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Showing 32 cards (page 103 of 3929).

Monstrous Rage{R}InstantTarget creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Emeritus of Ideation // Ancestral Recall{3}{U}{U}Creature — Human WizardFlying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
5/5
Emeritus of Ideation // Ancestral Recall{3}{U}{U}Creature — Human WizardFlying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
5/5
Defacing Duskmage // Vandal's Edit{W}{B}Creature — Dog WarlockDeathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2/2
Emeritus of Ideation // Ancestral Recall{U}InstantTarget player draws three cards. Eccentric Pestfinder // Turn Stones{2}{B}{G}Creature — Troll DruidTrample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
5/5
Encouraging Aviator // Jump{2}{U}Creature — Bird WizardFlying
Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2/3
Eccentric Pestfinder // Turn Stones{B}{G}SorceryFor each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Pyretic Ritual{1}{R}InstantAdd {R}{R}{R}. Encouraging Aviator // Jump{U}InstantTarget creature gains flying until end of turn. Return the Favor{R}{R}InstantSpree (Choose one or more additional costs.)
+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ {1} — Change the target of target spell or ability with a single target.
Essence Scatter{1}{U}InstantCounter target creature spell. Immoral Bargain{1}{B}{G}SorceryAs an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents.
Exhibition Tidecaller{U}Creature — Djinn WizardOpus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Subterranean Tremors{X}{R}SorcerySubterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. Inspired Skypainter // Maestro's Gift{3}{U}{R}SorceryCreate a token that's a copy of target creature you control. That token gains haste until end of turn. Exhibition Tidecaller{U}Creature — Djinn WizardOpus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Inspired Skypainter // Maestro's Gift{U}{R}Creature — Lizard WizardFlying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2/2
Flow State{1}{U}SorceryLook at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order. Lorehold Archivist // Restore Relic{2}{R}{W}SorceryExile target artifact or creature card from your graveyard. Create a token that's a copy of it. Lorehold Archivist // Restore Relic{1}{R}{W}Creature — Dwarf ArtificerFirst strike
At the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
3/2
Awaken the Woods{X}{G}{G}SorceryCreate X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) Fractal Anomaly{U}InstantCreate a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn. Striding Shotcaller // Run the Play{G}{U}Creature — Troll DruidReach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
0/4
Striding Shotcaller // Run the Play{X}{G}{U}SorceryPut a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card. Berserk{G}InstantCast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Fractalize{X}{U}InstantUntil end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.) Crop Rotation{G}InstantAs an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Brass Infiniscope{4}Artifact{T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost this turn, you draw a card and gain half X life, rounded down. Harmonized Trio // Brainstorm{U}Creature — Merfolk Bard Wizard{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1 Giant Growth{G}InstantTarget creature gets +3/+3 until end of turn. Harmonized Trio // Brainstorm{U}Creature — Merfolk Bard Wizard{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1