In addition to the release of Wing 1 from Galakrond's Awakening, today's patch had a lot of changes to Battlegrounds as well. Along with bug fixes, we got both new heroes and new cards while also losing some old ones.
Hero Changes
- New Hero - Tirion Fordring
- Hero Power - Honorable Warband: [Cost 1] Give minions with no minion type +1/+1.
- New Hero - Millhouse Manastorm
- Hero Power - Manastorm: [Passive] Minions cost 2 Gold. Refresh costs 2 Gold. Start with 2 Gold.
- Hero Removed - Sir Finley Mrrgglton
- Note: Finley will be returning in a future update with a new Hero Power.
- Professor Putricide and Trade Prince Gallywix have also sneaked in with the patch, but that change was unintended. (Source)
Minion Changes
- New Minion - Imprisoner: [Demon] 3 Attack, 3 Health.
- Taunt, Deathrattle: Summon a 1/1 Imp.
- New Minion - Fiendish Servant: [Demon] 2 Attack, 1 Health.
- Deathrattle: Give this minion’s Attack to a random friendly minion.
- Minion Removed - Voidwalker
- Minion Changed - Golden Zapp Slywick: Now has Mega-Windfury instead of Windfury.
The new guys: Imprisoner is unique to Battlegrounds whereas Fiendish Servant is part of Galakrond's Awakening.
Other Notable Changes
- Minion lineup history has been added to the Bonus Stats Page! Now, you’ll be able to see your last 5 board states (as of the recruit phase immediately before you won or lost).
- When hovering over opponents on the scoreboard, you will now be able to see how many of the majority minion Tribe are currently in their lineup.
- Note: If your opponent has the same number of minions from multiple Tribes the scoreboard will display “Mixed Minions”.
- The algorithm that determines which opponent you face each round in a Battlegrounds match has been adjusted. You will no longer face the same player, or Kel’Thuzad, more than once in every 3 combat rounds (unless there are 2 players remaining).
- Note: This change is being implemented with the 16.2 update, however, it will go live with a later server-side update.
- Amount of animations have been cut back: spawn animations, poison effects etc.
Quote From Blizzard The final stage of Arch-Villain Rafaam’s nefarious plan has now been set in motion – will you join the League of E.V.I.L. as an accomplice in unleashing Galakrond’s destruction, or take up arms with the League of Explorers in a final daring attempt to save the world? Experience the final epic clash from both sides of the story, including two completely different endings, in Galakrond’s Awakening!
With this update, Hearthstone’s new solo adventure is live, along with new content and balance changes for Battlegrounds (including two new Heroes!).
Galakrond’s Awakening: Chapter 1 – Live Now!
The frantic foray to reach Galakrond’s remains begins on the Frozen Coast of Northrend – jump in straight away with the free first chapter of the E.V.I.L campaign! Chapter One of the Explorers campaign, which comes with three bonus collectible cards, is available for $6.99 or 700 gold. If you’re planning to go the distance with Galakrond’s Awakening, consider picking up the full adventure for $19.99, which includes all chapters and 35 collectible card rewards to unlock as you progress! For the full details on Chapter 1 and the new collectible cards, head here.
Hearthstone Battlegrounds Update
New Heroes:
- Tirion Fordring:
- Honorable Warband: [Cost 1] Give minions with no minion type +1/+1.
- Millhouse Manastorm:
- Manastorm: [Passive] Minions cost 2 Gold. Refresh costs 2 Gold. Start with 2 Gold.
New Minions:
- Imprisoner: [Demon] 3 Attack, 3 Health.
- Taunt, Deathrattle: Summon a 1/1 Imp.
- Fiendish Servant: [Demon] 2 Attack, 1 Health.
- Deathrattle: Give this minion’s Attack to a random friendly minion.
Additional Changes:
- Voidwalker: Has been removed from the Battlegrounds minion pool.
- Golden Zapp Slywick: Now has Mega-Windfury instead of Windfury.
- Sir Finley Mrrgglton: Has been removed from the Battlegrounds Hero Pool.
- Note: Finley will be returning in a future update with a new Hero Power.
Bonus stats:
- Minion lineup history has been added to the Bonus Stats Page! Now, you’ll be able to see your last 5 board states (as of the recruit phase immediately before you won or lost).
Scoreboard:
- When hovering over opponents on the scoreboard, you will now be able to see how many of the majority minion Tribe are currently in their lineup.
