Keyword here is Unnerf, not buff, so they are only changing cards that have been nerfed already.
They are taking cards from current wild expansions (5), Year of the Raven expansions (4) and Descent of Dragons (1).
The candidates from the first bucket are: Yogg-Saron, Hope's End, Call of the Wild, Tuskarr Totemic, Spirit Claws, Small-Time Buccaneer, The Caverns Below, Spreading Plague, Raza the Chained, Patches the Pirate, Spiteful Summoner, Call to Arms, Aviana, Leeching Poison, Saronite Chain Gang, Lesser Emerald Spellstone and Barnes.
Taking out cards that would be too broken or still unplayable, we're left with Yogg-Saron, Hope's End, Raza the Chained, Spiteful Summoner, Spiteful Summoner, Barnes, Aviana and Saronite Chain Gang.
The second group contains cards that are rotating, so stuff from the Year of the Raven. Possible choices include Dr. Boom, Mad Genius, Extra Arms, Luna's Pocket Galaxy, Raiding Party, Giggling Inventor. Giggling would be extremely powerful in wild, and LPG is currently in the meta, thanks to Dragoncaster, therefore needs no revert. That leaves us with Dr. Boom, Mad Genius, Extra Arms, Raiding Party, and obviously Reckless Experimenter.
The third group is to be treated with caution, since the cards are still standard legal and will be after rotation.
Archivist Elysiana, EVIL Miscreant, Conjurer's Calling, Corrupt Elementalist, Sludge Slurper, Faceless Corruptor, Mogu Fleshshaper, Dragonqueen Alexstrasza, Necrium Apothecary, Invocation of Frost, Dragon's Pack, Ancharrr, Scion of Ruin and Fiendish Rites will in fact leave standard next april, and were nerfed for a reason. Archivist remains unplayable in wild, but the difference between 8 and 9 is insignificant since Baleful Banker is leaving. Miscreant, Conjurer's, Elementalist, Sludge Slurper, Faceless Corruptor, Dragonqueen Alextrasza, Dragon's Pack, Ancharrr, Scion and Fiendish Rites would be problematic in standard, so the best candidates for a revert, imo, are Mogu Fleshshaper, Necrium Apothecary and Necrium Apothecary, since Necrium Blade and Vial are rotating to wild.
These are the cards I'd like to see un-nerfed. I'm not anticipating they all will be ... looking at you Barnes.
Oh god no. Big Priest still exists in Wild, but not in the numbers that it was. We are finally getting a damn break from that shit after YEARS of begging Blizzard for a nerf.
Maybe in a few years when the game power level has increased even more, and when we've all had a long enough break from auto conceding on turn 3 or 4.
For the health of wild, Apothecary needs to stay nerfed. That card instantly started taking over wild, and that's before a completely refined deck emerged. At 4 mana, eventually someone would refine a deck that would just completely dominate, and Blizz would end up nerfing it again.
Giving shaman a little bit of his mojo back would be awesome
Yes to this, but no to your suggestion of how to do it. Invocation of Frost is the best candidate that would keep that deck from getting out of control again.
Phase Stalker and Lesser Emerald Spellstone don't work together. You can't upgrade your Spellstone if you Phase Stalk your secrets out. If you're going Even Hunter, you're typically going for a more aggro package. The Spellstone at 6 mana is too slow for your game plan, especially if you're only getting 2 3/3 wolves from it.
I would argue Lesser Emerald Spellstone is better at 5 mana, as then it makes it viable for Spell Hunter again. That card was designed with Spell Hunter in mind. It's in the same set as all the Spell Hunter cards.
Spell Hunter needs this at 5 mana. Even Hunter has better cards for their game plan.
No, I think you're right. Looking at the popular deck lists right now, I think the bigger problem is that the current card library lends itself to a beautiful curve moreso than any individual card. You've got 6 one-drops, 6 two-drops, 6 three-drops (choice of either Zed or Monk), 6 four-drops, plus if you do go off-curve you've got some great cheap support from Elixir of Iron and Twin Disciplines. You also get fantastic synergizes: both one-drops love being picked up by Navori Conspirator, Greenglade Duo gets extra damage from Zed, everything loves the buffs from Omen Hawk, etc. The whole thing is just a little too efficient for my taste.
All good points -- it's as if no one considered the fact that the Elusive keyword is already a huge bonus, so they packed in all these extra goodies without raising the mana cost.
If Navori Conspirator, for example, had originally cost 3 mana, people might say it's a terrible card, unplayable, what was Riot thinking?! Then, within a week, it would be in every Elusive deck, bouncing those Hawks and Mentors like super balls.
I think Tuskarr Totemic was a nerf done simply for the meta it was in, it's unusable in it's current state and wont be that much better going back to a random totem again. (certainly be fun again)
Man, people must think Wild is a really broken place if they're calling for a Raza unnerf. Razakus Priest was the worst thing to happen to Wild until Naga Sea Witch came around to take that spot for itself. If they unnerf it, I guess I'm going to live in Battlegrounds until they come to their senses.
