New Demon Hunter Spell - Felscream Blast
Submitted 4 years, 1 month ago by
Arthas
A new Common Demon Hunter Spell, Felscream Blast, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Demon Hunter Spell, Felscream Blast, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems like a decent heal and AOE for early game, and DH loves heals and board control. But MOST IMPORTANTLY! This card makes it HARDER to get Twin Slice from Wandmaker and Cobalt Spellkin! This lowers the chance to get Twin Slice from a 1 in 6, to a 1 in 7. (From 16,67% down to 14.29%!) Even if the card doesn't get slotted in, you will still see it generated plenty of times, and every time you see a DH play a randomly generated Felscream Blast, just think "At least it lowered the chance to get 4 additional damage to my face."
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Strong, cheap AoE for Demon Hunters. This will be surely be good. It's literally just Shooting Star with Lifesteal, and in a class that could make good use of that healing.
Nice cheap small aoe with some healing, easy to get rid off to trigger Outcast, looks promising.
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Considering Demon Hunters would most likely prefer to control the board using their Hero Power, I don't see this card being added to their decks unless the meta is Super Aggro. That being said, as stated before, this card will see play when it is generated by cards such as Wandmaker.
I'll rate it 2/5, not because it's a bad card but because I tend to always rate cards on their coolness factor in a vacuum.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
A pretty good AoE for demon hunters, but viability still depends on if slower demon hunter decks can be competitive, which they currently are not.
In a slower deck this suffers from the problem of being very bad against anything but aggro.
This post is discussing the wild format.
Its basically a small nerf to Wandmaker and [Hearthstone Card (cobalt spelkin) Not Found] for dhunters. Its not really that great to be honest, and unless there's some version of control dhunter to be revealed, I can't see anyone put this card unironically in their deck.
On its own, its deal 1 damage to 3, heal for 3, which is fair. It can be improved with spell damage, but dhunters have better cards to control the board like Blade Dance or Eye Beam.
I would rate it 0 stars, but we have yet to see the rest of the cards.
Not bad actually, not on level with other DH cards but could be useful if we'll se a meta with a lot of tokens.
Not impactful enough, current soul DH builds won't use such a card, this seems like a good card with spell damage.. otherwise.. not needed in the intended deck..
maybe in a new deck.. will need to see what's the direction of DH this set.
Super strong against Wild swarm decks like Odd Paladin, Aggro Druid or Pirate Warrior (to a lesser extent, they don't have that many 1 Health minions). I wonder if this might bring around Bloodmage Thalnos again. DH is slowly but patiently getting to a point where Spell Damage can be quite helpful.
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Power creep on Shooting Star. Add even a little spell damage and this is really good. Also helps you soften up minions to kill with your hero power (I suspect that Stellina's HP in Duels is a practice run at future DH cards).
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unless in wild odd pally or standard divineshield run amog i think will onyl be somewhat reguarly seen of cobalt spellskin an for a control dh (lol) i think immolation aura while more expensive is still better.
unless are cheap good neutral spell dmg or divineshields run amock i dont think will see much if any play
definitely a strong card. Compare it to any other similar cheap removal card. Shooting Star, Arcane Missiles, Forked Lightning, Rain of Fire, Whirlwind, it's better than all of them.
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As if Demon Hunter needed extra healing ^^
I think this is very good
Struggle with Heroic Galakrond's Awakening? I got your back :
They should have released then when Warlock was the only class dominating DH
Looks....interesting, it feels more like this exists to fill more the 1 mana spell pool for DH.
Maybe Odd Demon Hunter will rise again, the worst match up right now is with Odd Paladin, and with this spell it gives some aoe to control the board on the first turns.
I'm really super happy that the Discover cards for spell damage minions are not included in the DH sets...
Better Shooting Star.
At least Blizz is pushing non-aggro DH archetypes.
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Pretty decent card, it's just not the type of thing I'd want to run in a deck. DH just has better tools to heal with Aldrachi Warblades and Eye Beam, as well as better removal such as Immolation Aura and Blade Dance. All that said, I'd expect this card to be coming up once in a while just because Wandmaker is pretty decent in DH.
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This is pretty good against token minions, and a 1 mana, heal for 3 is playable, just ask priest.
Demon Hunter doesn't usually play with Spell damage, but the Mo'Arg Artificer could make this a 3 mana deal 6, heal 6.
Gotta see what else DH gets in this expansion, though.
For it feels like Eye Beam for tokens, better for wider boards.
Pretty niche use, will depend on the meta.
It's not terrible but will prob only see play via card generation, and if DH are lucky enough to get spell damage, 6 health restored for 1 mana is good enough
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While card itself is good on paper it is not what DH generally want to do... and do not think it is worth running Bloodmage Thalnos just for this.
Arena card pretty much
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This looks pretty good, reminds me of a mini (and I mean really mini) Spirit Lash. What's good about this is that it dilutes the 1-mana pool of DH to lessen the chances of getting Twin Slices and Consume Magics even more, and yet it's a useful card in its own right. Could be slotted in either an aggro/midrange or control build, should we ever see the latter in DH.
The card itself it's a cheap aoe but with Il'gynoth is where it can have a better value.
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Now with Il'gynoth revealed, this card has many more applications and might even the the key to some kind of OTK. If there is an Il'gynoth exodia OTK deck (and someone will definitely try it), this card will 100% be in it. Otherwise, the damage might be too small compared to everything else in DH's arsenal.
It seems that the "official reveal" will be left for the card dump then. Why couldn't they just admit that they already leaked it if they had no real plans for the card either?
good meme
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Just kinda not good. Not work running, even with Ilgynoth Lifesteal synergy. Might be alright off wandmaker though.
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decent heal and aoe smack I guess could be used to remove tokens or pop shields if you don't care for the healing
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Shooting Star was relevant in Tempo Mage because it scaled with spell damage efficiently, of which Mage had efficient spell damage with Cosmic Anomaly. The one health breakpoints across multiple minions on Felscream Blast are rarely needed for a class like DH when they have more efficient cards like Blade Dance and Immolation Aura. If you wanted the lifesteal, Eye Beam gives you the damage all on one minion for effectively one mana, which is better than Felscream Blast.
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Great, more lifesteal for DH... when does the healing stop?
You'd think this would be good, but look at a Demon Hunter list and tell me what card you're cutting for this. Being a decent card just isn't enough when it comes to that class, which already has great healing and damage output.
Maybe if Demon Hunter had some sort of Spell Damage focus at some point in the future this would see play. As-is you might see it from random generation - a poor option from Wandmaker, though I suppose not the worst you could get.
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Cheap AoE ios always welcome for DH. Reminds me of Shooting Star, but way better!
Demon hunters go face, but this does not :(
Might be good with spell power cards but... its DH
All hail the banshee queen.
Low-key Wandmaker nerf for Demon Hunter... or buff, if you're more into the control side of Soul Fragment Demon Hunter decks.
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Quite strong against smaller minions to fend off aggro.
Might work well with the new legendary minion, or if combined with any sort of spell damage
Demon Hunter doesn't have much in the way of spell damage boosts outside the neutral cards. Those aren't played much anyway in the current DH lists. This is just a heal for three spell that won't remove much. I don't know, it just doesn't look good enough to play.
Unfortunately, common sense isn't as common as it should be.
Better Shooting Star. I don't expect Souls Demon Hunter to run it, but they probably wouldn't be upset if they get it off Wandmaker.
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