I would even say the dust of 4 legendaries would be worth it. One free legendary in 20 packs is a bit worse than average, but you can choose which one to craft and you get additional dust from the other cards. So if the news is true, the dust alone is a very good deal.
Toxmonger is a really cool card, I'm glad it found a home again. It was an integral part of the OG Quest Hunter deck I had played after having pulled a golden copy of The Marsh Queen from a pack. Good luck farming those Darkglare Warlocks!
I prefer the rare version, but I think both are fine. You should do something about the text formatting, then you're good to go.
Nirast
Show Spoiler
I like the Bladegorger, it's a rather aggressive take on Weapons tech. You told us to ignore the typo, but I found two of them, so I'll tell you anyways just in case: "Darkmoon" misses the k and it should be "its Attack" instead of "it's".
AnAngryBadger
Show Spoiler
Strongman's Hammer is super cool and flavorful, but as Demon pointed out, you should tune it down a bit. I hope you'll find good art for it!
It's a bit sad indeed that there's so little going on here during the last competition of season 2. I will miss the weekly creative challenge and I hope the break won't be too long. Good luck everyone!
It took me longer than I'd like to admit, but the second card should be Hobart Grapplehammer.
I'm pretty sure the first card is from Goblins vs Gnomes and I wasn't around at that time. There are five Weapons in that set plus 5 more cards that interact with Weapons. The one that stands out to me is Tinker's Sharpsword Oil because it still sees some use in Kingsbane Rogue lists. No idea if it was good in the past.
The third card should be from The Boomsday Project and there are only 6 of those in Battlegrounds, but I never play BG and have no clue which of them could be considered a tech card. None of them prevents Deathrattles at first glance. Annoy-o-Module has a weapon in hand, but that's all I found which might have anything to do with Hobart Grapplehammer.
Since I'm not sure anymore if my mime card isn't too close to Chameleos, I've been thinking about Demon's idea to give it a silence effect. After all, that's the major trait of a mime: they're mute/silent but exaggerate everything else. This is how I'd translate this into a HS cars:
I was talking about the Warlock lists in Standard. Raise Dead will be around for some time and if my suggestion for a nerf was implemented, Warlock needs tools to compensate the increased damage. Wild is another thing, but maybe 2 more damage could help to keep Darkglare Warlock in check.
Showerthought: What about making Raise Dead deal 5 damage to your hero? 3 damage is a joke for Priest and Warlock has the Soul Fragment mechanic as well as Man'ari Mosher.
Thanks for your feedback everybody! I'll go with the mime. I was wondering if it should be a legendary like Chameleos and I'm still debating if it should be Neutral or a Priest card. What do you think?
("Gazleau" is a pun made of Gazlowe and Marcel Marceau, the world's most famous mime. Another option would be "Bap, the Clown" since "Bip the Clown" was the role Marceau was famous for.)
More feedback:
DavnanKillder
Show Spoiler
I prefer the original version of the Puppeteer. It should be obvious that you can't give back a dead minion, there are quite a few cards in the game that have a drawback that can be avoided (like playing Unstable Felbolt when you have no minions). You need to change the wording though: look at Potion of Madness or Shadow Madness for guidance.
Wailor
Show Spoiler
Wow, this really hard to decide now! Felfire Juggler is super flavorful, but the effect is a bit wordy indeed. On the other hand, Grim Fortune's artwork is very cool. I think I'd go with the Jugger because it's more interesting.
So it's a standard minion with a mechanic attached to it that rarely triggers because it's a meme card with low Health. That rules out Battlecry, Rush, Combo, Discover, Invoke, Outcast, Overload, Poisonous, Taunt because all of those trigger regardless of the minion's Health or can't be "triggered" (like Taunt). Deathrattle has been ruled out, too. It really screams Spellburst but I can't find a card that fits the criteria, all of them have been used for some time. Windfury might work although that doesn't really "proc" either. I'll go with Headmaster Kel'Thuzad for the sake of making a guess. Maybe someone else can build upon my thoughts.
This time I didn't get one, but two stupid battlegrounds weekly quests. Ugh.
To add insult to injury, I got screwed by animations in Ranked of all places. My opponent had played a weird Spell Damage Druid and was happily milling himself to death with two Auctioneers in play. My problem was that they had managed to reduce my Health a lot and clear my board. So let's roll with Yogg-Saron, Master of Fate! And sure enough, Yogg gave me a game-winning solution with Curse of Flesh. But lo and behold, one of the summoned minions was Nozdormu. My turn was over when Yogg's wheel stopped spinning and I lost the game.
I would even say the dust of 4 legendaries would be worth it. One free legendary in 20 packs is a bit worse than average, but you can choose which one to craft and you get additional dust from the other cards. So if the news is true, the dust alone is a very good deal.
