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  • Standard Meta Report #5 - September 8, 2019 - September 15, 2019

    Finally the highlander hunter deck that i mentioned last week. I said that it was better than it was described because i wasnt using the old one with hunters pack and marked shot etc. This list is way better and just beats easily the mirror of the previous version

  • Fleshshaper + Mutate is a problem

    I usually get it on turn 4 and i woukd say 80% of the time its the 7/7 elemental 

  • Here's some art, make a card! [Legacy Game]

    Next: A cheap Rastakhan minion.

  • Reno Has Lots of Secrets!

    Pro

    You're right about druids with the draw and sustainability, but I did see a lot of Zephrys in non-highlander paladin decks, the OTK Shirvallah one.

    Anyway, I just played a few games, and came close to winning each time. Loatheb screwed me up once, and another time it was a mage who just didn't play any minions in the late game, so even though I had drawn every card and just had the 3-card combo, I had nothing to run Mecha'thun into (no way he predicted my win condition, right?). 

    What do you think of using Subject 9 instead of Hemet? Hemet clears your deck more powerfully, but 9 is cheaper and gives you access to the secrets instead of just destroying them.

  • Hearthstone Masters Changes Coming in October

    I think this is a good step in the right direction.

     

    Also, It is nice that Blizz is making changing fairly quickly considering the world wide aspect.

  • Hearthstone Masters Changes Coming in October

    Interesting... Qualifying through ladder directly... Though yeah you probably need to be in like top 30 even if you discount all GM's and qualified guys

  • Wich is your Favourite Adventure?

    He had some pretty nice quotes interloper.

  • Reno Has Lots of Secrets!

    Looking at Paladin cards, it's not hard to see that Paladin class has more Aggro tools than Control ones. By nature, even if you did your best, be with Highlander or non-Highlander deck, it's hard to survive as long as how Druids do, I can assure you.

    Speaking of Druids, while against the basics of Highlander decks, one can put Elise (or any Highlander card if desired) into non-Highlander decks because of heavy draw and survival tools Druid has since the aim of activating Highlander cards either require no duplicates within your deck or depletion of your deck (unless Highlander cards printed in the future states otherwise, that's how it works for now). This is how pros/streamers "play" their Highlander decks in either formats.

    However, if you asked of me which direction I favor of, that would be singleton approach because of its "true-nature".

  • Fleshshaper + Mutate is a problem

    Blizzard should fix this as a mechanic, if you paid a certain mana cost for something it should keep the mana cost you paid for on board this would solve CC and any other future problem.. 

  • Fleshshaper + Mutate is a problem

    Quote From AliRadicali
    Quote From Avalon

    The eight mana slot has been the sweet spot for evolves and such for ages, but this is probably one of the strongest pools ever. I say probably only because The Lich King is no longer in standard. It's a fair point to raise that Mogu probably would be considerably weaker as a 6 mana 3/3 or 8 mana 4/4 even if it kept the discount mechanic simply because it'd roll into considerably worse minion pools.

     

    On a side note I'm convinced Hir'eek costs 8 just to have an absolute dud on 8-mana rolls.

    The 8 mana minion pool is not bad right now but it's far from the strongest it's ever been. In the year of Old Gods (when evolve effects were first introduced), Karazhan and Gadgetzan, the worst minion was Anomalus, but the second worst was like, a 7/7. And then there were the good rolls like Ragnaros the Firelord, Ragnaros, Lightlord and Rhonin. That's insane compared to now with a pool that includes cards like Hir'eek, the Bat and quite a lot of 5/5's with no effect.

    However, Mogu Fleshshaper + Mutate is often still frustrating to deal with.

  • Fleshshaper + Mutate is a problem

    I find it best to do two things. Firstly, accept that the combo exists. Secondly, build your decks accordingly. You're statement about playing around it by having no minions on board is, in my experience the worst way to play around it. I have had much better time playing around it by flooding the board and holding buffs in hand. If you flood the board they will play the Fleshshaper, take a VT into one minion and then evolve. Leaving them with an 8/8 on average and you with a few minions ready to turn pump spells into kill spells. For example if he leaves me 4 attack on minions on board my Blessing of Kings is now sacrifice those minions, destroy his eight drop. There are other options in other classes, this is just the one that comes up most often for me as I've been playing lots of paladin.

    TLDR; Fleshshaper + Mutate is powerful, but not overpowered. It can be played into and punished, as long as you're expecting it.

  • Reno Has Lots of Secrets!

    Pro
    Quote From Esparanta

    Maybe non-Highlander one is far more successful, as I didn't explore that area, who knows?

    This was my main point, wondering if the deck would be more consistent with more survival tools instead of being a highlander deck. I'm just spitballing, as I haven't tried it yet either way.

