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Showing 32 cards (page 136 of 3929).

Swift Demise{2}{B}InstantSwift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn. Prehistoric Pet{W}Creature — Dinosaur NinjaThis creature can't be blocked by creatures with greater power.
{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.
1/2
Casey Jones, Back Alley Brute{3}{R}Legendary Creature — Human BerserkerMenace
Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature.
Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
4/2
Quintessential Katana{W}Artifact — EquipmentEquipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life."
Whenever a Ninja you control enters, you may attach this Equipment to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Electric Seaweed{2}{R}{R}Creature — Plant WallDefender, haste
When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature.
{T}: This creature deals 1 damage to any target.
0/4
Sally Pride, Lioness Leader{3}{W}{W}Legendary Creature — Cat Mutant RebelWhen Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
2/4
Fast Forward{4}{R}SorceryThis spell costs {1} less to cast for each opponent you attacked this turn.
Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Shellshock{X}{R}InstantFor each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") Triceraton Commander{X}{X}{W}{W}Creature — Dinosaur SoldierFlying
When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
2/2
Special Move{2}{R}InstantChoose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Turncoat Kunoichi{2}{W}Creature — Mutant Ninja FoxSneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)
When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.
3/2
Tempestra, Dame of Games{1}{R}Legendary Creature — Elemental Illusion{2}{R}, {T}, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step. 1/3 Turtles Forever{3}{W}InstantSearch your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. Uneasy Alliance{1}{W}Enchantment — AuraEnchant creature
Enchanted creature can't attack or block.
{5}, Sacrifice this Aura: Exile enchanted creature. You create a 1/1 black Ninja creature token. Activate only as a sorcery.
Tokka & Rahzar, Unsupervised{2}{R}Legendary Creature — Turtle Wolf MutantFirst strike
Whenever another nontoken creature you control leaves the battlefield, put a +1/+1 counter on Tokka & Rahzar and create a Treasure token. This ability triggers only once each turn.
3/3
April O'Neil, Hacktivist{3}{U}Legendary Creature — Human ScientistAt the beginning of your end step, draw a card for each card type among spells you've cast this turn. 1/5 High Score{2}{G}EnchantmentIf one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
April, Reporter of the Weird{2}{U}Legendary Creature — Human DetectiveWhenever April deals combat damage to a player, draw that many cards, then discard a card. 2/2 Leatherhead, Iron Gator{5}{G}{G}Legendary Creature — Crocodile Mutant RogueTrample, haste
Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
5/5
Bespoke Bō{2}{U}Artifact — EquipmentWhen this Equipment enters, return up to one other target nonland permanent to its owner's hand.
Equipped creature gets +2/+1 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Level Up{1}{G}Enchantment — AuraEnchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Buzz Bots{1}{U}Artifact Creature — Robot InsectFlying, vigilance
When this creature dies, draw a card.
1/1
Ninja Pizza{2}{G}EnchantmentFoods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Rocksteady, Mutant Marauder{2}{G}Legendary Creature — Rhino MutantPartner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.)
Trample
Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature.
3/3
Crustacean Commando{1}{U}Creature — Crab Mutant SoldierWhen this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") 0/3 Super Combo{1}{G}SorceryReplicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control deals damage equal to its power to target creature an opponent controls.
Does Machines{1}{U}Enchantment — Class(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
{1}{U}: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
{4}{U}: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Double Jump // Flying Kick{1}{R}InstantTarget creature you control deals damage equal to its power to target creature an opponent controls.
Fuse (You may cast one or both halves of this card from your hand.)
Donatello, Gadget Master{2}{U}Legendary Creature — Mutant Ninja TurtleSneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
3/2
Double Jump // Flying Kick{1}{U}InstantPut a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
Arcade Cabinet{3}ArtifactWhen this artifact enters, put a +1/+1 counter on each of up to four target creatures.
{2}, {T}, Sacrifice a token: Double the number of each kind of counter on target creature.
Donatello, Mutant Mechanic{3}{U}Legendary Creature — Mutant Ninja Turtle{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
3/5