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anchorm4n

Harbinger of Winter
Joined 03/13/2019 Achieve Points 1915 Posts 2510

anchorm4n's Comments

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    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    No, but close.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Nope, it's not an elemental.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Man you got me on the brink of crafting the quest again. Maybe I'll dust my golden Lord Barov.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    I'm sorry, I missed your guess as the thread was buried beneath new Runeterra cards. No, it's not Igneous Elemental. You are looking for a shaman card.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    The possibilities how to do this are nearly limitless. As you know, I'm a huge fan of your Full Art concept, but from the answer you got on the reddit AMA, I don't think it will be implemented like you intended it. Nevertheless, the requirements could be close to what Blizzard will do, like card-related stuff you have to do to get a reward. This is also another chance for them to be a bit more generous with us. Like giving us (non-disenchantable) golden copies of cards instead of your full art versions as a reward. Examples: Destroy 1.000 Heros with Leeroy Jenkins for a golden copy, draw 2.000 cards with Acolyte of Pain for two golden copies, etc.

    I know this is probably an unpopular opinion, but I'd be careful with Hero portraits. It would'nt make much sense to dish out lots of them since you can only play one at a time and there are only 10 Heros anyway. So while I'm all for continuing (and improving - new emotes!) the existing system after the 1.000 wins rewards by adding another portrait every 1.000 wins or so, this can't be THE big answer for the achievement system imho.

    Basically, Blizzard should

    a) reward playing the game

    b) do so in a way that encourages you to play even more

    c) at least partially let you show that off

    d) not forget the longtime players

    So yeah, card packs are fullfilling criterias a) and b) and rewarding class card packs is a cool idea. However, card packs are a very short-lived reward and I for one wish for something worthwile like golden cards or the new vanity cards as rewards. I would be perfectly fine if they were not disenchantable if they fear that would mess up their economy.

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    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Hint: the Hearthstone card The Beast has nothing to do with the solution.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Thanks for sharing! Those are great to bring some of my decks up to date.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Im still missing Lazul for Thief Priest and maybe Sylvanas. Nice thing to do!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    I'm rooting for the Full Art concept. Couldn't think of a better way to implement achievements. Nice work on everything else, too!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Having played a few games of Odd Rogue in Wild, I must say that Secret Passage is completely OP. Reducing the number of cards it draws wouldnt help much imho, this needs to be 2 or even 3 mana.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    It's almost funny how the deck that needs the nerf hammer the most is literally 1:1 copied from the last reveal stream. Almost.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    I've started out as an F2P about 5 years back and gradually began to spend money on the game after some time. It started with the Medivh skin and culminated in preordering both Scholomance bundles, something I thought I'd never do only months ago. 

    If these changes should happen, I'll never play a single game of standard again, switch to Wild for good and become F2P again.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago
    Quote From sense124

    Here's my odd rogue list, sorry for being so slow I was quite busy yesterday.

    Pro tip when climbing wild: You'll encounter some reno priests and reno warlocks. Don't lose hope.

    Works like a charm, thank you!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    A friend of mine is playing Quest Soul Fragment Warlock with Rafaam as a late game thread. Looks pretty strong, the Fragment cards make for a good early game. 

    Can anyone say if sphere is any good? 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago
    Quote From sense124

    For those who cared about wild, Odd Rogue is absolutely insane. I grinded from bronze 20 to legend today. Cutting Class, Vulpera Toxinblade, Secret Passage, Tour Guide, and Jandice Barov are all incredibly insane additions that shot this deck right back up to tier 1.

    Would you mind sharing the list? I haven't looked into wild yet but I'm running low on dust and will have to make difficult decisions soon. This sounds like something I might have all the cards for. 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    I just played almost 5 hours straight after Scholomance Academy's release and I'd like to discuss our first impressions here. I'm aware of the fact that nothing is solved yet and it's probably way too early to judge the meta, but let's just put together our observations, shall we? 

    For me, Beast Spell Druid was the most successful deck I played. I don't remember losing a game with it. I'm not even sure if this can be kept in line by aggro anymore. 

    Soul Fragment Handlock was fun and looks promising, but needs some refinement. I don't own Kelidan, but I think he might be a good addition to this deck. 

    Aggro Alura Paladin is meh. Sometimes I managed to snowball hard, but most of the time I got out valued. Haven't played Pure Alura yet and the games against that deck felt fair. 

    Priest seems to be in a good place. I queued into lots of buff Priests and they are very hard to beat imho. Will probably try this out this weekend. 

    Zoolock was very underwhelming. This needs much refinement. 

    I tried a Deathrattle Hunter list for a few games, but it wasn't very exciting. Much depends on drawing Teron in time. 

    Big Warrior appears to be a thing. Very hard to beat if you cant apply lots of pressure early. 

    Demon Hunter looks cool. Not OP, just fun to play imho. I got Kreen as a golden legendary from the bundle and I'm really happy with that. 

    What surprised me most was mage. I got all the legendarys and finally crafted Solarian and Kalecgos but neither the Spell Damage nor the Highlander archetype worked for me. I played Flux's Pew Pew Pew Mage for almost and hour and won only two games (one was a disconnect and the second a frustrated but unnecessary concede after a misplay). Can someone please explain to me how Mozaki is supposed to work? Either I don't draw her or I'm not able to hold on to enough cheap spells to do something significant. I wanted to make this work so badly, but I'm at a loss right now. Maybe I tried too many of the new cards at once. 

    So what are your first impressions? I haven't seen much of Rogue, how are they doing? Have you made similar experiences like me? Where do you disagree? Any advice for mage? 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    No, I wouldn't run her. It's not worth the risk to have her in hand instead of Mal'Ganis, Voidlord or Enhanced Dreadlord when you desperately need an answer against aggro on turn 4/5/6 via Voidcaller or skull. Those two do the same job but earlier and without diluting the minions pool.

     

    In other words: she offers good value but the backlash in consistency is too severe imho. 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    That's what I meant. I haven't gotten a legendary from the year of the dragon packs yet, so I should be guaranteed one, which could potentially be Kalecgos. I'm also pretty sure I'm getting close to the pitty timer for AoO packs, which could result in a free Solarian. While I did actually plan to craft both of them for a Spell Damage deck tomorrow, I'm now reluctant to spend so much dust with that bundle in mind. 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    I guess I'll take that one since I'm missing Kalecgos and Astromancer Solarian. Do you expect the bundle to go live immediately when the expansion hits? That would be very convenient regarding dust economy. 

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 4 months ago

    Yup, you can find it in the patch notes.

    In reply to New Animation