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  • Sleeper Card Spotlight: Emerald Awakener

     Emerald Awakener is staple in every Karma deck i've seem at Diamond+

  • The Best and Worst Spells Cast by The Amazing Reno in Standard Ranked by Winrate

    I think its safe to say right now that there are always ample amounts of bad, situational spells all around, not even mentioning how many good spells tend to have the 'target a minion' i.e. not your enemy/self

    There's no need to purposefully create bad spells just because of Reno. All it takes is for any good spells to simply be ambiguous enough so its a random target when auto casted.

  • Full Art Cards, A New Hearthstone Reward.

    i would replace the card requeriment to "play this card 1000 times" to obtain a regular full art card and 2000 times to a golden one in order to simplify and allow this format to every card. i'm also curious of how these type of card look like on the board. will they have a square shape?

  • If devs are reading this, see here.

    Staff Pro

    Shuffling isn't rigged and shouldn't be considered rigged until it can be proven otherwise. It would be a very bad day for any of the companies mentioned if it was discovered they were intentionally messing around with it, potentially leading to advantages for certain players/cards/whatever. 

    If you can provide statistically significant data that proves your point, I'll reopen the thread.

  • Full Art Cards, A New Hearthstone Reward.

    Staff Pro

    I moved your thread to the Custom Hearthstone forum since it is "fan created content" and fits really well here - the forum isn't just for custom cards!

    Keep being awesome, griffior. I would love to see full art cards in the game so much and tying it to play requirements sounds like it could be a lot of fun.

  • Full Art Cards, A New Hearthstone Reward.

    Hello everyone, I'm back again with another concept. This one will not be as long as all of my other ones and should make for a quick read.
    This one is pretty straight forward and again, if there is anything that you'd like to add or are confused about, please don't hesitate to leave a comment.

     

    If you've played physical Magic: The Gathering, then you probably know exactly where I'm going with this.
    Magic: The Gathering has something that fans like to call "Full art cards".
    And I thought why not try not to find a way to introduce it into hearthstone?


    Please forgive the fact that the cards don't have an Attack or Health indicator, Hearthcards.net can only do so much.

    So now we must ask the question, how are these obtainable?

    I suggest for free, but not without effort!
    But before we get into how we obtain these, let me just clear a few things up real quick.

    In the collection manager these cards will stand out on their own after their "Vanilla" copies.
    These are intended to be a long term investment, similar to the 500 and 1000 win portraits.
    Each Full Art card will have it's own unique or semi-unique requirement in order to obtain it.

    These cannot be opened in packs nor can they be crafted or disenchanted, please ignore said buttons pictured.

    In order to obtain these cards you must complete the card's requirement
    As above states, draw 1000 cards with Acolyte of Pain's ability and you will obtain both copies of the full art version.
    Some requirements SHOULD be harder than others.
    There will also be Golden versions that require more of the same requirement.

    Not every card deserves a full art version, I think doing it for more notable cards would be best.
    Here's a few examples of some Full Art Cards.

    Embiggen: Play 1000 minions affected by this spell.
    Ysera Unleashed: Draw 1000 Dragons Portals.

    Archmage Antonidas: Cast 1000 Fireballs created by this minion.
    Khadgar: Summon 1000 extra copies of minions with this minion's ability.

    Shirvalla, the Tiger: Play this minion for 0 mana 1000 times.

    Activate the Obelisk: Win 500 games after you've completed this quest.
    Northshire Cleric; Draw 500 cards with this minion's ability.

    Edwin VanCleef: Play this minion with it's combo activated 1000 times.
    Pogo-Hopper: Trigger this minion’s battlecry enough to obtain +1000/+1000 in total.

    Hagatha the Witch: Play 1000 cards generated from this card's Hero Power.

    Armorsmith: Gain 1000 armor from this minion's ability.
    Clockwork Goblin: Force your opponent to draw 500 bombs from this minion's Battlecry.
    Dr. Boom, Mad Genius: Use this cards hero power 1000 times.

    Hellfire: Deal 1000 damage with this spell.
    Twisting Nether: Destroy 1000 minions with this spell.

    Hakkar, the Soulflayer: Force your opponent to draw 1000 Corrupted Bloods.
    Genn Greymane: Win 1000 games with this minions ability active.
    Sylvanas Windrunner: Steal 1000 enemy minions with this minion's Deathrattle.

     

    Some of those numbers seem high and I'm sure some of them are and maybe some of them aren't high enough.
    The point was to illustrate what kind of requirements cards could have.

    This is what it would look like with these cards in game.
    You've played them enough to know what they do so they will be textless in hand.
    When on the battlefield, your opponent will see the "Vanilla" version of it to prevent confusion.

     

    That's really it for this post.
    I'm sure other people have thought of this as well I just wanted to put my interpretation out there.
    Anyway if you have questions feel free to ask.

    Thank you for reading,
    -Grif

  • 2020 Beast Hunter

    Great guide!

  • If devs are reading this, see here.

    Yeah the amount of 3 copies of a single card I draw every single game is convincing me that if I spent money on the game it would change the algorithm type of thing.  I could make a dummy version of this irl and use a shuffle machine/play the cards out and the hands would look 100% different.  Rito became dirty cheaters when they sold out to China :[

  • If devs are reading this, see here.

