We're rounding up all of today's card reveals in one dedicated article for today, June 2, so swing on by, hit that refresh button occasionally, and join us for new Hearthstone cards!
All cards in Wailing Caverns have now been revealed and are listed below, so don't freak out if you see some of the older reveals here! We've also organized them by class to make life simple.
New Barrens Mini-Set Cards for June 2
Demon Hunter
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Neutral
Wailing Caverns Adventurers
Reveal Sources
We've got a video and then the dump blog post to thank for today's reveals.
Comments
The first ever dormant minion is from Journey to Ungoro, so I dont see why it should be limited to year of the pheonix.
Sherazin is also situational. It is more about 'Dormant for 2 turns'.
Discover was originally tied to the League of Explorers expansion, doesn't mean that they can't re-use mechanics or allow them to become "evergreen" keywords. At at certain point a keyword or mechanic lends itself to being useful and should be permanently included. (IMO they still technically have inspire in a lot of places but refuse to use the keyword, as a lazy example.
Yeah same goes for Echo and other repeatable cards.
Lifesteal, Rush and Discover are more integrated in the game than situational keywords
I don't care if they do, but this can makes things more spicy in sets to come
The Darkness
The Darkness is not dormant for 2 turns
So dormant for 2 turns is evergreen now?
Weren't the lackeys initally 2 mana 2/2 during early development? Would be cool of some of these designs came from there.
Phew, glad we finally escaped the grasp of Lackeys! [immediately introduces a similar concept]
Lackeys could generate a bunch of random cards, which could both be equally powerful, fun and annoying.
These are a lot simper and straight forward to deal with. What you see is what you get.
Eh, I don't think it's nearly as prevalent or as strong as lackey's Lackeys all had useful battlecries (some super strong like draconic or ethereal). These have slightly better stats (2/2 instead of 1/1) but the power of the lackey was their targeted battlecries, or their discover effects. Adventurers appear to be a purely random scenario, in which case I think the powerlevel is much less than a lackey provides.
Edit: Also just noticed there's no Druid or Priest adventurer representation. Wonder why. I guess they ran out of core mechanics, but still...