I think it's just well placed in the meta. Meta is either highlander, galakrond, or aggro and they don't have good answers to a nutty mech paladin opening and their wide or tall board building. I also think it has an inflated winrate due to the low skill cap though. It's much easier to pilot near max efficiently than even some of the more straightforward decks in the meta, even at the top 1% of players.
Pretty interesting to see that Mech Paladin started seeing a rise in winrates before shotbot got released. Wondering if this was caused by people trying to get in some practice with the archetype before it would get a 'buff'.
It’s great to see this level of detail! Also, I’ve been enjoying the meta over the past few weeks and agree that it’s doing well on it’s own. There is plenty of variety, nothing is horribly dominant, and new surprises turn up regularly.
What? Yogg thumbnail but the article does not mention him?
I don't care about any of that. But please, unnerf Yogg-Saron, Hope's End, he is a freakin Old God and yet he is just a joke compared to the Puzzle Box of Yogg-Saron, which is 10 spell guarantee without any need of spell stacking. And you can have two in the deck. Just WTF, do it. Praise Yogg!
Yogg does not need to be unnerfed.
If you die, could you continue casting spells? No. Why should Yogg be any different?
I didn't keep the results, but after getting from no quests to three 60 quests with rerolling, I started paying closer attention and realized the 60 quests are definitely more common than the 80 and 100 ones, at least in my case. Especially when I remember last year always having at least two 100 quests every three days.
Anyway, if this is the case, it could mean we'll get more events like these throughout the year, like The Taverns of Time. At least I hope so.
In the little hype trailer for this adventure, Lazul basically said she saw two outcomes and it was up to us to decide since both were true. So whichever story you like better lol.
I can't see Dr. Boom, Mad Genius seeing play at 7 mana in -Standard- if they un-nerfed him right this minute, what does THAT tell you?
Powercreep happened so hard over the year, it's actually insane how many formerly OP cards got shut out of the meta. It almost doesn't even feel like we're about to rotate because of how much stuff got left behind in the dust, figuratively and literally for those who take refunds on cards that don't get played!
Love the whole adventure. Really happy they went back to this format and infused some new cards into the game between expacs. Well worth my $20.
However, Herioc Reno really takes all the fun out of the game. Card pool seems very narrow for his HP "random spell" and he always has a great start while wiping your board with his small spells and HP casts. (Cinderstorm seems to auto-cast another Cinderstorm or Arcane Intellect way more than anything else, and Firelands Portal is Flamestrike or Crushing Walls over and over, as well.)
Not sure when the dev team will get it through their heads that a super heavy RNG clown fiesta that forces a restart by turn 4 a billion times while hoping for that one lucky game is not an enjoyable gaming experience.
I have found with deckbuilding there are two pitfalls that happen concerning synergy. Only focusing on one, or focusing on too many.
With your Jinx deck as has been pointed out, you are building your deck solely to level her up. The synergy is there and I would wager your 1 win the synergy pulled off perfectly. That is best case scenario, but it seems like it should just be one strategy of the deck.
Since Jinx relies on empty hand, maybe run a deck that is also concerned with low cost aggressive minions. You can usually dump all of them in a round and you are posing a constant threat to your opponent. Or combine the discard cards, with a secondary midrange strategy that pulls in some good units with good stats and abilities to help you stabilize and/or win the game themselves. Jinx can become a nice bonus to that end. Her quick attack is super useful in itself, and tends towards an aggro deck type.
Don't give up on deckbuilding, just be prepared to have tons of failures while experimenting. And no matter how synergetic your deck is, it still has to be able to answer a different deck's strategy. Always be prepared to add different strategies to a deck or in some cases completely change the deck. Usually if it is a deck that I just love the cards in, I'll keep it to play for fun, not expecting to win lol!
I want to add, that HS canon is not the same as what happens in expansions/adventures. Officially it is all just stories told in the tavern, which may or may not have actually happened.
Good examples where the central part of expansions did not really happen are WotOG and KotFT, the latter showing this explicitly in the comics that came out during the hype season.
So to some extent what happened to the various characters depends on the whim of the story-teller. Hence why both EVIL and Explorers versions can be equally 'canon' despite contradicting each other.
Yeah, I came in hoping to see that our Lord and Savior, the Almighty "Yogg-Saron" was going to be returned to it's former awesome status. I would love to play Yogg in wild. Le /sigh... we shall see, I mean they did revert Molten Giant when it went HoF.
Blizzard Shares Deck Winrate Data from the Top 1% of Hearthstone Players, Possible Balance Talks in a Few Weeks
I think it's just well placed in the meta. Meta is either highlander, galakrond, or aggro and they don't have good answers to a nutty mech paladin opening and their wide or tall board building. I also think it has an inflated winrate due to the low skill cap though. It's much easier to pilot near max efficiently than even some of the more straightforward decks in the meta, even at the top 1% of players.
No Reno, Don't Wear That! This Week's Tavern Brawl is Brawl of Gaudiness
He's a magician, he made it disappear
Blizzard Shares Deck Winrate Data from the Top 1% of Hearthstone Players, Possible Balance Talks in a Few Weeks
Pretty interesting to see that Mech Paladin started seeing a rise in winrates before shotbot got released. Wondering if this was caused by people trying to get in some practice with the archetype before it would get a 'buff'.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
Maybe Giggling can see play in Evolve Shaman.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
I mean at least he might make Control Warrior somewhat good again. Maybe even cards like Foe Reaper can be better with him.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
Reckless Experimenter makes the most sense... Now that they nerfed echo they can unnerf experimenter
What happened to the villains?
