anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
One random thought I just had: Wouldn't it be better to kick off season 2 some time after the next expansion hits? Just give us 2 weeks or something to toy around with the new cards.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Thanks for your kind words and your thoughts on my ideas!
1) and 3): I second your idea, that sounds like a good solution.
2) I gave the vote for the starting time some more thought. If this should be done, the first step would be to ask Shadows what is possible for him. Everything else is secondary. After the vote, it would be important to compromise in my opinion. So let's say there are 20 people voting to start at 8 am and 30 people voting for 4 pm. The result of this vote should not necessarily be to vote at 4 pm, but maybe at 1 or 2 pm (find the middle ground and move into the direction of the winner).
I like that you highlighted that no Hunter card won. I honestly feel there were a few weeks that the only reason I lost was because of some (possibly in the sub-conscience) Hunter hate.
This is an interesting point to bring up.
I feel like there's rarely any hatred towards a WCDC card purely for the class, even if it's dominant in the current meta. That said, some people will have visceral reactions to various deck archetypes which will cause some negative opinions and lower scores on your card if it supports said archetype, whether or not the archetype is currently in its state of dominance as it has been. Although understandable, it's not necessarily always "fair", although there's not much that can be done about this.
Please note that there probably wouldn't have been a Demon Hunter card winning if there had not been the sixth competetion ("Are you prepared?") specifically asking for it. That actually provoked me into trying to do something with the class during the last competitions of season 1. Outcast is a cool mechanic, there sure are lots of things left to exploit here.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Difficult topic for me. I decided to grind to golden Warlock a little more than a month ago and while I'm really looking forward to reaching this goal, the games themselves feel somewhat meaningless. I'm only 30 wins away now, so I'll finish this grind, but I'll also try to remember not to do this anymore in the future.
Congrats to King Anduin anyway. It's a really cool portrait!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Nice article! Please delete me from the leaderboard though, I haven't won anything (yet!) ;-)
First of all, I'd like to point out what I like most about the WCDC:
1) The community. Thanks again for all the support!
2) The mods. You are quick in response and fair in judgement. If you make a mistake, you admit it freely and you learn from them. I couldn't ask for more.
3) The voting page. Promoting new submissions to egalize the number of votes on each card is genious!
I think the improvements most asked for are well known to you, but I'll type out what comes to my mind nevertheless. Once again, big love for Flux or whoever added the preview tool on the submission page!
1) Finalists shouldn't be allowed to vote in the finalist voting. There were several competitions where people would have won if they had downvoted their opponents and who knows how many where that actually happened.
2) I would be very happy if the time schedule could be shifted to 2 hours earlier. I know that's a very selfish thing, but the new themes come out at 11 pm local time (CET) and at this time I'm either asleep or no longer creative. Maybe we could have a poll for this, as it's very dependend of where the majority of competitors lives. Before all else, it must be manageable for Shadows or whoever moderates the competitions though.
3) I would be open to try out a new voting system. The question of how to rate cards was quite frequently discussed throughout the season. Providing people with a frame would be the obvious solution, like using the current 5 star system to sperately rate things like Balance, Flavor, Art, Creativity and Abscence of mistakes for each card personally which then generates a calculated overall rating based on those categories. That would increase the "work" you'll have to do voting on cards by x5 and might result in less votes though, so maybe someone else has a better idea.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Good luck to the finalists!
@Xarkkal: Thanks, I'll finish some more cards before I show them to you. I do have some lore issues, but I'll open a seperate thread for this. Too bad you don't have the time to contribute your own custom expansion. I was so surprised when I read that you're new to this as well. I found your cards among the best balanced through all the season.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
That was a surprisingly creative theme. Good luck to all of you! My favorites are Back Alley Sniper and Storm Captain.
I also want to say thanks to the community and especially to the veterans for introducing me and the other noobs into the world of custom card design. The whole season was a blast and I got sucked in deeper and deeper, culminating in a custom expansion I'm working on right now (nothing to show yet, I only have a new keyword and 6 or 7 legendaries done to get the shiny OP cards out of my head). This is a great, helpful and positive community and I'm proud to be part of it. I'm looking forward to what's next!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
I like the mirror stats of Davy and the ship. Summoning the Sailor is a good idea. The watermark fits well and is a nice alternative to the Palm Tree most of us used. You found great art, they are fitting together very well.
