they said in the 24.6 we will have something "fun", so maybe they are holding some buffs until next major patch
I really hope it is, ive been hoping for service bell buff all expac long.
Its worse then almsot evry 2 mana draw spell there is (ofc not worse then like ancestral knowledge but still) and it costs 3, and its effect of only class cards is often a donwisde (espciallyl atm) and if its a legendary it aslo cant draw a second card. I dont think itd even be broken at 1 mana hoenstly (though id certainly be quite good at 1)
I'm sure some decks will cut him because of the mana cost
Or because he is nerfed and can be'd for full dust now, so people do that, until they realize he isnt bad at all suddenly and he should still be in deck.
Prolly still with the hunter nerfs, theyre worse now but they dint just become terrible cards
Theotar nerf did nothing. His effect is so powerful (and so necessary in so many of the matchups in the current meta) I see no reason not to run him. My opponent was also playing him in both games I played yesterday post-nerf. I'm sure some decks will cut him because of the mana cost, but this does nothing to curb that extra bad feeling of losing to your own win condition. They needed to alter his effect: make it more random, or change it to discard.
Paladin's Order in the Court to tutor out Front Lines + coin on turn 2 = auto win against druids. Mages only if they dont draw flurry etc. I think that's more consistent than most list that plays all those 10 cost minions.
It does. If you're not seeing the full disenchant value for the cards, just close your game client and log in again. Then it should all work correctly. It's a persistent weird bug (or an out-of-sync issue, if you will); to the point that we actually always bring it up during any of our dust refund reminders.
It's ok, i understand and fully agree. Reducing spam is a lot better in all situations. I'll just use firefox when i want to write something, so no harm done.
It'll probably reduce his playrate by virtue of the fact that many players will simply dust him to get back value, rather than the effects of the nerf itself. To be honest, the card is not dead by any means, but its clear that team5 is only concerned with the play rate and not the card's power level.
One and done for me using the Big Druid list posted above. Turn 1 was Aquatic Form, Planted Evidence, and Nightshade Bud to summon Mr Smite. Opponent conceded immediately!
So first impressions of the new expansion is just more of the same:
https://youtu.be/EyhxuZ9Yk38
Is this Akshan list top tier?
Yes because it's a card cycle champion that levels faster and more reliably then TF and he's also great.
The whole just add cycle champion, plus stall, plus deny thing, then you have your one win con is just kinda boring for me.
Like out of all the new possibilities for the new set and you settle in mini karma and not even with ezreal to like do something, but again akshan...it's brutal man.
So yeah views seem low for the mini expansion, interest similarly non remarkable, so I'm gonna be playing Overwatch 2.
Which has been sick honestly, team pushing the momentum of an entire game from thr back lines just by forcing people to try to solo que you is great, and then they forget how to play the game.
I think I have that effect in shooters as well as card games.
If anyone is having an issue with Cloudflare's anti-ddos and anti-bot protection, and only in a certain browser, there's nothing we're able to do about it. For whatever reason, Cloudflare has determined it can't go any further with the sign-in. This could be a misbehaving browser addon or something configured in your browser that is abnormal.
If you have JavaScript disabled, or adblock, it's possible either of these could be interfering with it.
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Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
I really hope it is, ive been hoping for service bell buff all expac long.
Its worse then almsot evry 2 mana draw spell there is (ofc not worse then like ancestral knowledge but still) and it costs 3, and its effect of only class cards is often a donwisde (espciallyl atm) and if its a legendary it aslo cant draw a second card.
I dont think itd even be broken at 1 mana hoenstly (though id certainly be quite good at 1)
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Or because he is nerfed and can be'd for full dust now, so people do that, until they realize he isnt bad at all suddenly and he should still be in deck.
Prolly still with the hunter nerfs, theyre worse now but they dint just become terrible cards
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Probably unpopular opinion, but to me Theotar, the Mad Duke should get the Mindrender Illucia or perhaps even the Warsong Commander treatment to solve the feelsbad issue.
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Theotar nerf did nothing. His effect is so powerful (and so necessary in so many of the matchups in the current meta) I see no reason not to run him. My opponent was also playing him in both games I played yesterday post-nerf. I'm sure some decks will cut him because of the mana cost, but this does nothing to curb that extra bad feeling of losing to your own win condition. They needed to alter his effect: make it more random, or change it to discard.
The 3 Best Decks for This Week's Tavern Brawl: The Fury of Kael'Thas
Secret Hunter did fine, especially with Tracking into Motion Denied into Collateral Damage.
