Originally announced a couple of weeks ago, buffs are arriving to Hearthstone on June 3! 18 cards from The Boomsday Project are receiving changes that will make them more competitive and give us a nice meta twist.
Each of Hearthstone's 9 classes are receiving 2 card buffs. In addition to these buffs, a brand new Mechanical legendary is being added to the game and will be given out to all players for free! That legendary is SN1P-SN4P but fear not for one broken combo with Reckless Experimenter is also going to be nerfed. Check out the new mechanical legendary below beside the new card for Reckless Experimenter.
The patch should arrive sometime around 1 PM Eastern on June 3. That's 10 AM Pacific for the NA west coast and 7 PM CEST for the Europeans.
Here are all the card buffs you can look forward to this week.
Boomsday Project Cards Getting Buffed
Each class is receiving two card buffs. Woot!
Druid
- Gloop Sprayer to (7) Mana. (Down from 8)
- Mulchmuncher to (9) Mana. (Down from 10)
Hunter
- Necromechanic to (4) Mana. (Down from 5)
- Flark's Boom-Zooka to (7) Mana. (Down from 8)
Mage
- Unexpected Results to (3) Mana. (Down from 4)
- Luna's Pocket Galaxy to (5) Mana. (Down from 7)
Paladin
- Crystology to (1) Mana. (Down from 2)
- Glowstone Technician to (5) Mana. (Down from 6)
Priest
- Extra Arms to (2) Mana. (Down from 3)
- Cloning Device to (1) Mana. (Down from 2)
- The More Arms token will also cost 2.
Rogue
- Pogo-Hopper to (1) Mana. (Down from 2)
- Violet Haze to (2) Mana. (Down from 3)
Shaman
- The Storm Bringer to (6) Mana. (Down from 7)
- Thunderhead to 3/6 (Up from 3/5)
Warlock
- Spirit Bomb to (1) Mana. (Down from 2)
- Dr. Morrigan to (6) Mana. (Down from 8)
Warrior
- Security Rover to 2/6 stats. (Up from 2/5)
- Beryllium Nullifier to 4/8 stats. (Up from 3/8)
RegisKillbin Reviews the Buffs
Our pal Regis reviewed the upcoming card changes the day the buffs were announced.
Comments
It's no longer "Today" and I'm not seeing any buffs on my cards on my phone.
Is the change delayed? Or do you reckon it will be Thursday instead now?
Very excited about the buffs and also excited to see how they will shake up the meta !
They're expected to go live 1 PM Eastern / 7 PM CEST
When the buff goes a live ?
Well here is a deck to try after buffs
I am so excited to test Satellites / Kiblers Mech Buff Paladin with these buffs and snip snap. Will be a feast.
For those unfamiliar with the deck:
The buffs will certainly help the deck, but SN1P-SN4P may not work very well, because echo doesn't preserve discounts and handbuffs, while the deathrattle messes up the resurrection pool.
Well, as it is an echo an can be buffed, for the first time you drop it, it certainly is a finisher. The 9 dmg at least + buffs will serve well after you drop the kangor's but i agree not b4 so it could stay in hand at times which could be bad.
Predictions:
1) Buffs and new card have little effect on the meta after 2 weeks of experimentation.
2) Snip-Snap best in Warrior.
3) Most improved deck Holy Wrath paladin. Seen a lot in Grandmasters. Still seen very infrequently on ladder.
..
Totally went past me that Blizzard buffs cards haha. Interesting.
Really looking forward to this! Murloc Shaman with Overload and Pogo Rogue will be the decks I am trying out. Maybe some deathrattle hunter later.
Also got golden Experimenter in my May reward chest! Thanks for 1600 dust, it will be used to craft some great murlocs!
Will Sn1p Sn4p be the normal version or Golden ? [Hearthstone Card (CardID or Name) Not Found]
It's the Golden Version! It's advertised as the golden version on the official site.
https://playhearthstone.com/en-gb/blog/22990355/behold-the-rise-of-the-mech
That's what I remember seeing but didn't see anything about that in this post.
I need morringans buff in my life right now
Don't forget to save a un-finished arena run so you can get a free ticket!
Mulchmuncher and the treant synergies are cool, but having to wait for your guys to die is so slow. I'm not convinced a measly one mana discount is going to make it work.
More importantly, Mulchmuncher is not a card that makes it worth running the treants in the first place.
Let's hope it has an impact. I fear most people will stick to what they've been already doing and not change much, since most of these cards do not slot into their usual decks but require their own build. I'll definitely try to give Senor Pogo another shot, since the potential combo with Magic Carpet covers its main weakness and Witchwood Piper can now reliably tutor the rabbit out. Considering how slammed my Jade Shudderwock Shaman got yesterday when I queued up against a Pogo Rogue with god draw, it's obvious the deck has some potential if the stars align. Maybe the alignment will be just a little bit easier now. Also would be nice for the Necromechanic to see play, since that would mean the brainless aggro Mech Hunter might be a little more rare in Wild.
So basically all classes get 2 buffs but Priest gets a nerf. So that's the worst case scenario for Priest, which is already in a bad state...