Concerns:
1) It's still a huge chunk of stats. You'll get 13/13 over 3 bodies for 7 mana! That's almost Dragonqueen Alexstrasza's powerlevel for 2 mana less. I think I'd prefer the effect to be a Deathrattle, which would also make it easier to fulfill the condition because Davy himself counts toward it.
2) Davy's art looks a little too big, is it possible to zoom out a tiny bit? If not, at least try to move him a bit to the right - the legendary dragon's horn is too close to Davy's head for my taste.
3) Are you sure you want The Flying Dutchman to summon a sailor at the end of each turn? That way, your opponent has to deal with 2 of them each of their turns if he can't remove the ship the turn after it was summoned (one sailor at the end of your opponen'ts turn, one at the end of yours). That's really powerful!
4) While the flavor is there if you look at the art and the effects, I don't see a reason why this should be a warlock card. I guess that can't be helped, though.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Sorry for double posting but I need to declare my undying love to Flux because he stealth implemented that much needed preview tool for the submission sheet. You are the best!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Interesting, I've almost suggested to make it a legendary. I had the same problem with your card that you and linkblade had with mine: the first impression was scary, but the more you think about it, the more reasonable it gets. So my advice would be to keep it at 4 and an epic. The effect might be at the brink of legendary worthiness (Dragonbane feels a bit stronger), but the art definitely isn't for me.
Also thanks for your feedback, I will definitely submit the feminist version, giving her a unique touch!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
I must say I'm a little disappointed there's no cake eating mouse for 3 mana with 1 attack and 4 health yet.
As promised, more feedback.
BloodMefist
Show Spoiler
I agree with the other guys who said that the Hunter card is the best. It's flavorful and small beasts always come in handy in Hunter.
KANSAS
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I like your newest version and your reasoning about the balance is perfectly fine. Well done!
Cg8889
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The Hunter card surely is the most interesting. The effect is quite creative without being completely crazy. You could try to find better art for the weapon and I was wondering if the token shouldn't be a legendary as well (like Lich King and Tirion's).
bananenparty
Show Spoiler
I'd drop the Murloc, there's no reason why this should be tagged a Pirate. The Trogg is okay but probably too expensive.
Fedrion
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The others already pointed out the wording issues. I also don't feel the flavor, Divine Shield and Pirates don't mix well in my eyes.
Nirast
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Nice pun! I prefer the second version. I'm not sure about Pirates or Vampires being a thing in KotfT… maybe give it a custom watermark?
mantiax
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I like the art, but two tribe effects are boring.
Xarkkal
Show Spoiler
This looks incredibly strong at first glance. I mean, AOE is supposed to be a weakness of Hunter if I remember correctly… but then, 2 damage to all enemies on 6 isn't THAT bad. It might scare people though, so you should make sure to write a good explanation.
The only thing I'm quite sure I got right is "approximately Pi" - that should be 3 = three = tree. "gore" would have been fitting for the "lots of blood" part...
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
This is kinda ridiculous, but is there a native speaker who would be so kind and explain to me why it's called "Card Designer Enthusiast"? I would have expected to be an Enthusiast of Card Design or probably rather the process of Card Designing. Why the -er?
I made a mistake with my entry where I forgot to add the Pirate Tribe tag. Is there a way it could be re-entered? Also, what do you think? :)
Unfortunately no, you can't edit your submission. You also should have written "Pirate" and "Reborn" with capital letters. Finally, some people will deduce points for using the Classic watermark on a card with Reborn. I'm afraid those are strong indicators for a 1 star rating if you don't get disqualified for the missing Pirate tag in the first place.
You should have come here before submitting, all of those mistakes would have been avoidable. It could have been a good enough entry, not the most creative, but solid enough.
I agree with Demonxz95. Southsea Bladedancer is probably your best card, but you need to change the art. I also might increase the cost to 3 mana. 2 mana to hit three things for 2 damage is really good, especially when they aren't random targets like with Cleave or other similar cards. Also if she had more health you could set up some interesting trades running her into smaller minions and then killing the ones with higher attack through the ability, but with 1 Health she will die no matter what she hits. *edit* I really like the 6 mana 5/2 statline and the art is pretty good. All around nice card.