None of those. The riddle is structured like some of the last ones: each hint is another card and if you compare them, they point you to the solution.
Toxmonger is a really cool card, I'm glad it found a home again. It was an integral part of the OG Quest Hunter deck I had played after having pulled a golden copy of The Marsh Queen from a pack. Good luck farming those Darkglare Warlocks!
Wanted: The King of the Sun
Hint 1: He has a son;
A most royal guy
With his head in the sky.
Hint 2: He has a stick;
A dangerous one which got banned with a kick.
Hint 3: Beware of his trap;
Better send out a scout or you'll get caught with a snap.
Shudderwock?
DavnanKillder
Nirast
AnAngryBadger
It's a bit sad indeed that there's so little going on here during the last competition of season 2. I will miss the weekly creative challenge and I hope the break won't be too long. Good luck everyone!
Maybe the first one is Blingtron 3000?
Wow, that's still tough even with these hints.
It took me longer than I'd like to admit, but the second card should be Hobart Grapplehammer.
I'm pretty sure the first card is from Goblins vs Gnomes and I wasn't around at that time. There are five Weapons in that set plus 5 more cards that interact with Weapons. The one that stands out to me is Tinker's Sharpsword Oil because it still sees some use in Kingsbane Rogue lists. No idea if it was good in the past.
The third card should be from The Boomsday Project and there are only 6 of those in Battlegrounds, but I never play BG and have no clue which of them could be considered a tech card. None of them prevents Deathrattles at first glance. Annoy-o-Module has a weapon in hand, but that's all I found which might have anything to do with Hobart Grapplehammer.
Conclusion: Tinker's Sharpsword Oil + Hobart Grapplehammer + Annoy-o-Module = no idea. Probably Nr. 1 and/or Nr. 3 are wrong.
Again, I hope my thought process helps someone else. I'm out of my league here because of the GvG meta and BG parts.
I had it in my Bomb Hunter deck for a while. Was a nice method to trigger the Goblin Bombs from Boommaster Flark.
Since I'm not sure anymore if my mime card isn't too close to Chameleos, I've been thinking about Demon's idea to give it a silence effect. After all, that's the major trait of a mime: they're mute/silent but exaggerate everything else. This is how I'd translate this into a HS cars:
Better or worse than the original idea?
True, thanks for the explanation.
I was talking about the Warlock lists in Standard. Raise Dead will be around for some time and if my suggestion for a nerf was implemented, Warlock needs tools to compensate the increased damage. Wild is another thing, but maybe 2 more damage could help to keep Darkglare Warlock in check.
So the third one's a battlegrounds card, I thought so.
One used me and found success
But now he's valued much less
Boggspine Knuckles after the nerf
One tried to improve all of us
But it was too small of a plus
Revolve
One uses me now in battle
Usually to prevent nasty rattle
Devolve
And the solution to the riddle is the OG offender, Evolve.
Showerthought: What about making Raise Dead deal 5 damage to your hero? 3 damage is a joke for Priest and Warlock has the Soul Fragment mechanic as well as Man'ari Mosher.
Thanks for your feedback everybody! I'll go with the mime. I was wondering if it should be a legendary like Chameleos and I'm still debating if it should be Neutral or a Priest card. What do you think?
("Gazleau" is a pun made of Gazlowe and Marcel Marceau, the world's most famous mime. Another option would be "Bap, the Clown" since "Bip the Clown" was the role Marceau was famous for.)
More feedback:
DavnanKillder
Wailor
shatterstar1998
Mogu Cultist?
So it's a standard minion with a mechanic attached to it that rarely triggers because it's a meme card with low Health. That rules out Battlecry, Rush, Combo, Discover, Invoke, Outcast, Overload, Poisonous, Taunt because all of those trigger regardless of the minion's Health or can't be "triggered" (like Taunt). Deathrattle has been ruled out, too. It really screams Spellburst but I can't find a card that fits the criteria, all of them have been used for some time. Windfury might work although that doesn't really "proc" either. I'll go with Headmaster Kel'Thuzad for the sake of making a guess. Maybe someone else can build upon my thoughts.
This time I didn't get one, but two stupid battlegrounds weekly quests. Ugh.
To add insult to injury, I got screwed by animations in Ranked of all places. My opponent had played a weird Spell Damage Druid and was happily milling himself to death with two Auctioneers in play. My problem was that they had managed to reduce my Health a lot and clear my board. So let's roll with Yogg-Saron, Master of Fate! And sure enough, Yogg gave me a game-winning solution with Curse of Flesh. But lo and behold, one of the summoned minions was Nozdormu. My turn was over when Yogg's wheel stopped spinning and I lost the game.
Duskfallen Aviana?