Barrens Hero Power Freeze Mage
- Control Mage
- Wild
- Theorycraft
This deck aims at controlling the game with the help of the new Hero Power cards and Freeze mechanics until we're able to drop our win conditions with Mordresh Fire Eye, C'Thun, the Shattered and Yogg-Saron, Master of Fate. I really hope that Taelan Fordring helps to get off C'Thun more often, but the other two 10 cost cards are great targets for him as well.
The biggest obstacle as of now is surviving the first few turns without falling too far behind. Brain Freeze, Glacier Racer and Wand Thief all need some form of combo so Fallen Hero might be a better choice than Wildfire, but I want to try out new cards. Draw is also quite important, so Refreshing Spring Water is something to look out for in our mulligan as well.
Please note that this isn't meant to be a tier 1 deck, but rather a fun list that serves to try out the cool new cards on day 1. I'll update the list if more cards are released that have better synergies than the current bunch.
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- 07+
- 0 Flurry (Rank 1) x 2
- 1 Brain Freeze x 2
- 1 Glacier Racer x 2
- 1 Snap Freeze x 2
- 1 Wand Thief x 2
- 1 Wildfire x 2
- 2 Astromancer Solarian x 1
- 3 Cone of Cold x 2
- 3 Firebrand x 2
- 4 Reckless Apprentice x 2
- 4 Varden Dawngrasp x 1
- 5 Jandice Barov x 1
- 5 Refreshing Spring Water x 2
- 7 Flamestrike x 1
- 8 Mordresh Fire Eye x 1
- 2 Bloodmage Thalnos x 1
- 3 Frozen Shadoweaver x 1
- 5 Taelan Fordring x 1
- 10 C'Thun, the Shattered x 1
- 10 Yogg-Saron, Master of Fate x 1
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