I'm curious as to what happens next?
Blizzard Shares Deck Winrate Data from the Top 1% of Hearthstone Players, Possible Balance Talks in a Few Weeks
It’s great to see this level of detail! Also, I’ve been enjoying the meta over the past few weeks and agree that it’s doing well on it’s own. There is plenty of variety, nothing is horribly dominant, and new surprises turn up regularly.
Blizzard Shares Deck Winrate Data from the Top 1% of Hearthstone Players, Possible Balance Talks in a Few Weeks
i thought ive never see the day
shaman is being played at top ranks
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
Yogg does not need to be unnerfed.
If you die, could you continue casting spells? No. Why should Yogg be any different?
Lunar Festival Quest Stats
I thought it was just me & my bad luck :)
I didn't keep the results, but after getting from no quests to three 60 quests with rerolling, I started paying closer attention and realized the 60 quests are definitely more common than the 80 and 100 ones, at least in my case. Especially when I remember last year always having at least two 100 quests every three days.
Anyway, if this is the case, it could mean we'll get more events like these throughout the year, like The Taverns of Time.
At least I hope so.
What happened to the villains?
In the little hype trailer for this adventure, Lazul basically said she saw two outcomes and it was up to us to decide since both were true. So whichever story you like better lol.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
are your working for blizzard
No Reno, Don't Wear That! This Week's Tavern Brawl is Brawl of Gaudiness
I'd say the brawl, but then again maybe some people really wanted more description
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
I can't see Dr. Boom, Mad Genius seeing play at 7 mana in -Standard- if they un-nerfed him right this minute, what does THAT tell you?
Powercreep happened so hard over the year, it's actually insane how many formerly OP cards got shut out of the meta. It almost doesn't even feel like we're about to rotate because of how much stuff got left behind in the dust, figuratively and literally for those who take refunds on cards that don't get played!
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
Unnerfing Leper Gnome would probably make Toxic Reinforcements quite a bit better.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
We're all waiting for it so with Blizzard at least considering reverting some card changes, it leaves more hope than ever that it could happen.
New Quest Paladin
Does not work against any highlander decks with Zephyr (4 mana silence kills yo)
The Galakrond's Awakening Hearthstone Adventure Week 4 Cards - Showdown in Dalaran is LIVE!
he feels empty inside after destroying azeroth
New Quest Paladin
This deck does not work against priest... impossible to win... feels bad...
The Galakrond's Awakening Hearthstone Adventure Week 4 Cards - Showdown in Dalaran is LIVE!
Love the whole adventure. Really happy they went back to this format and infused some new cards into the game between expacs. Well worth my $20.
However, Herioc Reno really takes all the fun out of the game. Card pool seems very narrow for his HP "random spell" and he always has a great start while wiping your board with his small spells and HP casts. (Cinderstorm seems to auto-cast another Cinderstorm or Arcane Intellect way more than anything else, and Firelands Portal is Flamestrike or Crushing Walls over and over, as well.)
Not sure when the dev team will get it through their heads that a super heavy RNG clown fiesta that forces a restart by turn 4 a billion times while hoping for that one lucky game is not an enjoyable gaming experience.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
I can't see any of those cards having any major impact in the current Wild meta, even if unnerfed.
When deck building defies logic
I have found with deckbuilding there are two pitfalls that happen concerning synergy. Only focusing on one, or focusing on too many.
With your Jinx deck as has been pointed out, you are building your deck solely to level her up. The synergy is there and I would wager your 1 win the synergy pulled off perfectly. That is best case scenario, but it seems like it should just be one strategy of the deck.
Since Jinx relies on empty hand, maybe run a deck that is also concerned with low cost aggressive minions. You can usually dump all of them in a round and you are posing a constant threat to your opponent. Or combine the discard cards, with a secondary midrange strategy that pulls in some good units with good stats and abilities to help you stabilize and/or win the game themselves. Jinx can become a nice bonus to that end. Her quick attack is super useful in itself, and tends towards an aggro deck type.
Don't give up on deckbuilding, just be prepared to have tons of failures while experimenting. And no matter how synergetic your deck is, it still has to be able to answer a different deck's strategy. Always be prepared to add different strategies to a deck or in some cases completely change the deck. Usually if it is a deck that I just love the cards in, I'll keep it to play for fun, not expecting to win lol!
What happened to the villains?
I want to add, that HS canon is not the same as what happens in expansions/adventures. Officially it is all just stories told in the tavern, which may or may not have actually happened.
Good examples where the central part of expansions did not really happen are WotOG and KotFT, the latter showing this explicitly in the comics that came out during the hype season.
So to some extent what happened to the various characters depends on the whim of the story-teller. Hence why both EVIL and Explorers versions can be equally 'canon' despite contradicting each other.
Blizzard May be Reverting Card Nerfs on the Next Set Rotation
Yeah, I came in hoping to see that our Lord and Savior, the Almighty "Yogg-Saron" was going to be returned to it's former awesome status. I would love to play Yogg in wild. Le /sigh... we shall see, I mean they did revert Molten Giant when it went HoF.