Juicy Taunt Druid
- Taunt Druid
- Wild
- Ranked
With the increase in great 3-attack minions (Zilliax and Khartut Defender), Master Oakheart seems to be a less good 9-drop in this game.
So naturally(no pun intended), we sub in Stampeding Roar for the Hadronox combo for a tempo rush minion and a lot of taunts with Lesser Jasper Spellstone, where it was previously only possible with Naturalize.
I've also found that Juicy Psychmelon works fantastically with drawing us great late-game cards. If you get lucky with an early Jade Blossom or Nourish, you could get the combo going as early as turn 6 or 7.
Try to mulligan for Jade Blossom and Oaken Summons, although you could just keep all the cards with -4 cost :D.
This deck beats most decks in the late game due to its insane amount of value from Hadronoxes and Carnivorous Cubes. If you are doing well in the early-mid game, try and keep at least one Branching Paths for a surprise lethal against the opponent with a board full of Khartut Defenders.
I've experimented with this deck for some time now and I will post the winrate as soon as I collect sufficent data. In the meantime, feel free to comment with any subs or suggestions to this deck :)
Will make a class guide later :)
Have fun!
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3- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 1 Lesser Jasper Spellstone x 2
- 1 Naturalize x 2
- 3 Ferocious Howl x 2
- 3 Jade Blossom x 2
- 3 Witching Hour x 2
- 4 Branching Paths x 2
- 4 Juicy Psychmelon x 1
- 4 Oaken Summons x 2
- 4 Poison Seeds x 1
- 5 Nourish x 2
- 6 Stampeding Roar x 1
- 9 Hadronox x 1
- 3 Deathlord x 1
- 3 Tar Creeper x 1
- 4 Archmage Vargoth x 1
- 5 Carnivorous Cube x 2
- 5 Zilliax x 1
- 6 Khartut Defender x 2
- 8 The Lich King x 1
- 10 N'Zoth, the Corruptor x 1
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