Big priest has this sort nasty way of plastering an inevitability that makes it really annoying to deal with. Convincing Infiltrator on 5, vargoth on 4, or y'shaarj on 4-5. Just seeing one of these highrolls and not having a way to transform them and you know you're likely to be dead, its just a matter of time.
But it'll always be tied to performance. After all, if the deck sucks why'd anyone be afraid of it. The current big priest in standard is no less annoying, but hardly anyone is trying to counter it.
I'd say the reason why so many people play Big Priest is because how easy it is to pilot. (Do you know Dane? He tried to play that deck blindfolded on stream and actually got a win!)
Priest may have a billion answers to boards, but wild barely cares anyway since there's just so many ways of reloading or killing players without boards. When raza was nerfed, hardly anyone had problems with the class, except the usual big priest issues, which can be countered, and it was never going to beat mage in the first place.
Perhaps consider playing Zul'Drak Ritualist instead if big priest is a constant threat. If its raza priest that's the problem, then I sympathize because the only true counter takes 2 cards to do. But the nerfs you suggested will be more impactful to standard, where priest is really just a dumpster class, and that's a real non starter in my opinion
I think that adding a free Mastery token for a starting account would be the best way to do this. If you fill out the mastery levels before the next expansion drops you will often have enough gems for the next expansion's. This does take dedicated play, but that's the trade off for F2P. Only trick to this would be newer players may waste this free token at the end of a mastery cycle and get nothing for it.
I've never really done this, but I can understand why People do that. It can be a way of venting out your frustrattion against a certain deck.
And I don't think that this has necessarily something to do with how those decks perform on ladder. If I remember correctly, Big Priest had for the most of the time a mediocre winrate, and yet it still managed to become one of the most hated archetypes of all time.
Big priest has this sort nasty way of plastering an inevitability that makes it really annoying to deal with. Convincing Infiltrator on 5, vargoth on 4, or y'shaarj on 4-5. Just seeing one of these highrolls and not having a way to transform them and you know you're likely to be dead, its just a matter of time.
But it'll always be tied to performance. After all, if the deck sucks why'd anyone be afraid of it. The current big priest in standard is no less annoying, but hardly anyone is trying to counter it.
Otherwise, I can't see why anyone would do it. In most cases, even now, tier 1 decks probably only make up somewhere around 20 - 30% of meta. So if you, for example, put double Kobold Stickyfingers, Acidic Swamp Ooze, and Frozen Shadoweaver into your deck in anticipation of evolve shaman, what are you going to do about the games when its not evolve shaman? Its sort of like creating a deck that hard counters the current tier 1 deck whilst being hard countered by every other deck around it.
Well, not being able to see OP's post, i can only guess at the issue. But to address your post, Kobold Stickyfinger is being used in several control decks right now. It hurts everyone who uses a weapon and it actually hurts Bomb Warrior more than Evolve Shaman because Evolve Shaman has a few spells it can use besides the weapon. (Their weapon is preferred of course.)
I play competititve decks but now and then I love to relax and bring out Bomb Warrior for few games now and then during the month and it makes me very sad to see that card become so popular.
His original post asks whether anyone have thought about putting every known counter card to a certain archetype for the sole purpose of 'trolling' that certain deck. I simply post an example, with reasons of why that's not a good idea.
I do agree with you over stickyfingers being jammed into every deck right now to counter shaman being indirectly harmful to other decks that uses weapons, which was why I thought it necessary to nerf shaman in the first place. We can only hope that team5 respond in kind, or that the midexpansion will do something about evolve shaman naturally so its not necessary to nerf them. Otherwise, there's a good deal of decks that simply cannot function because playing weapons in this meta is not possible.
Priest is completely broken in Wild. Here some suggestions how to balance it.
Mass Hysteria -> 6 mana
Psychic Scream -> 8 mana
Palm Reading -> 4 mana
Archmage Vargoth -> 5 mana
Raise Dead -> 1 mana
Spirit Lash -> 3 mana
And no I don`t vote for one of these nerfs, I vote for ALL of them.
Maybe I'm a bit biased as a Priest Main, but ... isn't that a bit much? Like, I get that some archetypes can be very frustrating to play against, but that's not a reason to completely butcher a class.
Judging them individualy though, I could get behind your changes to Raise Dead and Psychic Scream. These cards are REALLY strong, and I wouldn't be surprised if those nerfs might become reality.
I'd say that increasing Mass Hysteria's Mana cost might kill that card. At 6 it would compete with Lightbomb and Dragonfire Potion, which are, at least imo, more reliable.
