A new patch has arrived which has activated the Hallow's End 2019 Doom in the Tomb event.
About Doom in the Tomb
- The event starts today and runs until October 30, 2019.
- 23 cards have been moved from Wild to Standard until the next expansion hits.
- Each week we'll have a new, special Tavern Brawl.
- Arena has rotated to include wild-only sets and is setup in dual-class mode.
- Logging in during the event gives you 5 card packs. (2 Uldum, 2 Shadows, 1 Rastakhan)
- Logging in during first and second week will award you with an Arena Ticket.
- You get a new Legendary quest each week that gives you card packs or gold.
New Shop Bundles
Two new bundles are available in the in-game store. Each is available for $20 and may be purchased once.
- Hex Bundle - 20 Rise of Shadows Packs + 1 Random Rise of Shadows Legendary
- Flex Bundle - 20 Saviors of Uldum Packs + 1 Random Saviors of Uldum Legendary
1000 Win Portrait Rewards
Datamined Changes
Work in Progress
Patch Notes
Quote From Blizzard A new Hearthstone update has just arrived, featuring the “Doom in the Tomb” Hallow’s End event, Wild cards temporarily returning to Standard, portrait rewards for dedicated Hearthstone players, and much more!
New Event - Doom in the Tomb!
Pack your torches and latch your helmets, Heroes. The Headless Horseman has infiltrated Uldum’s deserted desert tombs, outfitted himself with powerful relics, and has set his sights on besting the battling Leagues! The new Doom in the Tomb event starts today, October 8, and will last until October 30. Here’s what’s in store:
- Week 1: Doom in the Tomb, Part 1
Gear up with your favorite member from the League of E.V.I.L and delve into the Haunted Temple, full of the baddest bosses in Uldum! The clock is running, too – race to set the record for the fastest Temple run!
- Rewards
- Complete a run in under 1 hour and earn a Rastakhan’s Rumble Card Pack.
- Complete a run in under 40 minutes to earn a Golden Common Ancient Mysteries!
- Week 2: Doom in the Tomb, Part 2
E.V.I.L has their turn, and now it’s up to Reno and the League of Explorers to join the run and flex their Temple diving speed. New enemies and challenges await!
- Rewards
- Complete a run in under 1 hour and receive a Golden Common Temple Berserker
- Complete a run in under 40 minutes to earn a Golden Rare Generous Mummy
- Week 3: The Haunted Carousel
Get ready for the big mix-up! In this Tavern Brawl, you’ll need to strategize around minions constantly rotating board positions – all while controlling the Horseman’s time-shifted Dreadsteeds!
- Rewards
- Summon 100 Dreadsteeds to earn a Rise of Shadows Card Pack
Dual-Class Heroes
The Dual-Class Arena Hallow’s Eve dress-up party is back! When you start an Arena run during the Doom in the Tomb event, you’ll choose a Hero, then a Hero Power, and card offerings will feature cards from BOTH of those classes, in addition to neutral cards.
- Players who have an active Arena run when this begins will have their current run ended and will receive an Arena Ticket as compensation.
- To ensure that players have a chance to try out this devilish dual-class deck-building dress-up party, anyone who logs in during each of the first two weeks will receive one Arena Ticket per week!
- This event coincides with our normal Arena rotation. The new Arena sets in rotation are as follows:
- Curse of Naxxramas
- Goblins vs. Gnomes
- Blackrock Mountain
- The Grand Tournament
- League of Explorers
- Whispers of the Old Gods
- One Night in Karazhan
- Mean Streets of Gadgetzan
- Journey to Un'Goro
- Knights of the Frozen Throne
- Kobolds & Catacombs
Hex & Flex Bundles
Hex Bundle
- If you thought the League of E.V.I.L. was securely under wraps, think again! Arch-Villain Rafaam has leveraged his lackeys and put together the Hex Bundle, 20 Rise of Shadows card packs and a random Rise of Shadows Legendary card at the discounted price of $19.99 EUR.
Flex Bundle
- Reno’s vest just doesn’t have room for bulging biceps AND stacks of card packs. That’s why he’s whipped together the Flex Bundle! Get 20 Saviors of Uldum packs and a random Saviors of Uldum Legendary card at the discounted price of $19.99 EUR.
Standard Shake-Up
Starting with today’s patch and lasting until our next major update, 23 cards from across Hearthstone history are temporarily stepping out of Wild and back into Standard. To ensure that everyone can participate in this meta-mixing event, we’ll be granting everyone free copies of each card (these copies cannot be disenchanted or crafted) so they can add these heavy-hitters to their decks and get straight into the action. These cards will be considered "event" cards, which essentially means that they're temporary copies and not permanent additions to your collection. Even if you already own the cards you'll still receive these event copies, and when the event ends they'll disappear.