- Note: If your opponent has the same number of minions from multiple Tribes the scoreboard will display “Mixed Minions”.
In-Game Matchmaking Adjustments:
- We’ve adjusted the algorithm that determines which opponent you face each round in a Battlegrounds match. You will no longer face the same player, or Kel’Thuzad, more than once in every 3 combat rounds (unless there are 2 players remaining).
- Note: This change is being implemented with the 16.2 update, however, it will go live with a later server-side update.
Game Improvements and Bug Fixes
- Several fixes were implemented for bugs which could result in client crashes when playing Hearthstone on iPad.
- Myra’s Unstable Element and Enhance-a-matic now fill your hand to maximum after playing Valdris Felgorge.
- Fixed the banner icons on copies of minions created after playing Crystal Core.
Battlegrounds Improvements
- Spawn animations have been disabled when playing minions from your hand in Battlegrounds games.
- Increased the drag speed of minions in the Shop phase of Battlegrounds.
- Cut down the animation time of the Poison effect in Battlegrounds.
- Reduced the amount of screen shake in Battlegrounds games.
- Minion “sleep” animations (Zzz) have been disabled in Battlegrounds games.
Battlegrounds Bug Fixes
- Fixed an issue where +0 rating was incorrectly shown at the end of the game.
- Fixed an issue where minions would swap positions on the board when playing and moving them very quickly.
- Fixed an issue where minions in the shop would be un-interactable if you clicked on them immediately after a refresh.
- Fixed an issue where Battlegrounds buttons could not be clicked while the hand was enlarged on mobile devices.
- Fixed an issue on mobile devices where tapping a minion would cause it to hover on the board.
- Fixed an issue where Zapp Slywick would attack a Taunt minion before redirecting to his correct target.
- Note: This caused Secrets like Autodefense Matrix to trigger on the Taunt minion instead of Zapp’s real target.
- Fixed an issue where a minion’s voice over line would play when buying a minion immediately after a reroll.
- Fixed an issue where a minion resurrected by Redemption would not attack.
- Fixed an issue that was causing the effects of normal Brann Bronzebeard and golden Brann Bronzebeard to stack.
- Fixed an issue that was causing the effects of normal Baron Rivendare and golden Baron Rivendare to stack.
- Fixed several issues related to spectating Battlegrounds games.
- A fix has been implemented to prevent an accidental use of the Hero Power during the hero select phase.
- History for damage done to Kel’Thuzad now correctly includes damage from minions.
Comments
Yo, you didn't mention they brought back Putricide and his Hero Power now gives +20 attack
Demon got some buffs. Can't wait to give the new patch a go!
Also Putricide is back. pretty sure he's been gone for awhile. Now with +20 atk for HP
Adding Putricide has been an accident, they confirmed it on Reddit:
"Putricide was not meant to be in this patch, he accidentally snuck in. He will be undergoing a redesign. Stay tuned for more updates on this guy specifically.
Also, we are working on the "Recruit" bug!"
Tirion actually feels pretty good. He's very dependant on getting specific minions such as Righteous Protector and Selfless Hero as well as Bolvar and BOogeymonster, but since noone ever picks those anyways you are probably safe.
I'd love some announcement about release time for mobile...
Be careful what you wish for, the "official announcement" in this case seems to be "soon". From Reddit:
"It's coming soon my friends! It takes time to propagate on the different app stores, that's why there is a discrepancy between PC and Mobile."
I don't think they know exactly because it has to be approved by the Google/Apple stores? Correct me if I'm wrong but I think it usually takes a few hours.
2-3 hours after the oficial realese
2 very interesting heroes.
Was Voidwalker removed because he was too weak?
Love all the updates.
I think they Removed Voidwalker because they are adding Fiendish Servant and they didn't want too many demons in T-1
No because having 3 demons on 1 star would be too powerful for weaver
Buff to zapp is interesting on paper but isn't relevant all that often
"Cut down the animation time of the Poison effect in Battlegrounds."
<3
While I love then add new minions and stuff this kind of changes I love the most. Small tweaks to animations is what we needed.
Now if only the iOS iPad update would hurry and go live.
I still haven’t received the iPad update but I played for a couple hours tonight with no crashes. I was lucky if I could get in 2 games before it crashed prior to tonight. This makes me think the iPad fix was actually a bug they could fix server side and just didn’t do.
I feel your pain brother.
Tyrion actually seems really good for a demon deck trying to keep their soul juggler alive