Same goes for Spirit Lash. 3 Mana for 1 damage AoE is just not good enough. Healing most of the time doesn't really matter, what you want is cheap and efficient removal for early game.
Yes, I don't believe anything else was implied there. Just to give you back that faster sense of progression, having getting something each day or so rather than once or twice a week, and then change the pacing again after you reach LVL50, I'd imagine.
I have always like how Hearthstone plays around with Warcraft lore, and is just canonical enough to be believable even when it is doing the ridiculous. In my own head-canon the Book of Heroes plays out like a big therapy session in the Tavern, with the 10 of them sitting in a circle letting it all out :P
Anyway, my response was originally going to be Valeera protesting that rogue is the true go-to class, but the wiser part of me knew that would be a ridiculous claim when there are 3 classes for whom random value generation is a core part of their identity. So instead I just kept writing as I imagined it playing out if Valeera had actually made such a challenge, which ended up a lot more fun.
As someone who loves heavy metal music, I loved the stream. It had great music, but I also loved how corny it all was. I guess I just have a dumb sense of humor?
The set theme looks pretty good, and on a side-note, the snow land frames look awesome. Surprised it took them this long to do this.
You guys ever have a legendary misfortune moments in playing game?
I just finished off works and thought why not start some ranked plays in Hearthstone. Lost 11 games in a row with Mages. back to D5. Heck, quit Hearthstone and turn on RDR 2. Lost a ~$1000 favorite horse on a bridge, while also got killed. Can't load because the latest autosave immediately overwrite save game. Frustrated and quit, and start Dota2, teammates report me for silly mistake and got banned. (random draft only)
A Site for Hearthstone Sounds - HearthSFX
holy shit thats the coolest thing ever is there a way that you could do it for bob?
Creating Counter Decks to Troll Specific Decks
I'd say the reason why so many people play Big Priest is because how easy it is to pilot. (Do you know Dane? He tried to play that deck blindfolded on stream and actually got a win!)
How to nerf Priest?
Priest may have a billion answers to boards, but wild barely cares anyway since there's just so many ways of reloading or killing players without boards. When raza was nerfed, hardly anyone had problems with the class, except the usual big priest issues, which can be countered, and it was never going to beat mage in the first place.
Perhaps consider playing Zul'Drak Ritualist instead if big priest is a constant threat. If its raza priest that's the problem, then I sympathize because the only true counter takes 2 cards to do. But the nerfs you suggested will be more impactful to standard, where priest is really just a dumpster class, and that's a real non starter in my opinion
Snowpocalypse
Everything We Know About MTG's Kaldheim Set From the Debut Stream
Arctic Treeline, Ice Tunnel, and the MDF Lands look absolutely amazing!
Edit: Also just noticed that these have basic land types. Will these be played in commander as budget friendly Ravnica Lands?
MTG Arena Mobile Arrives in Early Access on Android on January 28
I think that adding a free Mastery token for a starting account would be the best way to do this. If you fill out the mastery levels before the next expansion drops you will often have enough gems for the next expansion's. This does take dedicated play, but that's the trade off for F2P. Only trick to this would be newer players may waste this free token at the end of a mastery cycle and get nothing for it.
Everything We Know About MTG's Kaldheim Set From the Debut Stream
Are we seeing a return of snow mana in standard, or it it just to drop the cost in modern/commander?
Edit: Blood in the Snow is in the set. Here's to hoping for a legendary multicolored snow creature!
Kaldheim Bundle Pre-Orders Now Available on MTG Arena
Niko has a face that I just want to punch. Not sure why.
How to nerf Priest?
I agree with most suggestions.
If they actually nerfed Palm Reading, I'd even be ok with keeping board clears as they are now.
The card can easily be compared with Wild Growth - except Priest is not already overnerfed because they don't normally have ramp.
Creating Counter Decks to Troll Specific Decks
Big priest has this sort nasty way of plastering an inevitability that makes it really annoying to deal with. Convincing Infiltrator on 5, vargoth on 4, or y'shaarj on 4-5. Just seeing one of these highrolls and not having a way to transform them and you know you're likely to be dead, its just a matter of time.
But it'll always be tied to performance. After all, if the deck sucks why'd anyone be afraid of it. The current big priest in standard is no less annoying, but hardly anyone is trying to counter it.
Creating Counter Decks to Troll Specific Decks
His original post asks whether anyone have thought about putting every known counter card to a certain archetype for the sole purpose of 'trolling' that certain deck. I simply post an example, with reasons of why that's not a good idea.
I do agree with you over stickyfingers being jammed into every deck right now to counter shaman being indirectly harmful to other decks that uses weapons, which was why I thought it necessary to nerf shaman in the first place. We can only hope that team5 respond in kind, or that the midexpansion will do something about evolve shaman naturally so its not necessary to nerf them. Otherwise, there's a good deal of decks that simply cannot function because playing weapons in this meta is not possible.
