Lab of Legends is awesome (and I don’t say that lightly - I’m not a fan of any single-player Hearthstone games). I think it would make sense for them to take it out of the Labs, though. It’s no longer a temporary experiment.
I'm glad Lab of Legends is sticking around permanently now. I'd wager that their collected player data is showing it to be really popular, I personally play it almost every day whereas PvP matches are played every once in a while for me.
I'm the same as most guys here, regularly check for hearthstone news, memes and dreams/off meta articles etc and occasionally add my 5 cents to discussions. I'm a lot more active during the card reveal/seasonal/giveaway events (coz they that awesome! 🤩)
I find the OoC community very positive and you can see the staff and Flux put a lot of effort into the site
Wow, this has been the most enjoyable Hearthstone day for me in the entire Barrens expansion. I have been trying to make a fun Shudderwock shaman deck for months and have been failing, but finally today was a breakthrough. Made a deck that destroys the opponent’s entire hand and deck as early as turn 9 and got it to work multiple times. Something about seeing the opponent with no hand deck or board on their turn so early in the game is hilarious to me. This is why I love wild, so many cards to play with and eventually some combination of old and new cards can lead to a lot of fun.
Show Spoiler
Would you mind sharing your deck? I have also been trying to make shudderwock shaman work for a while and found a decent build with a 57% winrate in the middle ranks of wild.
I visit the site every day, usually while I am playing hearthstone and waiting for my opponent to take their turn.
I read every thread and most articles Hearthstone related (I don't play any of the other games regularly). I comment when I feel like I have something valuable to say, and I also take part in the Weekly Card Design Competition (although I haven't been participating much this season).
I don't follow Esports, and I don't pay much attention to the decks on the site since I don't really enjoy playing decks I don't make myself. Though I occasionally look around for inspiration if I don't know what to play. I also don't post a lot of decks unless I have one that I have played with a lot and can provide insight on, or if I have a cool idea for a theory craft deck during reveal season.
Purging Flame seems pretty nice, and I could definitely see this card being printed.
Hibernate is fine on balance, though the flavor feels a bit off since it's a bit weird for the Beast to die and THEN sleep.
I absolutely love the idea of Druid having a Forest Fire card, so you get points for me on that front. Even though the setup required to make this card likely makes it balanced, Druids are not supposed to be good at AoE so giving them a cheap way to potentially clear the board even at a huge board sacrifice is slightly bizarre.
Linkblade91
I think you've got a pretty good card here. If it can make Righteousness actually playable, then all the better.
R
Felocity is a hilarious pun that I approve of, and I do like the card. Magifincent is another great pun, but the card feels weird given that Murloc decks aren't really focused on damaging with spells.
Anchorm4n
Shaking the Snowglobe has some pretty funny flavor, although it might be a bit difficult to utilize effectively. I suppose that adds to the deckbuilding challenge of the card though. I do personally prefer Brothers in Arms, which while a strict powercreep over Inner Demon, is not something I have a big problem with given that Inner Demon was never a good card to begin with and the power spike isn't that steep.
Hordaki
I like this. I've always enjoyed Paladins having some cards that sometimes lean into the darker side of Paladin, and I think we could use more of them.
Nirast
I think Forged in Frost is really flavorful, although I'm not sure if it's better than Upgrade! given that you need to Freeze your hero and it lacks the versatility all for +1 Attack. I think Frostbite is pretty good. If anything, I'm surprised the name hasn't already been taken by a real collectible card in the game.
Grumpymonk
I think you've got yourself a pretty solid idea here. Not really much more to say other than that.
Ilphelkiir
I don't really like this. It doesn't feel at all like a Druid card given that destroying Mana Crystals is entirely Warlock's domain, as well as the fact that Druid can ramp and very easily take advantage of this in a way that I don't like.
Allthehype
I think an opposite counterpart to Renounce Darkness for Paladin would be really great. KotFT does seem like the perfect place for the card flavorfully, but there's one very important and very glaring problem: Spell schools did not exist until Forged in the Barrens. Therefore the card should be either from there or a custom set.
I've got an idea but I'm not sure in which direction to take it. Here are my two first alternatives of the same flavor. TRIGGER WARNING: One is an iteration of Deck of Lunacy. The other is obviously inspired by Renounce Darkness but I think that card is associated with less PTSD. Yeah, in a way they are basically rip-offs, but I like the flavor and maybe it could work anyway?
The wording is chosen to affect spells in both your hand and deck.