    The algorithm is a double edge sword. If rather it cost my starting hand than lose a game because my hand bricks

    This game has an obvious bug, where you sometimes get the same cards you got rid of because the algo thinks its the best option. I hate when I mulligan my entire hand and get two of the same cards back. It happens pretty frequently. 

  • If devs are reading this, see here.

    You need to cut the bullshit out with the shuffler algorithm.  Every single card game is dogshit now because you guys all rig the shuffler algorithm and think you're doing a good thing by auto organizing starting hand as well.  If you were to make a Runeterra trading card game, there isnt going to be someone organizing your hand and rigging the shuffler algorithm for you.  If you dont want your card game to be on the level of dogshit that MTG Arena and Hearthstone have fallen to, avoid the special ed approach. 

  • shards limit?

    Quote From greenhatjynx78

     i didnt too but i assumed it must have a cap right? i mean is impossible to  program   infinite shards ,  nothing is infinite, i was thinking it would be 10k or 100k but i happy the cap isnt low.

    Assuming they aren't arbitrarily limiting it and/or doing some fancy byte packing, its at least a ushort which is 2^16 = 65.5k.  I suspect they are using 23 bits (standard signed int), which would be just over 8.3 M. 

  • Magic Announces Jumpstart - A Fusing of Contructed and Limited. Coming to Shelves and Arena This Year

    This looks like a lot of fun! I just hope it isn't too expensive.

  • The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020

    Quote From Nevin

    "A new way to play with old cards. I don’t want to play fully Wild games, but I don’t want my old cards to be worthless either. As the set of Wild cards gets larger and larger, this becomes more important."

     

    Well Said, couldn't agree with you more

     

     

     

  • Should hearthstone revamp the dusting system

    Rising the Dust you get from Commons and Rares alone could be a huge Deal. If you'd bump it up to 50% of the Cost (20 and 50), your average 40 Dust Pack becomes a 130 one.

    But, as cool as getting more Dust would be, you, as a Designer, have to consider that Everyone will be able to get Cards for free more easily. More Dust would probably lead to more „necessary“ expensive Cards or less other free Stuff.

    I hope that, if the Team does revamp the System, they'll find a way to keep everything else about the same. 

  • shards limit?

     i didnt too but i assumed it must have a cap right? i mean is impossible to  program   infinite shards ,  nothing is infinite, i was thinking it would be 10k or 100k but i happy the cap isnt low.

  • shards limit?

    ive reached 17k before and i never read about any kind of cap.

  • Should hearthstone revamp the dusting system

    and thats folks is why you should pay attention to Economics class. stay in school man.

    dusting the same as crafting? you realize that the company behind the game must make a decent profit in order to keep the game online right?

  • Wicked Witchdoctor Shaman

    Have to try this - I think you only understand the power of it by playing it :)

  • OTK Hunter Spells.

    Packed Varessa but never used her - maybe it's time!!!!

  • 81% WR Highlander Priest

    I'm only 2 cards off this list - I think you might have given me the internal excuse I need to craft! 

  • The Best and Worst Spells Cast by The Amazing Reno in Standard Ranked by Winrate

    I actually wonder what Impact this Card will have on Spells for the time it is in Standard. Like, remember when they put out [Hearthstone Card (N'zoth, the Corrupter) Not Found]? Most of the Deathrattles they released sucked while he was in Rotation to make sure he wouldn't be too powerful.

    Yes, The Amazing Reno is not really like N'zoth and yeah, you can't print only bad Spells for about 2 Years, BUT I think it's safe to say that we're gonna see more Myra's Unstable Element-like Cards (usually good, but screw you hard when played wrong) during Reno's Time in Standard. 

  • Faeria is Free on the Epic Games Store from February 20 - 27

    Just realised it can't be played on mobile :(

  • The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020

    Sure but Mieve doesn't have any voicelines as far as I know of.

    There's a lot of heroes who do not have voicelines

  • How To Train Year Dragon - Card Design Competition Discussion Thread

    We all try to justify new mechanics of twisting existing ones when we create new cards. But remember how Hearthstone is intended to be: simple. Easy to understand. Quick to pick up. Most cards and effects are self explanatory.

    Now look at the dragon. Big taunt, reborn, every time it dies you get a silenced copy of it in your hand. That silenced copy can, with other effects, become a normal copy. Is there any card in the game now that’s anywhere near this convoluted?

  • How To Train Year Dragon - Card Design Competition Discussion Thread

    Quote From Nirast
    Quote From CableKnight
    Quote From Nirast

    How about this:

    2. That's not exactly the same. If bounce back and replay or resurrect the copy from hand, it'd have the text.

    Minions can't remain silenced while in hand. If you use Spellbreaker on a Bone Drake and Sap it, the card will still have the deathrattle. Under the current mechanics of the game, your card wouldn't work the way you intend it to.

    We also didn't use to have minions with buff in the hand, yet here we are

    Quoted Text

    We all try to justify adding new mechanics or twist existing ones when we design new cards. If you can pull it off, great. But creating silenced copies of your taunt dragon in your hand isn’t a neat effect. It’s overly complicated, messy, and causes many weird theoretical plays with bouncing and other effects. Are there any single cards in game now that are this convoluted? Would the game benefit from such an addition

    Imo, scrap the silenced hand copy. It’s too complicated on an already very wordy card that’s probably OP.