Thank you! But it actually is a 6 mana 6/2 right now and since the statline is my last issue with her do you think I should drop the attack to 5? Are there any meta cards at 6 health that ask for removal at the moment?
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 5 months ago
Thanks for your feedback! I searched half the Internet until I found art that brings together Pirates and Demon Hunters (please note her eye patch). Unfortunately, I don't think the new art fits the original statline (2/2/1), so I reworked that as well. 4/4/2 would have been cool, but that's Illidari Felblade's slot, so I tried to sneak in at 6. The attack is high enough to make an impact while the health should be low enough to either die on the spot or at the worst be cleared easily next turn.
What do you think? Any better ideas for the start line? I'll add more feedback tomorrow.
One random thought I just had: Wouldn't it be better to kick off season 2 some time after the next expansion hits? Just give us 2 weeks or something to toy around with the new cards.
Thanks for your kind words and your thoughts on my ideas!
1) and 3): I second your idea, that sounds like a good solution.
2) I gave the vote for the starting time some more thought. If this should be done, the first step would be to ask Shadows what is possible for him. Everything else is secondary. After the vote, it would be important to compromise in my opinion. So let's say there are 20 people voting to start at 8 am and 30 people voting for 4 pm. The result of this vote should not necessarily be to vote at 4 pm, but maybe at 1 or 2 pm (find the middle ground and move into the direction of the winner).
Please note that there probably wouldn't have been a Demon Hunter card winning if there had not been the sixth competetion ("Are you prepared?") specifically asking for it. That actually provoked me into trying to do something with the class during the last competitions of season 1. Outcast is a cool mechanic, there sure are lots of things left to exploit here.
Difficult topic for me. I decided to grind to golden Warlock a little more than a month ago and while I'm really looking forward to reaching this goal, the games themselves feel somewhat meaningless. I'm only 30 wins away now, so I'll finish this grind, but I'll also try to remember not to do this anymore in the future.
Congrats to King Anduin anyway. It's a really cool portrait!
@Hordaki: Congrats, a great card!
@Demon: Happy Birthday, I wish you all the best!
@CursedParrot: Nice analysis, sounds very convincing.
Nice article! Please delete me from the leaderboard though, I haven't won anything (yet!) ;-)
First of all, I'd like to point out what I like most about the WCDC:
1) The community. Thanks again for all the support!
2) The mods. You are quick in response and fair in judgement. If you make a mistake, you admit it freely and you learn from them. I couldn't ask for more.
3) The voting page. Promoting new submissions to egalize the number of votes on each card is genious!
I think the improvements most asked for are well known to you, but I'll type out what comes to my mind nevertheless. Once again, big love for Flux or whoever added the preview tool on the submission page!
1) Finalists shouldn't be allowed to vote in the finalist voting. There were several competitions where people would have won if they had downvoted their opponents and who knows how many where that actually happened.
2) I would be very happy if the time schedule could be shifted to 2 hours earlier. I know that's a very selfish thing, but the new themes come out at 11 pm local time (CET) and at this time I'm either asleep or no longer creative. Maybe we could have a poll for this, as it's very dependend of where the majority of competitors lives. Before all else, it must be manageable for Shadows or whoever moderates the competitions though.
3) I would be open to try out a new voting system. The question of how to rate cards was quite frequently discussed throughout the season. Providing people with a frame would be the obvious solution, like using the current 5 star system to sperately rate things like Balance, Flavor, Art, Creativity and Abscence of mistakes for each card personally which then generates a calculated overall rating based on those categories. That would increase the "work" you'll have to do voting on cards by x5 and might result in less votes though, so maybe someone else has a better idea.
Good luck to the finalists!
@Xarkkal: Thanks, I'll finish some more cards before I show them to you. I do have some lore issues, but I'll open a seperate thread for this. Too bad you don't have the time to contribute your own custom expansion. I was so surprised when I read that you're new to this as well. I found your cards among the best balanced through all the season.
