New Paladin Spell - Libram of Hope
Submitted 4 years, 8 months ago by
Arthas
A new Epic Paladin Spell, Libram of Hope, has been revealed!
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A new Epic Paladin Spell, Libram of Hope, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Thought it was good even without the cost reduction, a 8/8 divine shield taunt is around 7 mana card and then there's the 8 heal and the bundling cost so all in all it's worth.
but you can reduce it to 7 mana easily at minimum it can cost 3 mana.. quite insane..
It's good already without having the cost reduced. Get multiple cheap copies with Lady Liadrin and it seems pretty great.
Pretty strong. This is a real payoff for playing the Libram stuff. Playing this for 7 mana is pretty strong, slightly less healing than hidden oasis but a much better body.
Control paladin will be a thing? Lady Liadrin can give you another 2 copies of this.
By The Holy Light!
Very strong comeback card, comparable to Hidden Oasis except a stronger body. If you max out your cost reduction you can get this down to 3 which enables you to play it the same turn you get it off Liadrin, which is HUGE and makes Liadrin so much less awkward to play.
All in all this is just solid in general and the shell is flexible enough to be included in many different archetypes
I tried having fun once.
It was awful.
Very good card. Pricey, but worth it, in my opinion. If you make it to t9 with all those "Kayn-touch-this" DH that will run around.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
The 2 Pally Minions they revealed make this Card crazy good. With Luck you can curve into this on t6. And yeah, the Lady Liadrin Stuff.
Though I'm not sure if I'd want to play this without the Reduction. 9 Mana is a lot.
ArtStation | Twitter
This look like a strong card, hopefully pure Paladin might become a viable archetype :)
The cost reduction gets me a tad worried, as it is already pretty powerful - slow, yet effective - it makes me want to try building up decks now, also the flavor text is spot on : "Think you got lethal? Libram of NOPE!"
Struggle with Heroic Galakrond's Awakening? I got your back :
The power level of this card is comparable to Hidden Oasis. Maybe, Control Paladin get's enough support to make a comeback.
Very high value card.
Discounted by the Aldors and with multiple generated copies from Lady Liadrin, the value is insane.
I think Libram support will push Pally into relevance next expac.
Great card! Similar to Lay on Hands, but without the danger of overstuffing your hand (which seems to happen to me every time I play it).
"Be excellent to each other." -Bill and Ted
Great control card, and with Lady Liadrin you can cast this 4 times in a game. (More if you bounce her)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Nice card that could save you the game when everything seems lost. I think this would work well even though it's slow.
The perfect comeback.
Librams have given Paladin a new hope!
If a Libram paladin sees play, it's because of this card. It's decent at 9, and bonkers at 6 or 5. Especially getting more of these back with Lady Liadrin will crush any type of agression.
The Librams have really sold me on the Paladin this expansion: they're my favorite new archetype going in. Libram of Hope is good enough at 9-mana, but will really shine with some love from Aldor Attendant/Aldor Truthseeker.
The "libram" mechanics makes this card playable. The high cost can be reduced and can be casted again thanks the leggendary. Probably pure paladin will runn all libram cards
Pretty decent card for recovery and taunt minion. But with DH able to skip over taunt this can be easily countered.
An expensive heal that works if Librams work. Probably too weak at 9 mana to see play anywhere else.
This post is discussing the wild format.
Cool card with cost reduction. Could be hard to get the cost down enough in a fast meta.
Ofc this was designed to be reduced by all the libram lovers, definitely a staple.
Probably one of the better librams. 12 health and a 6/6 Taunt it very powerful at 6 mana, so 9 mana for 8 Health and an 8/8 Taunt is okay-ish. But reduce the cost to 7/8 mana and the card looks a lot better.
Carrion, my wayward grub.
It's comparable to Tirion, just 1 mana slower with bigger stats.
And with the libram mechanic allowing cards to be discounted it can easily be a stronger tirion, and with Liadrin you can play multiple copies of this spell
9-mana slot was so empty in Paladin and this cards fills it like a boss.
Unpopular Opinion Incarnate
The cost reduction cards make it look pretty nice, a big wall with healing for potentially pretty cheap, and being able to get more later on in the game with the legendary
Who needs consistency when you could have fun?
Strong card even without taking the Libram cost reduction effects into account. Also great synergy with Liadrin if you use it to heal a minion.
So, libram paladin. Looks decent especially with libram discounters. Also good to see a new interesting paladin archetype looks at murlock paladin.
I dislike the libram theme, but if anything, that's a better one.
I never apologize… I’m sorry but that’s the way I am.
By itself, too slow as a defensive tool. With the cost reductions, it's still a bit clunky as they are only online for you to abuse around turn 7. This card's biggest selling point is the fact you can play 4 of these.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
This is powerful on its own, but reduced by 2? Now that is value. This is better than the epic that restored 8 life and Drew 3 cards, in my opinion