👏TAVERN REVIEW 👏
Alright, it looks like Elementals are a strange hybrid of both Pirates and Murlocs, it meshes the economy aspect of pirates and the board-buffing aspect of Murlocs, but does not really excel at either of them. However besides big stats, I don’t really see Elementals being able to compete with the Divine Shields and massive stats of dragons or being able to beat Amalgadon, the most played strategy right now. Unless it ends up being a very strong midrange strategy, I can see it potentially flopping. I’m not going to look into the individual cards, but most of them show a lot of promise, especially since their discover/draw effects are very targeted and low tiered.
Heroes:
Ragnaros: 3/5
Could potentially be very strong, actually! You can activate this hero power by turns 5-6 and this is a massive power spike as you just get so much free stats over the course of the game. However, seeing how fast the meta is at the moment, it could be a problem of “too little, too late” as you are forced to go without a hero power for so many turns. I am optimistic for this hero, especially since there are so many tokens that your opponents will be running. Not amazing probably, but has potential.
Chenvaala: 2/5
I am not very sold on this hero. He has crazy highroll potential provided you receive elementals. I will not write him off as of course, power-leveling is the meta right now, and if done correctly, can allow you to really pop off. However, he seems rather inconsistent and relies on the elemental tribe which I believe will not be that good. I suspect you will just use his hero power to quickly switch off elementals into Amalgadon or a Beast build and try to win from there. Very skeptical overall due to how inconsistent the strat is as you will probably die before you can really pop off.
Rakanishu: 1/5
Hero power is way too slow and at 2 gold is not even worth it. Edwin is much better in that sense, and even he is struggling right now.
Al’akir: 4/5
We have established that free stuff is awesome! This is very similar to the Lich King’s hero power and just buffs your dude for free. It can allow you to survive the early game easily (which we established was a problem) and reach those late game builds much safer. I would say he has the most potential to succeed among the heroes shown here is Rag or Chenvaala don’t blow my expectations out of the water. However, the hero power can also prove to be a hinderance in certain situations, but they are rare and few. You have Divine Shield to survive a first hit and Windfury to ensure the minion will always get its swings in.