IMPORTANT NOTE: While these cards were re-introduced during the Doom in the Tomb event, they will remain in Standard past the event's conclusion, until the launch of our next major update. More details will be shared, including exact end dates and times, in the coming weeks.
- Card List:
- Druid:
- Mage:
- Paladin:
- Hunter:
- Shaman:
- Rogue:
- Priest:
- Warlock:
- Warrior:
- Neutral:
1,000 Win Portrait Rewards
The time has come for dedicated Hearthstone players to flex their Hero mastery! We’re introducing new portraits earned by achieving 1,000 Ranked or Arena wins with each class. Wins earned before this update goes live will retroactively count towards these totals.
Fire Mage Jaina Wanderer Rexxar Lightforged Uther
Corrupt Garrosh Shan'do Malfurion Shadow Gul'dan
Warchief Thrall King Anduin Cap'n Valeera
Game Improvements and Bug Fixes
- Hearthstone has upgraded to a new version of Unity.
- [Android] As a result, Hearthstone will no longer support the ATC texture format. Users who are using ATC will re-download a different texture format.
- [iOS] As a result, Hearthstone will no longer support devices running iOS 8 or earlier versions.
- Fixed a bug with The Storm Bringer that would sometimes display incorrect attack or health for the transformed minion.
- Fixed bug with card text on Shadows created by an opponent's Shadow of Death.
- [Tombs of Terror] Lucky Spade no longer adds multiple copies of cards discovered from Power of Creation and similar cards.
- [Mobile] Memory optimizations have been made. Ghost card FX adjusted to reduce memory.
- [iOS] Collection manager animations disabled on devices with 1.5GB RAM or less.
Comments
Well... I got Griftah from one of the 5 free packs ;) But it was free so I won't whine.
That's normally my luck. I used up the rest of my good luck for the rest of the year on this one...
Oh man, it's just a rich gets richer!
I am glad there are 1k wins rewards now. Some carrot has been missing in Hearthstone, so I only have 1k wins with two classes so far but others are close.
Poor Rexxar had a stroke during that portrait
First thoughts on the portraits:
Druid -- "YOUR STAR OF THE RAVE, DJ NEON ANTLERS!"
Hunter -- Rexxar was never the same after appearing on Animaniacs.
Mage -- "Out of the way now, children, Grandma Jaina has to roast a motherf---ker."
Paladin -- "Won't you donate to the Hobo Knights of Azeroth?"
Priest -- So it came to this; Anduin, long ridiculed, had his Jason Momoa Aquaman moment, and he was taken seriously. Kinda.
Rogue -- (Looks up rogue record; 73 wins. Long sigh)
Shaman -- Behold Young Thrall, in his strapping Warcraft 3 days (not that real young awkward Thrall of Warcraft Adventures).
Warlock -- FEAR. THA. CODPIECE.
Warrior -- And now we know what a Warhammer 40,000 ork would look like if he submitted himself to the Chaos God of Mutation and Change, Tzeentch. WAAAAAAAGH!
'Huh? whats that? Imma gonna shoot it.'
Bugs I've seen:
Copying deck codes using the event cards go Wild only, you have to manually remove them after switching to Standard and put the event cards back in.
1,000 win Anduin (only 1k character I have) doesn't stick on Wild decks when you choose him as portrait for that.
When will the event decks get marked as Standard format?
Still not on iphone. Why do patches like this take longer but expansions are good to go at same time as everyone else? Frustrating, want to play some duel class arena.
I also don't have it on Android . No idea why isn't it live for me ...
This is what I want to know. Release the patch early just like expansions for download but don’t turn it on until the go live time just like expansions.
how hard is that?
Really fucking hard, you have a game between 3 different OS, no test servers and they have to be certified by different companies, not blizzard's fault it takes Apple and Google that long to deliver the update
I think his point was it's possible to push the patch out days ahead with all the new event functionality disabled until a server side flag is switched.
Then there's plenty of time for the updated client to deploy for players on the different platforms and regions, and a press of a button at HQ permits new stuff to go live when it's the right time.
Minor downside from Team 5 perspective would be it allows data mining ahead of time, but then the cards and event details were announced ahead of time anyway. And I guess they have to be ready to ship the new client a few days earlier.
It’s showed up on iOS for me now.
Because expansion patch hits the phones rwo days before expansion launc
So why different process? Obvi they care more about an expansion and have more time, but this has been announced for a while. Would think they could patch a day early and release at same time for everyone. I just hate waiting, and then if playing getting booted from a game to update.
Now live on mobile
The cards will remain in Standard for 2 months, not just for 22 days.
Source: https://twitter.com/Chris_Attalus/status/1180182164425469953
what happend to the special Hallows end arena skins?