The end of the Year of the Gryphon is at its final moments, and with it, Ashes of Outland, Scholomance Academy, and Madness at the Darkmoon Faire will leave the Standard format to join Wild. Therefore, it is time to look back and see what we're going to leave behind when the rotation hits.

For this exact purpose, we present you a series of articles in which the staff at Out Of Cards will share with everyone the cards we'll miss and the ones we'll be glad to not face anymore.

This time, we're taking a look at Ashes of Outland and what we're going to miss the most from that set - enjoy!


Avalon - Pit Commander

Pit Commander Card Image

To be completely fair, Ashes of Outland was probably my least favorite expansion of the last two years: it's not that I disliked the introduction of a new class (although Day 1 Demon Hunter was pretty broken), but rather this set hosted so many cards that ended up being nerfed or generated really strong feelings against them. For this reason, I really struggled to pick a card I'll genuinely miss. 

If I were forced to choose one card that will make me say "awww, I wish it were still in Standard" that card is 99% going to be Pit Commander: Big Demon Hunter was never a thing for a long long time, and right when it received some powerful support, the most prominent Demon rotates - just dreadful.

I'm still looking forward to seeing what designs for big Demons team 5 will come up with, but I know too well that they'll never be able to compare to the degeneracy created by Sigil of Reckoning into Pit Commander into Faceless Manipulator.

Honourable mention goes to Sethekk Veilweaver: I played the crap out of that card, before and after Nazmani Bloodweaver got printed. However, differently from Pit Commander, I think it's time for Veilweaver to go.


BloodMefist - Soul Mirror

Soul Mirror Card Image

I like playing Control Priest and Soul Mirror was a fantastic board clear for such decks. Being a Legendary card stopped it from feeling too pervasive (even when multiple copies were Discovered) and it has cool counterplay options that other board clears don't have: as long as your minions have more Health than Attack, it can never be a single-card board clear. Unless Priest gets more AoE options, they might have a hard time since the remaining hard-clears such as Against All Odds and Shadow Word: Ruin aren't fantastic.


Demonxz95 - Bulwark of Azzinoth

Bulwark of Azzinoth Card Image

Bulwark of Azzinoth is a bit of a weird one for me. The reason I'm going to miss the card has nothing to do with actually playing the card as I never put the card in a deck myself, but the reason I will miss the card is because it's a pretty noteworthy loss from The Juggernaut. Yes, I am a Pirate Warrior player. I'm sorry, I know I'm a horrible, horrible person for saying this, but it is the case.

There have been more than a few moments over the course of me playing Pirate Warrior where I was in an undesirable situation only to pull Bulwark of Azzinoth from The Juggernaut, survive thanks to it and turn the game around. I'm unsure if Pirate Warrior will still be around in Standard after rotation, and I hope it will be (sorry, not sorry), but I will miss being able to have this card save me ass in a critical moment.

And a special honorable mention to Frozen Shadoweaver for predicting that it would be the sleeper card of the set, and I turned out to be correct!


Echo - Librams

Aldor Attendant Card Image Libram of Wisdom Card Image Aldor Truthseeker Card Image

Libram of Justice Card Image Libram of Judgment Card Image Libram of Hope Card Image

Starting off with a rather controversial one, the entire Libram package is one that I will miss sorely come rotation. While the deck has certainly been overtuned over its tenure in Standard, their existence has led to a Midrange Paladin always existing in some form, a playstyle I've always found enjoyable. While the core of the deck is obviously focused on Librams, the other components would evolve depending on what is currently strong in the meta, such as the builds focused on Pen Flinger during Scholomance Academy or the more recent version with package that properly utilizes Varian, King of Stormwind from United in Stormwind.


GoliathTheDwarf - Astromancer Solarian

Astromancer Solarian Card Image

I'll admit it, I'm not even that big of a Mage player (It's a mood class for me) but I've loved Astromancer Solarian for the entire time it's been out. I love the concept and playstyle of chaos Mage as an exercise in using skill to make the most of what you're randomly given (a good life lesson in my book). Solarian took that playstyle and refined it just enough to increase the fun factor without worries of accidental self-sabotage. I enjoyed the Prime mechanic in general and will be sad to see pretty much all of them go whether I played them frequently or not, but Solarian holds a special place for me as the late-game spin of the wheel I could always count on to give me something beneficial, with the excitement of not knowing what it would be. Stacking her with extra spell damage cards was even more satisfying, but at least I'll always have it in Wild.


Linkblade91 - Scrap Golem

Scrap Golem Card Image

Librams are my favorite part of Ashes of Outland, but alas I must make do. Scrap Golem encompasses a lot of things that I love: Taunt minions, Mechs, and Armor generation. It doesn't stand out to me in a splashy way, though; it's just simply a good card overall. Over the past Hearthstone year, I've used it mostly in my Menagerie Warrior decks, either with N'Zoth, God of the Deep or in a goofy Questline deck with Pirates, Ringmaster's Baton and Ringmaster Whatley. Worked a bit in a Captain Galvangar deck too.

I won't miss it too badly, though, considering I still use it in Wild :) Maybe it will come back in the Core set someday, hopefully with some more Taunt support.


Sule - Mok'nathal Lion

Mok'Nathal Lion Card Image

Mok'Nathal Lion is probably one of my favorite cards that saw almost no play. I love Deathrattle Hunter, and one of the great tragedies of this standard rotation, in my opinion, is that Mok'Nathal Lion never got any other friends to play with.

What I love most about this unit, however, is how hard it's trying to make Deathrattle Hunter a thing when almost every other card in Standard for Hunter was focused on something else. Sure, at the end of the day it's just a more expensive Terrorscale Stalker or Play Dead, but that's what makes me love it even more: because it's not the perfect Deathrattle payoff, it's not even that powerful. And dang it, I just appreciate the heck out of something that keeps trying no matter how much the odds are stacked against it!


Do you agree with our choices? Which cards from Ashes of Outland are you going to miss the most after rotation? Let us know in the comments!