The main pass now requires 156525 experience, down from 196200. (39675 less XP)
The mistake here is counting the XP listed for level 50, but that is the XP needed to reach level 51, so the last line of the main table should not be included in the count. Remember each XP listed is to get the next level, not the listed level. So the line should read
The main pass now requires 155,200 experience, down from 192,200. (37,000 less XP)
Note also how this perfectly matches Blizzard's stated saving of 37,000 XP.
PS: Thank you for the table update. It's much appreciated!
They don't have a public database for all the card drop rates, so why would they release that information only for cards that are adjusted? Where's the logic in that?
Just curious, does this Garrosh have any unique voice lines? I know they were planning on updating Scholar Jaina and Tin Can Uther, and Warsong Rexxar maybe had two or three unique lines. Did they get lazy again with Garrosh or are any of his new?
Just one note: I think it is a bit confusing: It looks like 156525 XP total is needed to get to Level 50, but in reality, only 155200 is needed if I am not mistaken. I've noticed that even before the change people were talking about 196200 when only 192200 was needed. The important detail is that the level 1 requires no XP. 100 XP is the requirement for the level 2.
Thanks! After the patch I was wondering why my level hadn’t changed, but it looks like from the table that they only reduced the XP on the tail end of the track, rather than across the board. Makes sense now.
You get 3 weekly quests for the sum of 6k exp. You get 7 dailies for the sum of 6300 exp? So you doing only 900 all the time? Never 1k quests? Shouldn't it be at least 950/quest on average? And there quite some quests above 1k exp. I think, this is not right - meaning your formula.
I'm sorry but I have too much work this week to participate in the discussion. I did submit the first halfway good idea I had and will cast my votes, though. Good luck to everyone!
This is almost always how they announce Arena adjustments, and it's perfectly reasonable. They don't "owe" you detailed information, especially when it could give you an unfair advantage over opponents who don't read Hearthstone news sites.
Many people are paying a lot of money for this game, so asking for adjustment details is definitly not too much. Also there is no unfair advantage if this information is publicly available (people reading news is certainly not unfair)
I've not been able to select either DH or Lock in the past several times I've done Arena, so I don't know what's going on. All I do know is that I'm sick of always having to choose between three classes that I don't really play and trying to build a deck from those cards. I would like to see you be able to select from 3 random classes, or if you don't want any of them you are able to toss up another "X" amount of gold to mulligan or roulette 3 other random classes. I usually end up feeling like I am forced to play a class I'm not very comfortable with and just end up wasting 50 gold (because you at least get a pack for losing out totally), my time, and patience.
I think Arena is pretty much about playing with classes and cards you are not familiar or comfortable with. Not a fan of the reroll idea for gold to be honest
Y Shaarj is a mistake. Even at 0 Mana it's debatable because of space.
Y'Shaarj is a monster, man, you got to try it, OP as hell, first game with him, win with a pirate/elemental build, got a golden Boat, and buffed it to something like 30/15 or around that, golden Eliza, I mean, at tier 6 it's absurd power level to get a guaranteed tier 6, because you get goldens and buffs everywhere, all thanks to Amalgadon being the only Battlecry tier 6.
And thanks to needing space, you just end up buying buffs and buffs, then selling and pushing the button.
Maybe you got lucky, but starting the fight with 6 minions is just putting yourself in severe disadvantage. Denying yourself any chance at going 1st literally decides if you win or lose matches, especially later on and if you have stuff like Cyclones, Zappys, Parrots and stuff.
Also a random 6-tier minions is still random, what are the chances it fits in your comp? Pretty slim. No way this is worth it. Not saying you cant pull it off, but i cant see this being consistent. Not to mention you actually have to get to tier 6, which on itself can kill you, if you "waste" a turn to get there too early. Many compositions dont even need to get there and are better off rolling on 5 to advance their goal.
Yeah, you can swap between desktop and mobile HS app right after the combat starts to force it resolve immediately and buy yourself a few (dozen) seconds in your tavern phase. The match is decided the second it starts, so watching it resolve is just watching the motions, nothing that happen after is random, it has already been predetermined. You can easily tell this by seeing an achievement fire right when the combat starts, meaning the game already know if you've lost/won.
Y Shaarj is a mistake. Even at 0 Mana it's debatable because of space.
Y'Shaarj is a monster, man, you got to try it, OP as hell, first game with him, win with a pirate/elemental build, got a golden Boat, and buffed it to something like 30/15 or around that, golden Eliza, I mean, at tier 6 it's absurd power level to get a guaranteed tier 6, because you get goldens and buffs everywhere, all thanks to Amalgadon being the only Battlecry tier 6.
And thanks to needing space, you just end up buying buffs and buffs, then selling and pushing the button.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
You are correct. It's been a common mistake, I noticed one or two of the earlier spreadsheets people posted included that error too.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
This line isnt quite accurate:
The mistake here is counting the XP listed for level 50, but that is the XP needed to reach level 51, so the last line of the main table should not be included in the count. Remember each XP listed is to get the next level, not the listed level. So the line should read
The main pass now requires 155,200 experience, down from 192,200. (37,000 less XP)
Note also how this perfectly matches Blizzard's stated saving of 37,000 XP.
PS: Thank you for the table update. It's much appreciated!
