very good
Siamat
- Mana
- 7
- Attack
- 7
- Health
- 7
TAUNT. TAUNT.
- Set
- Saviors of Uldum
- Released
- Mar 27, 2021
- Revealed
- Jul 29, 2019
- Artist
- Alex Horley Orlandelli
- Craft cost
- 1,600 dust
- Disenchant
- 400 dust
- Copies per deck
- 1
- Collectible
- Yes
- Card ID
- ULD_178
- DBF ID
- 54148
Decks using this card
- magikman's Monopoly Mage22,660 Dust



11 votes
- Double Combo Druid [SoU Theorycraft]16,840 Dust



7 votes
- Cry For Battle10,600 Dust



0 votes
- Combo-Breaker Shaman12,400 Dust



0 votes
- Cyclone Mage11,240 Dust



0 votes
- Mech Highlander paladin16,720 Dust



0 votes
- Dragonwock16,060 Dust



0 votes
- Battlecry Shaman13,460 Dust



0 votes
Balance changes
-
Whizbang's Workshop
Attack and Health increased to 7 (from 6).
Card sounds
Sound effects
-
Play VO_ULD_178_Male_Elemental_Play_01
-
Play Siamat_Play_Stinger
-
Attack VO_ULD_178_Male_Elemental_Attack_02
-
Death VO_ULD_178_Male_Elemental_Death_01
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Saviors of Uldum cards
Game accessories
Siamat guides
Discuss Siamat
Head over to the card discussion forum to share your opinion on Siamat.
Saviors of Uldum expansion guide
Learn more about Saviors of Uldum in our expansion guide, including all the new card reveals.
Comments
// join_the_conversation
Sign in to share your thoughts, vote on comments, and connect with the community.
Comments
-
-
One of my fav cards from the set!
-
Am I the only one, who thinks this card is somewhat overrated? I mean, sure, it's flexible and it can be used in different situations. But it costs 7 mana (making him super slow) and it can't buff minions (unlike Zilliax). So, am very confident when I say this, but this won't be run in aggro or combo decks due to the reasons I mentioned above.
In control (Shudder shamy) and in some mid-range decks I guess this has some potential to appear, but it's definitely not as omnipotent as the 5-mana mech. Siamat is a killer in arena though.
My opinion on the different possibilities:
keyword\keyword Rush Taunt Divine Shield Windfury Rush 0 + ++ ++ Taunt + 0 ++ - Divine Shield ++ ++ 0 ++ Windfury ++ - ++ 0 - weak;
+ situationally useful;
++ the most likely and optimal scenario. -
TAUNT. TAUNT.
-
The Zilliax of the expansion. It can go into any deck and will work well, and it has an elemental tag to boot.
-
new Dr. 7
-
Phenomenal power, reasonable mana-cost, super flexible design. Is this the next Zilliax? Eh, maybe but at 7-mana it might limit it to midrange and slower.
-
really scared of Shudderwock now
-
Who wouldn't be scared of Shudderwock on crack ?!
-
oh missed the reveal of this one...looks mad
-
This card is going to be an absolute beast in standard and throughout any meta in hearthstone until it rotates.
Imagine getting this out on turn two in the right Mage deck.
In my opinion this may end up being the most versatile card hearthstone has ever printed.
-
Play this in shudderwock or 1uest shaman and have shudderwock with 1 or 2 keywords, and with the shaman quest you can have all 4 keywords easily for 9 mana.
-
Quote From DoubleSummon Play this in shudderwock or 1uest shaman and have shudderwock with 1 or 2 keywords, and with the shaman quest you can have all 4 keywords easily for 9 mana.
I am not used to the new quests yet. I thought at first glance you meant the murloc one lol
-
Choose two? Genies are supposed to give us three wishes! I want my third wish, Siamat!
-
Just bring brann for convincing... You will even get an extra if you do...
-
The Lord of the South Wind seems very strong.

-
Doubling it's battlecry is somewhat good, but need to be careful and think whether you want to give it taunt...
-
The fact that you can always get Rush and/or Taunt really matters on this guy.
Three best combos would be:
Rush Windfury
Rush Divine Shield
Taunt Divine Shield
Situational effects are:
Rush Taunt can be used to kill a guy and then stop weapon
Divine Shield Windfury is just somewhat hard to remove two turn lethal setup
Bad combination would be:
Taunt Windfury can't find situation when it is good... maybe desperation, when you just need to get that two turn lethal setup but also kinda need to not die...















Leave a Comment