That was a surprisingly creative theme. Good luck to all of you! My favorites are Back Alley Sniper and Storm Captain.
I also want to say thanks to the community and especially to the veterans for introducing me and the other noobs into the world of custom card design. The whole season was a blast and I got sucked in deeper and deeper, culminating in a custom expansion I'm working on right now (nothing to show yet, I only have a new keyword and 6 or 7 legendaries done to get the shiny OP cards out of my head). This is a great, helpful and positive community and I'm proud to be part of it. I'm looking forward to what's next!
I like the mirror stats of Davy and the ship. Summoning the Sailor is a good idea. The watermark fits well and is a nice alternative to the Palm Tree most of us used. You found great art, they are fitting together very well.
Concerns:
1) It's still a huge chunk of stats. You'll get 13/13 over 3 bodies for 7 mana! That's almost Dragonqueen Alexstrasza's powerlevel for 2 mana less. I think I'd prefer the effect to be a Deathrattle, which would also make it easier to fulfill the condition because Davy himself counts toward it.
2) Davy's art looks a little too big, is it possible to zoom out a tiny bit? If not, at least try to move him a bit to the right - the legendary dragon's horn is too close to Davy's head for my taste.
3) Are you sure you want The Flying Dutchman to summon a sailor at the end of each turn? That way, your opponent has to deal with 2 of them each of their turns if he can't remove the ship the turn after it was summoned (one sailor at the end of your opponen'ts turn, one at the end of yours). That's really powerful!
4) While the flavor is there if you look at the art and the effects, I don't see a reason why this should be a warlock card. I guess that can't be helped, though.
a rich German plate equipped with a danger noodle and a precious orb third class aesthetics
(sorry, I had to edit the riddle because I remembered something wrong)
Sorry for double posting but I need to declare my undying love to Flux because he stealth implemented that much needed preview tool for the submission sheet. You are the best!
Interesting, I've almost suggested to make it a legendary. I had the same problem with your card that you and linkblade had with mine: the first impression was scary, but the more you think about it, the more reasonable it gets. So my advice would be to keep it at 4 and an epic. The effect might be at the brink of legendary worthiness (Dragonbane feels a bit stronger), but the art definitely isn't for me.
Also thanks for your feedback, I will definitely submit the feminist version, giving her a unique touch!
I must say I'm a little disappointed there's no cake eating mouse for 3 mana with 1 attack and 4 health yet.
As promised, more feedback.
BloodMefist
KANSAS
Cg8889
bananenparty
Fedrion
Nirast
mantiax
Xarkkal
Gorillabot A-3!
lot's of blood = gore
*don't speak Latin*
machine = bot
apple's initial = A
approximately pi = 3
Nice one :-)
Twig of the World Tree?
The only thing I'm quite sure I got right is "approximately Pi" - that should be 3 = three = tree. "gore" would have been fitting for the "lots of blood" part...
Goru the Mightree?
This is kinda ridiculous, but is there a native speaker who would be so kind and explain to me why it's called "Card Designer Enthusiast"? I would have expected to be an Enthusiast of Card Design or probably rather the process of Card Designing. Why the -er?
Unfortunately no, you can't edit your submission. You also should have written "Pirate" and "Reborn" with capital letters. Finally, some people will deduce points for using the Classic watermark on a card with Reborn. I'm afraid those are strong indicators for a 1 star rating if you don't get disqualified for the missing Pirate tag in the first place.
You should have come here before submitting, all of those mistakes would have been avoidable. It could have been a good enough entry, not the most creative, but solid enough.
Thank you! But it actually is a 6 mana 6/2 right now and since the statline is my last issue with her do you think I should drop the attack to 5? Are there any meta cards at 6 health that ask for removal at the moment?
Thanks for your feedback! I searched half the Internet until I found art that brings together Pirates and Demon Hunters (please note her eye patch). Unfortunately, I don't think the new art fits the original statline (2/2/1), so I reworked that as well. 4/4/2 would have been cool, but that's Illidari Felblade's slot, so I tried to sneak in at 6. The attack is high enough to make an impact while the health should be low enough to either die on the spot or at the worst be cleared easily next turn.
What do you think? Any better ideas for the start line? I'll add more feedback tomorrow.