Feedback appreciated: Which one is better? Frozen throne watermark OK? Balanced for its cost/rarity? Are they too unoriginal?
I think the first one could use a buff - Deck of Lunacy was so strong because it affected your entire deck, and was in a class that could abuse a deck full of those spells. This one targets less spells, in a class with less ways to abuse the high level spells, with a smaller buff than Deck of Lunacy. I think having it replace holy spells with ones that cost 3 more would be better.
The Snowglobe was rightfully critisized as too complicated, so I dug for some fitting piece of art. Ended up with something pretty cool, here's my first take for it:
What do you think? It's a huge powercreep of Inner Demon, but Druid isn't as aggressive as Demon Hunter and life gain has been a thing for Malfurion every now and then.
More feedback:
allthehype
The flavor is certainly there, using Arthas for a Paladin shadow spell is a cool way to work with this prompt. I prefer the Renounce Darkness version between the two. As they are right now, you should better use a custom watermark. Spell School tags are given out retroactively, but it would not make sense to mention them in a Knights of the Frozen Throne card text since they had not existed back then.
Ilphelkiir
This one is a bit difficult to judge. I admire your creativity on the one side, but then it's pretty much game over for your opponent when this gets played. I guess there is a reason why Celestial Alignment sets both players to equal standings mana-wise. So no, I don't think I like it. I'm sorry.
linkblade
Nice one, you're good to go in my opinion.
grumpymonk
Hmmmm I think I like the idea, it certainly sparks creativity because there are quite a few possibilities to combo this. The art doesn't comvince me yet though, it's not dark enough for a Shadow spell for my taste.
Nirast
While I do like Forged in Frost, the art doesn't transport the effect clearly enough for me. Frostbite is okay I guess, it synergizes with the self damage cards of Warrior, even if freezing them is a huge drawback for that kind of combo.
Hordaki
Nice idea, it has flavor and looks balanced. I like it!
I've got an idea but I'm not sure in which direction to take it. Here are my two first alternatives of the same flavor. TRIGGER WARNING: One is an iteration of Deck of Lunacy. The other is obviously inspired by Renounce Darkness but I think that card is associated with less PTSD. Yeah, in a way they are basically rip-offs, but I like the flavor and maybe it could work anyway?
The wording is chosen to affect spells in both your hand and deck.
Feedback appreciated: Which one is better? Frozen throne watermark OK? Balanced for its cost/rarity? Are they too unoriginal?
I usually visit once in the morning and right before I go to sleep to see if anything has happened for some night time reading. Unless work is slow (like right now) I’ll look to see if anything’s happening.
I come to see announcements, I’m here more often when it’s card reveal season.
Also because of the Iksar Q&A session recaps that OoC makes I’ll check in more often.
I use this site as an outlet to post some of my custom Mode & Format design concepts.
What I enjoy the most about OoC is that it’s not hyper inflated like other HS based sites
There is already a hero that casts secrets, and I think a pre-combat Flamestrike would be either insanely broken in the mid game or utterly useless in the late game. I don't think there's much room for pre-combat spells (which is the only time you'd be able to cast them in BGs) variety - you pretty much need either Secrets or damage dealing spells. Anything else would be either unplayable, completely broken, or irrelevant.
I usually visit the page several times a day since Hearthstone is my number 1 hobby right now. My main interest lies in HS News articles, the Weekly Card Design Competition and the Card Treasure Hunt. I also check for cool new deck ideas now and then.
Personally, I detest the use of hidden MMR in digital card games. It seem like most of them use hidden MMR, but I just cannot grasp why the MMR has to be hidden.
At bottom, these systems require us to just "trust" the company that their matchmaking is fair, because it's based on your MMR compared to your opponent's MMR.
I mean, if we could see the MMR's, then we could actually confirm that this is true. But they hide the MMR's, so we don't have any way of knowing if they are actually matching us against players with similar skill to us or not. We just have to trust them, in the end.
The whole thing just seems way shadier than it has to be. What would it hurt to reveal MMR?
(I feel like I must be missing some fundamental problem with revealing the MMR, since it's so widespread to use hidden MMR, but it just doesn't sit well with me at all.)
Wow, that's a really cool riddle. I can see easily three different directions this could go. Let's start with one of the obvious possibilities: Reckless Experimenter?
A lot of reading news, occasionally posting a deck if I make one I think is fun and want to share, and occasionally getting involved in posts like this. But then I often delete my comment instead of posting because the thought creeps into my head, "No one cares what I think..."