    Good point about Equality and Hemet.

    What I meant about Reno and Zephrys is that you can put them in the deck even if you have duplicates, then play them once you've drawn all your duplicates. Is it a good idea? Well, again, it's less consistent, but several of the pros in the current Grandmaster's Tournament are using Zephrys in non-highlander decks. I've also seen streamers play Elise in non-highlander Malygos combo decks.

  • Will you buy tombs of terror?

    I already did buy it!  I <3 my card backs and the solo content gives me the tingle!

  • Anyone get packs from Twitch Grandmasters?

    I think 1 pack per week is max

  • Daily Quests - New Ideas/Trash Removal

    Another possible angle quests could go to, is countering the metagame. If there is a surplus of one class -say above 15/16% - for some time, there could be a 80G quest to beat this class. This would make the meta change more on a daily basis.

  • Anyone get packs from Twitch Grandmasters?

    Quote From Khaostheory1980

    Can I just say something that might help those that are not getting packs.

    You might just be unlucky which is very possible, I personally only got two packs but I learned something that helped.

    If you have the volume muted (so there is an X over the volume button) you are not counted as a viewer on Twitch and therefore not eligible for packs. I say this as I know there are lots of people (including myself in the past) that had a tab open and muted just so I was 'watching' the stream.

    You can have the volume right down to just above the minimum and that still works. I don't know whether muting the tab (in Chrome) works or not, it should but I've not tried it.

     

    Muting the tab in Chrome - works well.

    I do it this way - volume on Twitch player set on minimum possible (just so there's no "X" icon), video quality set on minimum (160p).

    And then right click on Twitch tab in Chrome - "mute site". That's it. You don't have to be active, just make sure the stream is playing in the background. Setting video quality on lowest possible value lets you use less CPU / internet resources as well (well, if you care about that).

     

    I collected 7 packs this way so far.  Week 1 -> 4 packs.  Week 2 -> 3 packs :)

  • Will you buy tombs of terror?

    No way! so boring and same stuff since cobold and catacombs

  • Quest Trading - Play A Friend!

    Battletag: LimaBean#21468
    Region: EU
    Trade Only?: Yes

  • Fleshshaper + Mutate is a problem

    Quote From Avalon

    The eight mana slot has been the sweet spot for evolves and such for ages, but this is probably one of the strongest pools ever. I say probably only because The Lich King is no longer in standard. It's a fair point to raise that Mogu probably would be considerably weaker as a 6 mana 3/3 or 8 mana 4/4 even if it kept the discount mechanic simply because it'd roll into considerably worse minion pools.

     

    On a side note I'm convinced Hir'eek costs 8 just to have an absolute dud on 8-mana rolls.

  • Fan Community Spotlight - Frostivus' "The Last Tour"

    Quote From targus

    That was so cool!

    Posted a week ago ?! How ?

  • Reno Has Lots of Secrets!

    While doubling survival tools such as Time Out! is important, mind you, this is Highlander deck. It's not ideal to have a duplicate in Highlander archetypes. Maybe non-Highlander one is far more successful, as I didn't explore that area, who knows?

    For Pyro, Explosive Sheep does the job more or less same as him. If you don't have expensive cards such as Sir Finley of the Sands, feel free to replace him with Pyro.

    As for Equality, adding cards that cost more than 3-Mana weakens the potential of Hemet, so it's not ideal to add it. Only if it was reverted to 2-Mana, though, I definitely would add it.

    As for this comment...

    Quote From Pezman

    We could even keep Reno and Zephrys to use later in the game after drawing a ton of stuff.

    Would you kindly explain a bit? Because I'm confused.

  • Wich is your Favourite Adventure?

    NAX

    Mainly because of Kel'huzad

  • Arcane Dynamo

    Pro

    I love the idea of this card. Obviously, it would be too strong if you could play the spell you discover right away. But would it? I've used it a fair bit, and it can be hard to find the right time, since it's basically 6-mana do nothing. If it was 5-mana, you could only get instant value by discovering a 5-mana spell, and there might not be one offered. Food for thought.

  • Will you buy tombs of terror?

    The solo content for heist was amazing and fun. I was really happy with it regardless of the rewards. I pre-ordered the next one as the pre-order price was the same as the cost last time but came with a bonus. I don't buy packs ever in this game the only thing I pay for is solo content which is only about $40 a year so I am ok with that.

  • Reno Has Lots of Secrets!

    Pro

    I will totally try this, I love making Mecha'thun work. I'm pretty dubious about it being highlander though. Wouldn't we have better survivability by doubling Time Out and adding some classic clears like Pyro/Equality. We could even keep Reno and Zephrys to use later in the game after drawing a ton of stuff.