We've got some more new cards for The Traveling Travel Agency, releasing on September 10th. Take a vacation by laying waste to those opponents!
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The Traveling Travel Agency Card Reveals for September 5th 2024
Here are all the cards that have been revealed for Perils in Paradise on September 5th.
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What are your thoughts on today's cards? Let us know in the comments below.
Comments
Portalmancer Skyla - One of the few cards with bafflingly poor art that Ive seen across hearthstone's history. Its like a human in one of those plastic felt fursuits. But the card itself, well its good in big spell mage, and could finally make the archetype playable.
Burndown - Its a better arcane intellect specifically for decks that play small spells or cards. It'll probably see play but I doubt it'll be anyway a good card because in a hearthstone meta where draw is no longer a class niche, this card is simply just a more efficient card than arcane intellect, which itself is mostly a middling card at best.
Huddle Up - Just another one of those cards you need to cheat out and even then you'll likely be left scratching your head. There's no reason whatsoever for this card to see play, because the naga pool is just dreadful to begin with. And if youre gonna cheat this out, wouldnt it be better just to cheat out tsunami instead?
Sharp Shipment - The only reason why this card cost 4 is because of sonya, perhaps one of those poor design choices because nowadays every card in rogue revolves around sonya. Even then this card can easily be reduced to 1 by sandbox scoundrel, but I guess there's not much you can do because the alternative would be to make this a 5 mana card. Will this see play? Well, Im not sure. Because sonya rogue is one of those decks that only ever works in high legend and yet remaining shit in most other brackets.
I will say this: If I were team5 Id be seriously thinking about nerfing sonya because its getting ridiculous. Its like we cant ever have cards properly costed in rogue because theres always a chance it turns into an OTK out of nowhere.
Robocaller - This looks so much like a neutral card masquerading as a rogue card, but I suppose if you need filler cards for classes then this ones it. What with rogue having to share cards with paladin and mage now, its unsurprising that you eventually see cards like these that have absolutely no reason to exist.
Interesting flavour, interesting concept, but because of its very inconsistent nature its nigh unplayable. At least in paladin you can sort of justify this because that class cant really draw, but as a rogue card its just plain redundant even at its best. The only surprising thing about this card is that its not the mandatory useless epic from minisets, which does not bode well for the yet to be revealed card.
Robocaller has some funny flavor, but why Rogue of all classes? Rogue uses expensive cards less than any other class, so the Costs of 6 and upwards just do absolutely nothing most of the time.
I'd say: because it isn't a rogue card, it's a Big Spell Mage card in disguise. If you have spells of every cost, Robocaller will have targets regardless of its random nature, and you'll naturally be able to max the Projection Orb as the payoff.
Whether that's any good is a separate question.
Hm. Naga are a particularly battlecry-intensive tribe; having a board full of random Naga is one of the least threatening options, even if that is seven minions for seven mana.
I like Burndown though.