I might also check in for some deck ideas if I am not sure what I want to play, or just getting frustrated with the deck I am playing currently. So you know... not much!
Wow, this has been the most enjoyable Hearthstone day for me in the entire Barrens expansion. I have been trying to make a fun Shudderwock shaman deck for months and have been failing, but finally today was a breakthrough. Made a deck that destroys the opponent’s entire hand and deck as early as turn 9 and got it to work multiple times. Something about seeing the opponent with no hand deck or board on their turn so early in the game is hilarious to me. This is why I love wild, so many cards to play with and eventually some combination of old and new cards can lead to a lot of fun.
The fact that you would pilot a bad deck to 5:1 is the exact definition of game outcome decided by the better player, given that it’s well above average already (witch would be 3:3). You should see winrate more over large amounts of runs then one specific deck. Obviously not every deck can get to 12 wins and that’s perfectly normal. But on average, better player have significantly better results.
Bad Decks that managed to reach 5:1 have surpassed their expectations already and don’t need an additional benefit for even higher results
[Game] Card Treasure Hunt (The Resurrection Attempt)
R sees the greater picture for the W. No more vertical ones for me for a while xD
Guides for Legends of Runeterra's Fresh Lab Rotation For Patch 2.8
Lab of Legends is awesome (and I don’t say that lightly - I’m not a fan of any single-player Hearthstone games). I think it would make sense for them to take it out of the Labs, though. It’s no longer a temporary experiment.
Guides for Legends of Runeterra's Fresh Lab Rotation For Patch 2.8
I'm glad Lab of Legends is sticking around permanently now. I'd wager that their collected player data is showing it to be really popular, I personally play it almost every day whereas PvP matches are played every once in a while for me.
What do you do on Out of Cards?
I'm the same as most guys here, regularly check for hearthstone news, memes and dreams/off meta articles etc and occasionally add my 5 cents to discussions. I'm a lot more active during the card reveal/seasonal/giveaway events (coz they that awesome! 🤩)
I find the OoC community very positive and you can see the staff and Flux put a lot of effort into the site
Open Up Your Wallets - Two Golden Standard Pack Bundles Hit the Hearthstone Shop Today
Rip-off. Next step will be a 10 pack platin bundle for "only" 500 $?
The Pepper Thread - Share Some Good Vibes!
Would you mind sharing your deck? I have also been trying to make shudderwock shaman work for a while and found a decent build with a 57% winrate in the middle ranks of wild.
What do you do on Out of Cards?
I visit the site every day, usually while I am playing hearthstone and waiting for my opponent to take their turn.
I read every thread and most articles Hearthstone related (I don't play any of the other games regularly). I comment when I feel like I have something valuable to say, and I also take part in the Weekly Card Design Competition (although I haven't been participating much this season).
I don't follow Esports, and I don't pay much attention to the decks on the site since I don't really enjoy playing decks I don't make myself. Though I occasionally look around for inspiration if I don't know what to play. I also don't post a lot of decks unless I have one that I have played with a lot and can provide insight on, or if I have a cool idea for a theory craft deck during reveal season.
How To: Collection Filters
Hello,
Will this be updated for Forged in the barrens?
Now we need to know how to search for tribe like for ex: type or tribe:elemental type:quilboar and such
Also FITB word works for all forged in the barrens cards!
Thanks
Alternate Spelling - Card Design Competition Discussion Thread
Alright, time for feedback.
Purging Flame seems pretty nice, and I could definitely see this card being printed.
Hibernate is fine on balance, though the flavor feels a bit off since it's a bit weird for the Beast to die and THEN sleep.
I absolutely love the idea of Druid having a Forest Fire card, so you get points for me on that front. Even though the setup required to make this card likely makes it balanced, Druids are not supposed to be good at AoE so giving them a cheap way to potentially clear the board even at a huge board sacrifice is slightly bizarre.
Alternate Spelling - Card Design Competition Discussion Thread
I think the first one could use a buff - Deck of Lunacy was so strong because it affected your entire deck, and was in a class that could abuse a deck full of those spells. This one targets less spells, in a class with less ways to abuse the high level spells, with a smaller buff than Deck of Lunacy. I think having it replace holy spells with ones that cost 3 more would be better.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Blur
Open Up Your Wallets - Two Golden Standard Pack Bundles Hit the Hearthstone Shop Today
I am a whale, and this is just way to steep for me lol I will pass
Alternate Spelling - Card Design Competition Discussion Thread
The Snowglobe was rightfully critisized as too complicated, so I dug for some fitting piece of art. Ended up with something pretty cool, here's my first take for it:
What do you think? It's a huge powercreep of Inner Demon, but Druid isn't as aggressive as Demon Hunter and life gain has been a thing for Malfurion every now and then.