You're not very aware of how much that deck has been power crept if you think it would be a top-tier deck right now. Even with Zephrys the Great and unnerfed Raza the Chained the deck will still get obliterated by (reno) quest mage and secret mage.
We also have odd warrior that can just outlast their combo.
I'm not even sure razakus priest can assemble their combo faster than warlock and druid can cycle through nearly their entire deck at this point.
Most decks have gotten much faster (both combo and aggro) or sturdier (insane armor gain for druid and warrior) whereas razakus priest has basically stayed put.
And even if, even if it somehow becomes a top tier deck, it can easily be countered with reno-hate in the form of bombs and albatrosses.
In hearthstone yes it only for hours with months apart, but there wasn't a promotion since Uldum there were at least 1 with during pre-orders, and there used to be the "Earn Coins" Tab on the app and now is gone with "best games to use coins" add.
The Caverns Below: Not a full reversal, but one step back, making the minions 5/5 again. There's too many hyper aggressive options for this to ever become problematic in Wild.
Saronite Chain Gang: With Doppelgangster existing, and the Shudderwock Combo not breaking Wild currently, I don't see why this needs to stay changed.
Spiteful Summoner: General power level being so high makes a high roll off this at 6 seem an average play.
Yeah, that's exactly why I was reluctant to put it on my prediction list. I think it would be really bad for the health of Wild for that deck to return. I would be fine with an experiment where they unnerf it, and then a few months later nerf it again! My golden copy of Raza would not complain at all. :)
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Looking back at the full list of nerfs there aren't as many as I expected there to be in the current Wild-only pool. The full list of those is:
Those I would be OK with being reverted I have marked with a *, and the only 2 I would actually want reverted with **.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
So, let's talk about what they could do.
Keyword here is Unnerf, not buff, so they are only changing cards that have been nerfed already.
They are taking cards from current wild expansions (5), Year of the Raven expansions (4) and Descent of Dragons (1).
The candidates from the first bucket are: Yogg-Saron, Hope's End, Call of the Wild, Tuskarr Totemic, Spirit Claws, Small-Time Buccaneer, The Caverns Below, Spreading Plague, Raza the Chained, Patches the Pirate, Spiteful Summoner, Call to Arms, Aviana, Leeching Poison, Saronite Chain Gang, Lesser Emerald Spellstone and Barnes.
Taking out cards that would be too broken or still unplayable, we're left with Yogg-Saron, Hope's End, Raza the Chained, Spiteful Summoner, Spiteful Summoner, Barnes, Aviana and Saronite Chain Gang.
The second group contains cards that are rotating, so stuff from the Year of the Raven. Possible choices include Dr. Boom, Mad Genius, Extra Arms, Luna's Pocket Galaxy, Raiding Party, Giggling Inventor. Giggling would be extremely powerful in wild, and LPG is currently in the meta, thanks to Dragoncaster, therefore needs no revert. That leaves us with Dr. Boom, Mad Genius, Extra Arms, Raiding Party, and obviously Reckless Experimenter.
The third group is to be treated with caution, since the cards are still standard legal and will be after rotation.
Archivist Elysiana, EVIL Miscreant, Conjurer's Calling, Corrupt Elementalist, Sludge Slurper, Faceless Corruptor, Mogu Fleshshaper, Dragonqueen Alexstrasza, Necrium Apothecary, Invocation of Frost, Dragon's Pack, Ancharrr, Scion of Ruin and Fiendish Rites will in fact leave standard next april, and were nerfed for a reason. Archivist remains unplayable in wild, but the difference between 8 and 9 is insignificant since Baleful Banker is leaving. Miscreant, Conjurer's, Elementalist, Sludge Slurper, Faceless Corruptor, Dragonqueen Alextrasza, Dragon's Pack, Ancharrr, Scion and Fiendish Rites would be problematic in standard, so the best candidates for a revert, imo, are Mogu Fleshshaper, Necrium Apothecary and Necrium Apothecary, since Necrium Blade and Vial are rotating to wild.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Yes, Yogg-Saron, Hope's End, our lord and Savior, NEEDS to reverted back to it's former glory.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
I'll 1-up that... what if they finally make the change of cards on the board having the mana cost that you played them?
No... I will not get my hopes up for that again...
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Oh god no. Big Priest still exists in Wild, but not in the numbers that it was. We are finally getting a damn break from that shit after YEARS of begging Blizzard for a nerf.
Maybe in a few years when the game power level has increased even more, and when we've all had a long enough break from auto conceding on turn 3 or 4.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Yet again an announcement of an announcement c'mon blizz...
