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25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 137 of 3929).
Donatello, Turtle Techie{3}{U}When Donatello enters, if you control an artifact, draw a card.
3/4
Big Mother Mouser{4}This creature enters with two +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on it.
When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature. 0/0 Donatello, Way with Machines{2}{U}Flying
Whenever an artifact you control enters, put a +1/+1 counter on Donatello. 1/2 Coin of Mastery{4}Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Exploding Barrel{3}{T}: Add one mana of any color. Put a pressure counter on this artifact.
{8}, {T}, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs {1} less to activate for each pressure counter on this artifact. Activate only as a sorcery. Donatello's Technique{2}{U}Sneak {U} (You may cast this spell for {U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Draw two cards. Fugitive Droid{U}This creature can't be blocked if an artifact entered the battlefield under your control this turn.
{U}, Sacrifice this creature: Counter target spell that targets an artifact or creature you control. 1/1 Mole Module{5}Menace
Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield.
Crew 2 6/6 Kitsune, Dragon's Daughter{4}{U}{U}Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. 6/6 Roadkill Rodney{2}Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.)
Deathtouch
Whenever this creature deals combat damage to a player, create a Mutagen token. 2/1 Big Apple, 3 a.m.This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{5}, {T}: Create a 1/1 black Rat creature token for each opponent you have. Kitsune's Technique{4}{U}{U}Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Target opponent mills half their library, rounded up. Hidden HideoutThis land enters tapped.
{T}: Add one mana of any color in your commander's color identity.
{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn. Krang, Master Mind{6}{U}{U}Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control. 1/4 Together Forever{W}{W}When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. Metalhead{4}{U}When Metalhead enters, return up to one other target artifact or creature to its owner's hand.
{R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn. 4/4 Vanquish the Horde{6}{W}{W}This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures. Mind Transfer Protocol{2}{U}Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5.
Draw a card. Wave Goodbye{2}{U}{U}Return each creature without a +1/+1 counter on it to its owner's hand. Mondo Gecko{1}{U}{U}{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. 2/3 Blasphemous Act{8}{R}This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature. Negate{1}{U}Counter target noncreature spell. Ooze Spill{1}{U}{U}Counter target spell. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") Acidic Slime{3}{G}{G}Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, destroy target artifact, enchantment, or land. 2/2 Ray Fillet, Man Ray{3}{U}Flying
When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{2}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3 Biogenic Ooze{3}{G}{G}When this creature enters, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
{1}{G}{G}{G}: Create a 2/2 green Ooze creature token. 2/2 Cultivate{2}{G}Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Renet, Temporal Apprentice{3}{U}{U}Flash
When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. 4/3 Retro-Mutation{2}{U}Flash
Enchant creature
Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. (It also loses all other creature types.) Harmonize{2}{G}{G}Draw three cards. Steelbane Hydra{X}{G}{G}This creature enters with X +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment. 0/0 Return to the Sewers{3}{U}Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Whenever this creature attacks, double the number of +1/+1 counters on it.
When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature. 0/0 Donatello, Way with Machines{2}{U}Flying
Whenever an artifact you control enters, put a +1/+1 counter on Donatello. 1/2 Coin of Mastery{4}Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Exploding Barrel{3}{T}: Add one mana of any color. Put a pressure counter on this artifact.
{8}, {T}, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs {1} less to activate for each pressure counter on this artifact. Activate only as a sorcery. Donatello's Technique{2}{U}Sneak {U} (You may cast this spell for {U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Draw two cards. Fugitive Droid{U}This creature can't be blocked if an artifact entered the battlefield under your control this turn.
{U}, Sacrifice this creature: Counter target spell that targets an artifact or creature you control. 1/1 Mole Module{5}Menace
Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield.
Crew 2 6/6 Kitsune, Dragon's Daughter{4}{U}{U}Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players. 6/6 Roadkill Rodney{2}Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.)
Deathtouch
Whenever this creature deals combat damage to a player, create a Mutagen token. 2/1 Big Apple, 3 a.m.This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{5}, {T}: Create a 1/1 black Rat creature token for each opponent you have. Kitsune's Technique{4}{U}{U}Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Target opponent mills half their library, rounded up. Hidden HideoutThis land enters tapped.
{T}: Add one mana of any color in your commander's color identity.
{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn. Krang, Master Mind{6}{U}{U}Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control. 1/4 Together Forever{W}{W}When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. Metalhead{4}{U}When Metalhead enters, return up to one other target artifact or creature to its owner's hand.
{R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn. 4/4 Vanquish the Horde{6}{W}{W}This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures. Mind Transfer Protocol{2}{U}Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5.
Draw a card. Wave Goodbye{2}{U}{U}Return each creature without a +1/+1 counter on it to its owner's hand. Mondo Gecko{1}{U}{U}{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. 2/3 Blasphemous Act{8}{R}This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature. Negate{1}{U}Counter target noncreature spell. Ooze Spill{1}{U}{U}Counter target spell. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") Acidic Slime{3}{G}{G}Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, destroy target artifact, enchantment, or land. 2/2 Ray Fillet, Man Ray{3}{U}Flying
When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{2}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3 Biogenic Ooze{3}{G}{G}When this creature enters, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
{1}{G}{G}{G}: Create a 2/2 green Ooze creature token. 2/2 Cultivate{2}{G}Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Renet, Temporal Apprentice{3}{U}{U}Flash
When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. 4/3 Retro-Mutation{2}{U}Flash
Enchant creature
Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. (It also loses all other creature types.) Harmonize{2}{G}{G}Draw three cards. Steelbane Hydra{X}{G}{G}This creature enters with X +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment. 0/0 Return to the Sewers{3}{U}Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")