Not quite as consistent as these, I'm sure.
Runeterra's Dark Saga Domination Expansion Arrives This Week - Patch 3.17.0 Notes, Arclight Event, & More
Why do you think so?
Are there not enough quests or is there too little progress per mission or do you just dislike playing pvp for the daily fragments?
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
How cool is it that the card with the most annoying effect has imo the coolest art?
That feeling when your opponent steals the one and only...
Hearthstone's Battlegrounds Updates Today With Changes to Fungalmancer Flurgl, Quest Rewards & Minions
Just throw to floor on rank reset and 1st with any hero is easy! It's the Kripparrian way
Front Lines Paladin - The Fury of Kael'Thas
Had a rough go with this deck, but when it finally came together, it was beautiful. <3
The 3 Best Decks for This Week's Tavern Brawl: The Fury of Kael'Thas
Paladin's Order in the Court to tutor out Front Lines + coin on turn 2 = auto win against druids. Mages only if they dont draw flurry etc. I think that's more consistent than most list that plays all those 10 cost minions.
Runeterra's Dark Saga Domination Expansion Arrives This Week - Patch 3.17.0 Notes, Arclight Event, & More
the runeterras passes are a real pain in the ass to complete.
I'll pass this time.
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Based on my last two games, yes.
The Fury of Kael'Thas
Cast Convoke the Spirits -> get a 7-minion board with Composting on all of them, also Miracle Growth and Dew Process -> lose in fatigue -> queue second game to get my pack
Yes, Big Druid is broken, but it can be a double-edged sword as so many Druid spells draw cards.
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
It does. If you're not seeing the full disenchant value for the cards, just close your game client and log in again. Then it should all work correctly. It's a persistent weird bug (or an out-of-sync issue, if you will); to the point that we actually always bring it up during any of our dust refund reminders.
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Is hunter still good even after the nerf? Haven't tried it yet.
Infinite security checkup at login
It's ok, i understand and fully agree. Reducing spam is a lot better in all situations. I'll just use firefox when i want to write something, so no harm done.
How about the loading issues?
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
they said in the 24.6 we will have something "fun", so maybe they are holding some buffs until next major patch
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
It'll probably reduce his playrate by virtue of the fact that many players will simply dust him to get back value, rather than the effects of the nerf itself. To be honest, the card is not dead by any means, but its clear that team5 is only concerned with the play rate and not the card's power level.
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Why does theo not give a full dust refund? is it because they already plan to change him again?
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Downvoted when the entire first page in HS Replay sorted by highest win rate is all Hunter decks.
The Fury of Kael'Thas
One and done for me using the Big Druid list posted above. Turn 1 was Aquatic Form, Planted Evidence, and Nightshade Bud to summon Mr Smite. Opponent conceded immediately!
Taking A Break
So first impressions of the new expansion is just more of the same:
https://youtu.be/EyhxuZ9Yk38
Is this Akshan list top tier?
Yes because it's a card cycle champion that levels faster and more reliably then TF and he's also great.
The whole just add cycle champion, plus stall, plus deny thing, then you have your one win con is just kinda boring for me.
Like out of all the new possibilities for the new set and you settle in mini karma and not even with ezreal to like do something, but again akshan...it's brutal man.
So yeah views seem low for the mini expansion, interest similarly non remarkable, so I'm gonna be playing Overwatch 2.
Which has been sick honestly, team pushing the momentum of an entire game from thr back lines just by forcing people to try to solo que you is great, and then they forget how to play the game.
I think I have that effect in shooters as well as card games.
Infinite security checkup at login
If anyone is having an issue with Cloudflare's anti-ddos and anti-bot protection, and only in a certain browser, there's nothing we're able to do about it. For whatever reason, Cloudflare has determined it can't go any further with the sign-in. This could be a misbehaving browser addon or something configured in your browser that is abnormal.
If you have JavaScript disabled, or adblock, it's possible either of these could be interfering with it.
Sorry for the trouble, but this check on our login and registration pages has cut down on spam enormously, which makes our lives a lot easier. I wish there was something we could do to make this work, but I'm going to have to trust Cloudflare on this one because they protect millions of websites and the integrity check is definitely used on a good chunk of them without issue - and plenty of folks are still able to login at that!
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
Really expected more changes (be it more nerfs or buffs) based on the orginal tweet wording (cards like these). But seems not
Hearthstone's 24.4.3 Patch Brings Card Nerfs to Theotar and Three Other Cards Targeting Hunter
quite a poor nerf ... nothing will chenge