Handlock - 61% WR HSReplay
Last updated 4 years, 11 months ago by
ShadowsOfSense
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I tried this deck and over the very small number of games I played the deck just felt kind of confusing in some ways and just generally lacking. I feel like the deck didn't go all the way into hand, or big minions, or tokens, or control, or zoo/aggro and so it just felt really 'meh' throughout the whole game. It is like I can keep up with my opponent, but only sort of, and in the end I just lose because their strategy is just better than mine.
Could someone please enlighten me on this decks strategy?
Questions:
1. What's the win con? Is it like the Monsanto list? (i.e. Alex, Netherbreath, Netherbreath, Soulfire, Soulfire)?
2. How do you effectively pull off Plague of Flames without a lot of fodder minions?
1. That is "a" win condition. But most of the games you will win by controlling the board and getting chip damage
2. Not a lot of fodder minions? Sinister Deal EVIL Genius Elven Archer Bloodmage Thalnos, how much more fodder are you wanting? I have had no issues pulling off Plague of Flames
I tried the Muzzy variant, yeah, I underestimated the amount of Tokens Sinister Deal and EVIL Genius generates esp. the Faceless Lackey.