Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 103 of 3929).
Monstrous Rage{R}Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Emeritus of Ideation // Ancestral Recall{3}{U}{U}Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. 5/5 Emeritus of Ideation // Ancestral Recall{3}{U}{U}Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. 5/5 Defacing Duskmage // Vandal's Edit{W}{B}Deathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Emeritus of Ideation // Ancestral Recall{U}Target player draws three cards. Eccentric Pestfinder // Turn Stones{2}{B}{G}Trample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 5/5 Encouraging Aviator // Jump{2}{U}Flying
Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Eccentric Pestfinder // Turn Stones{B}{G}For each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Pyretic Ritual{1}{R}Add {R}{R}{R}. Encouraging Aviator // Jump{U}Target creature gains flying until end of turn. Return the Favor{R}{R}Spree (Choose one or more additional costs.)
+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ {1} — Change the target of target spell or ability with a single target. Essence Scatter{1}{U}Counter target creature spell. Immoral Bargain{1}{B}{G}As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents. Exhibition Tidecaller{U}Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Subterranean Tremors{X}{R}Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. Inspired Skypainter // Maestro's Gift{3}{U}{R}Create a token that's a copy of target creature you control. That token gains haste until end of turn. Exhibition Tidecaller{U}Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Inspired Skypainter // Maestro's Gift{U}{R}Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Flow State{1}{U}Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order. Lorehold Archivist // Restore Relic{2}{R}{W}Exile target artifact or creature card from your graveyard. Create a token that's a copy of it. Lorehold Archivist // Restore Relic{1}{R}{W}First strike
At the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/2 Awaken the Woods{X}{G}{G}Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) Fractal Anomaly{U}Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn. Striding Shotcaller // Run the Play{G}{U}Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 0/4 Striding Shotcaller // Run the Play{X}{G}{U}Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card. Berserk{G}Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Fractalize{X}{U}Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.) Crop Rotation{G}As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle. Brass Infiniscope{4}{T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost this turn, you draw a card and gain half X life, rounded down. Harmonized Trio // Brainstorm{U}{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1 Giant Growth{G}Target creature gets +3/+3 until end of turn. Harmonized Trio // Brainstorm{U}{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. 5/5 Emeritus of Ideation // Ancestral Recall{3}{U}{U}Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. 5/5 Defacing Duskmage // Vandal's Edit{W}{B}Deathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Emeritus of Ideation // Ancestral Recall{U}Target player draws three cards. Eccentric Pestfinder // Turn Stones{2}{B}{G}Trample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 5/5 Encouraging Aviator // Jump{2}{U}Flying
Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Eccentric Pestfinder // Turn Stones{B}{G}For each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Pyretic Ritual{1}{R}Add {R}{R}{R}. Encouraging Aviator // Jump{U}Target creature gains flying until end of turn. Return the Favor{R}{R}Spree (Choose one or more additional costs.)
+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ {1} — Change the target of target spell or ability with a single target. Essence Scatter{1}{U}Counter target creature spell. Immoral Bargain{1}{B}{G}As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents. Exhibition Tidecaller{U}Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Subterranean Tremors{X}{R}Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. Inspired Skypainter // Maestro's Gift{3}{U}{R}Create a token that's a copy of target creature you control. That token gains haste until end of turn. Exhibition Tidecaller{U}Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. 0/2 Inspired Skypainter // Maestro's Gift{U}{R}Flying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Flow State{1}{U}Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order. Lorehold Archivist // Restore Relic{2}{R}{W}Exile target artifact or creature card from your graveyard. Create a token that's a copy of it. Lorehold Archivist // Restore Relic{1}{R}{W}First strike
At the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/2 Awaken the Woods{X}{G}{G}Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) Fractal Anomaly{U}Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn. Striding Shotcaller // Run the Play{G}{U}Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 0/4 Striding Shotcaller // Run the Play{X}{G}{U}Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card. Berserk{G}Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Fractalize{X}{U}Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.) Crop Rotation{G}As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle. Brass Infiniscope{4}{T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost this turn, you draw a card and gain half X life, rounded down. Harmonized Trio // Brainstorm{U}{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1 Giant Growth{G}Target creature gets +3/+3 until end of turn. Harmonized Trio // Brainstorm{U}{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/1