How to nerf Priest?
Maybe I'm a bit biased as a Priest Main, but ... isn't that a bit much? Like, I get that some archetypes can be very frustrating to play against, but that's not a reason to completely butcher a class.
Judging them individualy though, I could get behind your changes to Raise Dead and Psychic Scream. These cards are REALLY strong, and I wouldn't be surprised if those nerfs might become reality.
I'd say that increasing Mass Hysteria's Mana cost might kill that card. At 6 it would compete with Lightbomb and Dragonfire Potion, which are, at least imo, more reliable.
Same goes for Spirit Lash. 3 Mana for 1 damage AoE is just not good enough. Healing most of the time doesn't really matter, what you want is cheap and efficient removal for early game.
No real opinion on Palm Reading; delete Vargoth
How to nerf Priest?
Priest is completely broken in Wild. Here some suggestions how to balance it.
Wave of Apathy -> 2 mana
Mass Hysteria -> 6 mana
Psychic Scream -> 8 mana
Palm Reading -> 4 mana
Archmage Vargoth -> 5 mana
Raise Dead -> 1 mana
Spirit Lash -> 3 mana
And no I don`t vote for one of these nerfs, I vote for ALL of them.
PS: Over 40% of my meta at rank diamond 5 is Priest.
Hearthstone's First Expansion of 2021 Will Have a 100 Level Rewards Track Instead of 50 (Battle Pass)
Yes, I don't believe anything else was implied there. Just to give you back that faster sense of progression, having getting something each day or so rather than once or twice a week, and then change the pacing again after you reach LVL50, I'd imagine.
The Lucky Dragon Casino Mage Deck List and Guide - Memes and Dreams #2
Great little story! :)
Lightforged Card Back is Now Available in the Hearthstone Shop
But my achieves!!! My exclusivity!!!
Just kidding, I don’t care!
The Lucky Dragon Casino Mage Deck List and Guide - Memes and Dreams #2
I have always like how Hearthstone plays around with Warcraft lore, and is just canonical enough to be believable even when it is doing the ridiculous. In my own head-canon the Book of Heroes plays out like a big therapy session in the Tavern, with the 10 of them sitting in a circle letting it all out :P
Anyway, my response was originally going to be Valeera protesting that rogue is the true go-to class, but the wiser part of me knew that would be a ridiculous claim when there are 3 classes for whom random value generation is a core part of their identity. So instead I just kept writing as I imagined it playing out if Valeera had actually made such a challenge, which ended up a lot more fun.
Hearthstone's First Expansion of 2021 Will Have a 100 Level Rewards Track Instead of 50 (Battle Pass)
This doesn't really address the problem of post 50 level where you get 50 gold for 1350 exp, which means a quest is worth 37 gold at most.
Getting to 50 is super fast even if you don't play much, and then you're rewarded less for playing.
It's like Blizzard doesn't want me to play the game more than 2 hours a week and it's very weird.
Level 50 Hero Portraits
Yea that makes sense, would be an easy recycle and would give users another chance to earn these portraits. Appreciate the response
MTG Arena Mobile Arrives in Early Access on Android on January 28
Very cool!
Now if they would only do something to make it more F2P friendly...
The Lucky Dragon Casino Mage Deck List and Guide - Memes and Dreams #2
Thanks for the kind words and support! I've been having a blast writing these articles and I can't wait to share more nonsense in the future!
The Lucky Dragon Casino Mage Deck List and Guide - Memes and Dreams #2
Unexpected, but very welcome nonetheless! Great interpretation of what the ongoings of the Tavern might look like! Poor Uther though D:
Everything We Know About MTG's Kaldheim Set From the Debut Stream
As someone who loves heavy metal music, I loved the stream. It had great music, but I also loved how corny it all was. I guess I just have a dumb sense of humor?
The set theme looks pretty good, and on a side-note, the snow land frames look awesome. Surprised it took them this long to do this.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
You guys ever have a legendary misfortune moments in playing game?
I just finished off works and thought why not start some ranked plays in Hearthstone. Lost 11 games in a row with Mages. back to D5.
Heck, quit Hearthstone and turn on RDR 2. Lost a ~$1000 favorite horse on a bridge, while also got killed. Can't load because the latest autosave immediately overwrite save game.
Frustrated and quit, and start Dota2, teammates report me for silly mistake and got banned. (random draft only)
Today is that day.
Snowpocalypse
KA-ME-HA-ME-HA-SNOWBALL !! ❄️