All Balance Updates Coming to Hearthstone Mercenaries in Patch 24.2

Published 3 years, 3 months ago by

The upcoming major Patch 24.2 isn't all about Hearthstone Battlegrounds, 'just only' about 90% of it at a glance. As it happens, the only other game mode to receive its own small devoted section is Hearthstone Mercenaries.

There really isn't much to be found here, beyond just a handful of updates to existing characters and their abilities, equipment, or stats. Nonetheless, some of them might prove to be impactful enough to make a greater difference either in PvE or PvP aspects of the game.


Mercenaries Updates

As always, Blizzard didn't care to add any relevant pictures or links to their section of the patch notes. We'll be making up for that as we go:

Quote From Blizzard

General Updates
  • Murky and its portraits can now be obtained through all normal methods.

Merc Updates

King Krush

King Krush Card Image

  • Apex Predator 5
    • Old: Attack the lowest Health enemy minion. Deathblow: Repeat this. → New: Attack the lowest Health enemy minion. Deathblow: Gain +5 Health and repeat this.
    • In addition to this effect change, the Ability will now be Speed 5 at all levels.

Apex Predator 1 Card Image


Cariel Roame

Cariel Roame Card Image

  • Crusader’s Blow is now Holy.

 Crusader's Blow 1 Card Image


Deathwing

Deathwing Card Image

  • Claws of Terror 5
    • Old: Attack an enemy. If it was damaged this turn, deal 8 damage to them. → New: Attack an enemy. If it was damaged this turn, deal 8 damage to it and its neighbors.
  • Heart of Unliving 4
    • Old: Claws of Terror deals 5 more damage and affects adjacent enemies. → New: Claws of Terror deals 5 more damage.

 Claws of Terror 1 Card Image Heart of Unliving 1 Card Image


Yrel

Yrel Card Image

  • Maxed Health
    • Old: 76 → New: 88
  • Radiant Light
    • Old: Speed 4 → New: Speed 2

Radiant Light 1 Card Image


Blink Fox

Blink Fox Card Image

  • Maxed Stats
    • Old: 11/84 → New: 14/92
  • Arcane Fling 5
    • Old: Deal 13 damage to an enemy. If it has not acted yet, deal 18 instead. → New: Deal 17 damage to an enemy. If it has not acted yet, deal 22 instead.


Rexxar

Rexxar Card Image

  • Animal Companion (All Ranks)
    • Old: Cooldown 1 → New: Cooldown 0
  • Explosive Shot 5
    • Old: Deal 16 Damage to an enemy and 8 to adjacent ones. → New: Deal 20 Damage to an enemy and 12 to adjacent ones.
  • Huntsman’s Rifle 4
    • Old: Explosive Shot deals 4 more damage. → New: Passive: At the start of each turn, deal 10 damage to all enemies if you’ve summoned all 3 Animal Companions this game.

Animal Companion 1 Card Image Explosive Shot 1 Card Image Huntsman's Rifle 1 Card Image


Fathom-Lord Karathress

Fathom-Lord Karathress Card Image

  • Cataclysmic Bolt 5
    • Old: Deal 20 damage to the lowest health enemy. → New: Deal 22 damage to the lowest health enemy.

Cataclysmic Bolt 1 Card Image


Cornelius Roame

Cornelius Roame Card Image

  • Martial Mastery is now Holy

Martial Mastery 1 Card Image


Bug Fixes and Game Improvements

  • Updated Trigore’s Task 9 criteria. 


Got any thoughts on the above? Is that going to impact your favorite Mercs comps in any way? 

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Comments

  • Took them this long to realise that king krush is more likely to kill himself than actually accomplishing anything useful.

    Sadly its simply not enough, even with his monstrous attack. PvP have no use for him, and PvE enemies now sport so much damage, even on blues, that even gaining 5 health per attack will still end up with a dead dino 90% of the time. Should've made it immune while attacking quite frankly, because why not? Krush is about as useless as it gets, especially considering that Ysharaaj is just objectively the better choice.

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