Magic the Gathering
Welcome to the Magic the Gathering realm!
25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 129 of 3929).
Skycoach Conductor // All Aboard{2}{U}Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Skycoach Conductor // All Aboard{U}Exile target non-Pilot creature you control, then return that card to the battlefield under its owner's control. Prismari Command{1}{U}{R}Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact. Wisdom of Ages{4}{U}{U}{U}Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages. Quandrix Apprentice{G}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. 2/2 Emeritus of Woe // Demonic Tutor{3}{B}This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared. 5/4 Emeritus of Woe // Demonic Tutor{1}{B}Search your library for a card, put that card into your hand, then shuffle. Quandrix Command{1}{G}{U}Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library. Grave Researcher // Reanimate{2}{B}At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/3 Grave Researcher // Reanimate{B}Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. Moseo, Vein's New Dean{2}{B}Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 2/1 Quintorius, Field Historian{3}{R}{W}Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. 2/4 Postmortem Professor{1}{B}This creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield. 2/2 Quintorius, Loremaster{3}{R}{W}Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. 3/5 Pox Plague{B}{B}{B}{B}{B}Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time. Rip Apart{R}{W}Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment. Rootha, Mercurial Artist{1}{U}{R}{2}, Return Rootha to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 1/4 Scheming Silvertongue // Sign in Blood{1}{B}Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/3 Scheming Silvertongue // Sign in Blood{B}{B}Target player draws two cards and loses 2 life. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Shadrix Silverquill{3}{W}{B}Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control. 2/5 Stormcatch Mentor{U}{R}Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost {1} less to cast. 1/1 Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." Tanazir Quandrix{3}{G}{U}Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. 4/4 Emeritus of Conflict // Lightning Bolt{R}Lightning Bolt deals 3 damage to any target. Emeritus of Conflict // Lightning Bolt{1}{R}First strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Flashback{R}Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Tomik, Wielder of Law{1}{W}{B}Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.)
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. 2/4 Maelstrom Artisan // Rocket Volley{1}{R}{R}Haste
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/2 Maelstrom Artisan // Rocket Volley{1}{R}Destroy target nonbasic land. Troyan, Gutsy Explorer{1}{G}{U}{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.
{U}, {T}: Draw a card, then discard a card. 1/3 Molten-Core Maestro{1}{R}Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. 2/2
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Skycoach Conductor // All Aboard{U}Exile target non-Pilot creature you control, then return that card to the battlefield under its owner's control. Prismari Command{1}{U}{R}Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact. Wisdom of Ages{4}{U}{U}{U}Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages. Quandrix Apprentice{G}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. 2/2 Emeritus of Woe // Demonic Tutor{3}{B}This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared. 5/4 Emeritus of Woe // Demonic Tutor{1}{B}Search your library for a card, put that card into your hand, then shuffle. Quandrix Command{1}{G}{U}Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library. Grave Researcher // Reanimate{2}{B}At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/3 Grave Researcher // Reanimate{B}Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. Moseo, Vein's New Dean{2}{B}Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 2/1 Quintorius, Field Historian{3}{R}{W}Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. 2/4 Postmortem Professor{1}{B}This creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield. 2/2 Quintorius, Loremaster{3}{R}{W}Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. 3/5 Pox Plague{B}{B}{B}{B}{B}Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time. Rip Apart{R}{W}Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment. Rootha, Mercurial Artist{1}{U}{R}{2}, Return Rootha to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 1/4 Scheming Silvertongue // Sign in Blood{1}{B}Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 1/3 Scheming Silvertongue // Sign in Blood{B}{B}Target player draws two cards and loses 2 life. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Shadrix Silverquill{3}{W}{B}Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control. 2/5 Stormcatch Mentor{U}{R}Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost {1} less to cast. 1/1 Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." Tanazir Quandrix{3}{G}{U}Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. 4/4 Emeritus of Conflict // Lightning Bolt{R}Lightning Bolt deals 3 damage to any target. Emeritus of Conflict // Lightning Bolt{1}{R}First strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Flashback{R}Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Tomik, Wielder of Law{1}{W}{B}Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.)
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. 2/4 Maelstrom Artisan // Rocket Volley{1}{R}{R}Haste
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/2 Maelstrom Artisan // Rocket Volley{1}{R}Destroy target nonbasic land. Troyan, Gutsy Explorer{1}{G}{U}{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.
{U}, {T}: Draw a card, then discard a card. 1/3 Molten-Core Maestro{1}{R}Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. 2/2