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
For the health of wild, Apothecary needs to stay nerfed. That card instantly started taking over wild, and that's before a completely refined deck emerged. At 4 mana, eventually someone would refine a deck that would just completely dominate, and Blizz would end up nerfing it again.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Random string of thought, what if they unnerf Conjurer's Calling and send Mountain Giant to the HoF
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
These are the cards I'd like to see un-nerfed. I'm not anticipating they all will be ... looking at you Barnes.
Wild
Yogg-Saron, Hope's End
Barnes
Saronite Chain Gang
Spiteful Summoner
Bonemare
Year of the Raven
Raiding Party
Reckless Experimenter
Dr. Boom, Mad Genius
Extra Arms
Year of the Dragon
Sludge Slurper
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
God please no... to the sea witch
Yes please to the tutu!! ;)
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Yeah Invocation of Frost would be my guess as well.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Yes to this, but no to your suggestion of how to do it. Invocation of Frost is the best candidate that would keep that deck from getting out of control again.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
No.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Phase Stalker and Lesser Emerald Spellstone don't work together. You can't upgrade your Spellstone if you Phase Stalk your secrets out. If you're going Even Hunter, you're typically going for a more aggro package. The Spellstone at 6 mana is too slow for your game plan, especially if you're only getting 2 3/3 wolves from it.
I would argue Lesser Emerald Spellstone is better at 5 mana, as then it makes it viable for Spell Hunter again. That card was designed with Spell Hunter in mind. It's in the same set as all the Spell Hunter cards.
Spell Hunter needs this at 5 mana. Even Hunter has better cards for their game plan.
Elusive units still a problem - Relentless Persuit is too cheap
All good points -- it's as if no one considered the fact that the Elusive keyword is already a huge bonus, so they packed in all these extra goodies without raising the mana cost.
If Navori Conspirator, for example, had originally cost 3 mana, people might say it's a terrible card, unplayable, what was Riot thinking?! Then, within a week, it would be in every Elusive deck, bouncing those Hawks and Mentors like super balls.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
With the whole hero power package being even costed (Dragonbane and Phase Stalker, as well as all the secret), I'm not sure putting Lesser Emerald Spellstone to 5 mana would be a buff...
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Spreading Plague is broken as it is and you'd want to even buff it?
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
I think Tuskarr Totemic was a nerf done simply for the meta it was in, it's unusable in it's current state and wont be that much better going back to a random totem again. (certainly be fun again)
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
My guess for the Year of the Dragon card is Ancharrr. It wasn't that OP in the first place, the nerf came unexpected for my part.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
You're not very aware of how much that deck has been power crept if you think it would be a top-tier deck right now. Even with Zephrys the Great and unnerfed Raza the Chained the deck will still get obliterated by (reno) quest mage and secret mage.
We also have odd warrior that can just outlast their combo.
I'm not even sure razakus priest can assemble their combo faster than warlock and druid can cycle through nearly their entire deck at this point.
Most decks have gotten much faster (both combo and aggro) or sturdier (insane armor gain for druid and warrior) whereas razakus priest has basically stayed put.
And even if, even if it somehow becomes a top tier deck, it can easily be countered with reno-hate in the form of bombs and albatrosses.
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
In hearthstone yes it only for hours with months apart, but there wasn't a promotion since Uldum there were at least 1 with during pre-orders, and there used to be the "Earn Coins" Tab on the app and now is gone with "best games to use coins" add.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Here's my guesses...
Wild:
The Caverns Below: Not a full reversal, but one step back, making the minions 5/5 again. There's too many hyper aggressive options for this to ever become problematic in Wild.
Saronite Chain Gang: With Doppelgangster existing, and the Shudderwock Combo not breaking Wild currently, I don't see why this needs to stay changed.
Spiteful Summoner: General power level being so high makes a high roll off this at 6 seem an average play.
Bonemare: See Spiteful Summoner above.
Spreading Plague: See Spiteful Summoner above
Raven:
Extra Arms: Won't stand out in Wild. Compared to Velen's Chosen, it's +2 attack for 1 extra mana in it's buffed form .
Giggling Inventor: Might see play at 5. Doesn't anywhere at 7.
Dr. Boom, Mad Genius: Is this as good as Frost Lich Jaina? Not even close.
Reckless Experimenter Nerf was made redundant by the Echo change.
Dragon
Sludge Slurper: A complete guess. I have no idea.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Still waiting for the big change announcement and hope to god this is not the major part of it.
I see a lot of players asking Emerald Spellstone to be un-nerfed. Don't think it will happen because of even hunter.
Do You Copy? - Card Design Competition Discussion Thread
I'm afraid it doesn't fit the theme as the card should create copies of cards. Your idea seemed fun and flavorful though.
10 Hearthstone Cards are Having Their Nerfs Reverted Including a Year of the Dragon Card
Yeah, that's exactly why I was reluctant to put it on my prediction list. I think it would be really bad for the health of Wild for that deck to return. I would be fine with an experiment where they unnerf it, and then a few months later nerf it again! My golden copy of Raza would not complain at all. :)