I know it's bad, but I just can't wait to play with that card!
Desert Obelisk
- Mana
- 5
- Attack
- 0
- Health
- 5
The Obelisk of the Stars can hide an entire land from prying eyes! Or zap a rando.
- Set
- Saviors of Uldum
- Released
- Mar 27, 2021
- Revealed
- Jul 21, 2019
- Artist
- Daria Tuzova
- Craft cost
- 400 dust
- Disenchant
- 100 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- ULD_703
- DBF ID
- 54288
Decks using this card
Card sounds
Sound effects
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Play ULD_703_DesertObelisk_Play
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Attack ULD_703_DesertObelisk_Attack
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Death ULD_703_DesertObelisk_Death
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Saviors of Uldum cards
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Saviors of Uldum expansion guide
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Comments
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Comments
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There's this new Rogue card that makes copies.... but still doesn't beat Leeroy.
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Staff
Dont know if i want this card to succeed or not lol.
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15 damage if you have 3... not sure if it worth it though outside of inner fire priest maybe...
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Seems like I made the only standard theorycraft deck featuring this card yet. I even wrote a guide.
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Strange one, I think after some experimenting noone will play this. You probably need 4+Combo cards+ 2 Obelisks to make this combo viable, and for a win condition 15 damage split between up to 3 enemies is just lame.
The cheapest use I could figure out was: Paladin, with completed quest: Desert Obelisk, Garrison Commander, 2*Heropower: 11mana, could be used with [Hearthstone Card (Imperator Thaurissan) Not Found] or coin. Well, seems...barely playable? At least the combo would only need 2 additional cards, and Garrison Commander could be a sensible inclusion in a Quest focused paladin deck.
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It's too slow and if it gains too much popularity priest can abuse this card. (Priest grabs this from you, buffs it, and kills you.)
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Man this is a cool card, but, I'm trying to think of a viable way to make these things work. It's an awesome idea for sure but maaaaaan that's gonna be hard to get a pay off with.
























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