More feedback:
Quest Trading - Play A Friend!
Battletag: Szafirmag#2937
Region: EU
Trade Only?: Yes
Alternate Spelling - Card Design Competition Discussion Thread
I've got an idea but I'm not sure in which direction to take it. Here are my two first alternatives of the same flavor. TRIGGER WARNING: One is an iteration of Deck of Lunacy. The other is obviously inspired by Renounce Darkness but I think that card is associated with less PTSD. Yeah, in a way they are basically rip-offs, but I like the flavor and maybe it could work anyway?
The wording is chosen to affect spells in both your hand and deck.
Feedback appreciated: Which one is better? Frozen throne watermark OK? Balanced for its cost/rarity? Are they too unoriginal?
What do you do on Out of Cards?
I usually visit once in the morning and right before I go to sleep to see if anything has happened for some night time reading. Unless work is slow (like right now) I’ll look to see if anything’s happening.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Not even close
My Dream for Battlegrounds
There is already a hero that casts secrets, and I think a pre-combat Flamestrike would be either insanely broken in the mid game or utterly useless in the late game. I don't think there's much room for pre-combat spells (which is the only time you'd be able to cast them in BGs) variety - you pretty much need either Secrets or damage dealing spells. Anything else would be either unplayable, completely broken, or irrelevant.
What do you do on Out of Cards?
I usually visit the page several times a day since Hearthstone is my number 1 hobby right now. My main interest lies in HS News articles, the Weekly Card Design Competition and the Card Treasure Hunt. I also check for cool new deck ideas now and then.
Dean Ayala Confirms How Hearthstone's Arena Matchmaking Works, Tracked Skill Rating
Personally, I detest the use of hidden MMR in digital card games. It seem like most of them use hidden MMR, but I just cannot grasp why the MMR has to be hidden.
At bottom, these systems require us to just "trust" the company that their matchmaking is fair, because it's based on your MMR compared to your opponent's MMR.
I mean, if we could see the MMR's, then we could actually confirm that this is true. But they hide the MMR's, so we don't have any way of knowing if they are actually matching us against players with similar skill to us or not. We just have to trust them, in the end.
The whole thing just seems way shadier than it has to be. What would it hurt to reveal MMR?
(I feel like I must be missing some fundamental problem with revealing the MMR, since it's so widespread to use hidden MMR, but it just doesn't sit well with me at all.)
[Game] Card Treasure Hunt (The Resurrection Attempt)
Wow, that's a really cool riddle. I can see easily three different directions this could go. Let's start with one of the obvious possibilities: Reckless Experimenter?
What do you do on Out of Cards?
A lot of reading news, occasionally posting a deck if I make one I think is fun and want to share, and occasionally getting involved in posts like this. But then I often delete my comment instead of posting because the thought creeps into my head, "No one cares what I think..."
I might also check in for some deck ideas if I am not sure what I want to play, or just getting frustrated with the deck I am playing currently. So you know... not much!
The Pepper Thread - Share Some Good Vibes!
Wow, this has been the most enjoyable Hearthstone day for me in the entire Barrens expansion. I have been trying to make a fun Shudderwock shaman deck for months and have been failing, but finally today was a breakthrough. Made a deck that destroys the opponent’s entire hand and deck as early as turn 9 and got it to work multiple times. Something about seeing the opponent with no hand deck or board on their turn so early in the game is hilarious to me. This is why I love wild, so many cards to play with and eventually some combination of old and new cards can lead to a lot of fun.
Dean Ayala Confirms How Hearthstone's Arena Matchmaking Works, Tracked Skill Rating
The fact that you would pilot a bad deck to 5:1 is the exact definition of game outcome decided by the better player, given that it’s well above average already (witch would be 3:3).
You should see winrate more over large amounts of runs then one specific deck. Obviously not every deck can get to 12 wins and that’s perfectly normal. But on average, better player have significantly better results.
Bad Decks that managed to reach 5:1 have surpassed their expectations already and don’t need an additional benefit for even higher results
Open Up Your Wallets - Two Golden Standard Pack Bundles Hit the Hearthstone Shop Today
https://getyarn.io/yarn-clip/479c3715-4cf8-4c04-b7a7-613025183a2d
That's all I got to say about that. (and your opinion of Blizzard). Enjoy