at the Neutrals last if you want to appreciate them in the context of the class cards."
Do you have anything behind the scenes that you wish to share? Do you have anything else you wish to share?
TheFriendlyEnemy: "Nothing in particular behind the scenes, other than the amazing Wassculaire and NightscaleReaper helping me out, who I also thanked last time The Arcane Arcade was on FCS. Also, remember to join the Custom Hearthstone Discord server if you haven’t already, it’s a great source of card art. Anyway, that’s all from me."
This may have been a shorter installment than usual, but there is a lot to unpack in this set and similarly, a lot to enjoy. Click the first banner below to check out the entire main set, and the second one to check out the all-new mini-set.
Comments
How does Sorcery Mentor work? Does she make you literally Jaina with her Hero Power?
According to TheFriendlyEnemy, it does indeed make your hero Jaina with her Hero Power, and it does also change your class the way Maestra does.
Very cool rework! I loved the original expansion just like everyone else, and it's nice to see it more polished and with its own mini set. Also kudos to both sets graphic design, especially the mini set with the chat and all 😂
Just one question... Have you published all changes made to the original set? I'm very curious to see what got reworked and what got scrapped entirely (RIP Final Boss Ragnaros u.u)
Hi Wailor! I know I'm a little late, but here's a list (thanks to otterguy12 for this). It's a bit long so it's split up into different classes, hope that's okay
DH
powerup collector + speed boost combined
patrolling ledgebeast reworked to patrolling felfin
walljumper reworked to triple jump
strength shroom, platformer game reworked
crimson sigil jumper, aleatoric platform, overhasty leaper, game over, teleporting pipe, ledgerunner ergibrl, endboss ragnaros removed
buttonmash glaives, powerup vendor ergibrl, karnuk the agile added
Druid
village vendor, seafaring, survival game reworked
caverns of ore, cauldron stewer, foraging, crafting materials, caverneer garrim, survivalist scuvelle removed
food forager, miner's pickaxe, mineral digger, terrain hazards, miner togwaggle, survivor squeamlsih added
Hunter
spray and pray, aimbot attacker, shooting game reworked
scout the map, headshot, heavy weapons, parazzle blastrigger removed
rifle reloader, bowslinging backup, play of the game, sharpshooter tavish added
Mage
keep the beat comes arcane
cryptic necrodancer attack 3 to 4
heroic guitarist art changed
rhythm game reduces cards cost by (2) this turn
attuned rhythmist cost reduction to 1, battlecry becomes aura
star guitarist luna reworked to russell the rockstar
stagelegend russel reworked to stage legend etc
Paladin
dungeon loot rarity rare to common
roleplaying game rarity epic to rare, requires 4 minions
save the world art and reward changed
adventurer lynessa reworked to raid strategist
party composition reworked
experience points, backup skygryphon removed
key item, adventurer tirion added
Priest
impostor among us cost 9 to 7
rulebender baba health 3 to 4, gained beast type, reborn changed to poisonous
walkthrough guide reworked to walkthrough reciter
snakebird slitherer, tetrablock, puzzle game reworked
escape the room, isle of the witness, portalist gla'dos removed
point and click, thinking with portals, puzzlemaker xaras added
Rogue
unseen assailant, stealth game, rayde shadow legend reworked
light's out, ambush from above, tomb diving, traceless assassin removed
undercover spy, assasin's training, smoke bomb, tactical retreat added
Shaman
glue cannon, slowing sentry, hidden spiketrap, zapstrike totem, tower engineer, turrets to maximum, cannon catalyser, the defensortotem, temple of the sun god removed
sniper's watch post, balloon popper, quilboar raider, stoneclaw watch post, defense watch post, final assault, quillwave leader, defender vol'jin, invader flat tusk added
Warlock
bloody sacrifice renamed to spilt blood, wording changed
sinister clown renamed to creepy clown, cost 5 to 4, stats 5/5 to 4/4, gains taunt, wording changed
q'gorm the monster renamed to the thing that crawls, wording changed
heartbeat worgen reworked to scheming scrybe
horror game reworked
creeping golem removed
transforming cultist added
Warrior
wallop, boomfist brawler, fighting game reworked
uppercut, downward throw, beat 'em up, boom's melee wrench removed
shielding battler, c-c-combo, hardhitter golem, mankrik frenzied fighter added
Neutral
highpoint sniper health 2 to 4
lawndefense plant stats 1/5 to 0/4, rarity rare to common, art changed
disgruntled developer wording changed
speedrunner toki art changed
racin' kartrider, deadlined debugger, menacing miniboss, enormous endboss, lead designer brann, medivh 1-up wizard reworked
lab-rat playtester, paywall, power pellet, streakblaze orc, living lootbox, twitching streamer, pandaren bouncer, ai assailant, pocket monster, monetiser gallywix removed
quilboar aggressor, streakflame imp, bullet hellfiend, friendly fire, free-to-play forsaken, highscore hero, reckless teammate, pausemage, overpowered explorer, vampiric survivor, heartworgen, monstrous midboss, starter zone slime, deadlined debugger, lich king final foe added
Thanks a lot!
Can someone explain to me how "Twenty Player Raid" works?
When you play it, it will try to summon 20 Silver Hand Recruits. However, since you don't have that many board spaces, it will only summon up to as many empty board spaces you have. It will then remember how many Silver Hand Recruits it didn't summon, and whenever board space becomes available, it will summon them until you fill board again (or until it has summoned 20 total). Once it summons 20, the effect stops.
Thanks, now I get it!
Might just be me, but the banner links to the cards do not work when clicking on them.
Huh. I thought for sure that I linked the banners to the right pages, but apparently I didn't.
Fixed. *thumbs up*