Too short timer!
I've found myself very annoyed by the shuffle animation, but the prize turn animation hasn't been such a nuisance for me yet.
Hearthstone Hotfixes - Arena Micro Adjustments Nerfs Demon Hunter & Warlocks, Corrupt Minion Bug Fixes
They don't have a public database for all the card drop rates, so why would they release that information only for cards that are adjusted? Where's the logic in that?
Garrosh Shop Bundle & Book of Heroes Chapter is Now Live!
Just curious, does this Garrosh have any unique voice lines? I know they were planning on updating Scholar Jaina and Tin Can Uther, and Warsong Rexxar maybe had two or three unique lines. Did they get lazy again with Garrosh or are any of his new?
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
We did the worst-case scenario so you can only be happier with your actual outcome :D
We also don't take into account buying the pass and getting an XP boost.
Resurrect Priest for Supremus
There are only 29 cards in this deck.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
Thanks for the update.
Just one note: I think it is a bit confusing: It looks like 156525 XP total is needed to get to Level 50, but in reality, only 155200 is needed if I am not mistaken. I've noticed that even before the change people were talking about 196200 when only 192200 was needed. The important detail is that the level 1 requires no XP. 100 XP is the requirement for the level 2.
Maybe, I am the one who does not understand.
Maxima'mum Tonk
https://imgur.com/a/VdVk9GO
Went 40-20 67% climbing ranked. Solid Tonk deck.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
I think the author went for the worst case scenario.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
Thanks! After the patch I was wondering why my level hadn’t changed, but it looks like from the table that they only reduced the XP on the tail end of the track, rather than across the board. Makes sense now.
Very dumb but how to get pets
Under some of the new pets it just says "reward" and I can't find anything else out. How do I get one as a reward?
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
And here I am wondering why did you hide the rest of Rewards Track (51 - 350) in spoiler... Opens it up... AHHHHHHHHH :D
Good job guys, thanks :)
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
What is the formula for quest exp?
You get 3 weekly quests for the sum of 6k exp. You get 7 dailies for the sum of 6300 exp? So you doing only 900 all the time? Never 1k quests? Shouldn't it be at least 950/quest on average? And there quite some quests above 1k exp. I think, this is not right - meaning your formula.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
Thanks for the chart.
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
I'm just under level 40 atm.
Nice to know that just finishing my quests and nothing else will get me that sweet portrait in about a month :)
The Hearthstone Rewards Track - Updated Experience Requirements to Get to Level 350, How Long to Get to 50
Thanks for doing all of this work
Original Character, Do Not Steal - Card Design Competition Discussion Thread
I'm sorry but I have too much work this week to participate in the discussion. I did submit the first halfway good idea I had and will cast my votes, though. Good luck to everyone!
Hearthstone Hotfixes - Arena Micro Adjustments Nerfs Demon Hunter & Warlocks, Corrupt Minion Bug Fixes
Many people are paying a lot of money for this game, so asking for adjustment details is definitly not too much. Also there is no unfair advantage if this information is publicly available (people reading news is certainly not unfair)
Original Character, Do Not Steal - Card Design Competition Discussion Thread
I came up with this for Sonya Shadowdancer. Seems breakable, but I haven't found anything too ridiculous so far.
Hearthstone Hotfixes - Arena Micro Adjustments Nerfs Demon Hunter & Warlocks, Corrupt Minion Bug Fixes
I think Arena is pretty much about playing with classes and cards you are not familiar or comfortable with. Not a fan of the reroll idea for gold to be honest
Way to go, Bliz. Great patch!
Maybe you got lucky, but starting the fight with 6 minions is just putting yourself in severe disadvantage. Denying yourself any chance at going 1st literally decides if you win or lose matches, especially later on and if you have stuff like Cyclones, Zappys, Parrots and stuff.
Also a random 6-tier minions is still random, what are the chances it fits in your comp? Pretty slim. No way this is worth it. Not saying you cant pull it off, but i cant see this being consistent. Not to mention you actually have to get to tier 6, which on itself can kill you, if you "waste" a turn to get there too early. Many compositions dont even need to get there and are better off rolling on 5 to advance their goal.
Too short timer!
Yeah, you can swap between desktop and mobile HS app right after the combat starts to force it resolve immediately and buy yourself a few (dozen) seconds in your tavern phase. The match is decided the second it starts, so watching it resolve is just watching the motions, nothing that happen after is random, it has already been predetermined. You can easily tell this by seeing an achievement fire right when the combat starts, meaning the game already know if you've lost/won.
Hearthstone Hotfixes - Arena Micro Adjustments Nerfs Demon Hunter & Warlocks, Corrupt Minion Bug Fixes
Arena and Duels are still a pretty different game modes, even tho the reward system might make you think otherwise.
Way to go, Bliz. Great patch!
Y'Shaarj is a monster, man, you got to try it, OP as hell, first game with him, win with a pirate/elemental build, got a golden Boat, and buffed it to something like 30/15 or around that, golden Eliza, I mean, at tier 6 it's absurd power level to get a guaranteed tier 6, because you get goldens and buffs everywhere, all thanks to Amalgadon being the only Battlecry tier 6.
And thanks to needing space, you just end up buying buffs and buffs, then selling and pushing the button.