AngryShuckie
Lv.13Comments
1,725 totalI'm curious about whether you found it baffling because of changes like Azeroth becoming the name of the planet (I think the old 'Azeroth' is now Stormwind), or because most of the stories are trying to cover too much ground …
I can confirm they are not a challenge with the full Wild card pool, as I recently beat Heroic Kel'Thu-freaking-zad with a permanent stealth meme deck* without any modifications for the fight. I don't think I did it first try, …
I find the Horde much more interesting myself (the motley crew of traditionally evil races banding together to overcome the world's prejudices is much more engaging to me than the usual good fantasy races all being buddies), but you need …
I've never been a great druid player, but I remember years ago, back when Wild Growth cost 2, druids often ran very few 3 drops because they planned to jump straight to 4 mana. So they delayed effect is definitely …
Quote From meisterz39 [quote from="AngryShuckie"]So to clarify, by 'control' I mean a deck that favours the path of removal and/or armour/healing to survive long enough to reach their win condition. What that win condition is can vary greatly, …
Quote From meisterz39 Of course, you'll note that none of the archetypes I mentioned are strictly control decks, even though that very lack of control is called out as the central problem with too much card draw. To …
Quote From dapperdog 3 & 4 and conclusion
Here's the thing: I don't think its preferable for there to be decks which plays nothing but removals with the win condition being solely attrition. Its even …
Quote From PopeNeia I actually rather like the fact that there is so much card draw in HS now. I like being able to know that I can find the power cards in my deck and it becomes …
Quote From Sykomyke Edit: looks like I ended up typing out a long reply anyways oh well.
Lol. I know that feeling. I often think it'll just be a couple of paragraphs, then 17 paragraphs …
Quote From SLima Priest's card draw is in a healthy spot but only for Control. The class will never find any success outside of Control without real card draw. Shadow Priest is just another Control Priest. Quest Priest …
Quote From YourPrivateNightmare I'm sorry but no, the biggest thing that had been holding half the classes back for years and forced them into the same streamlined archetypes was the fact that they weren't allowed to actually play …
Quote From dapperdog ...
1) But I'd argue that its deliberate made that way by the devs, to increase interactivity (and therefore, subjectively, fun). Play a couple of games in classic and suddenly the game may be …
I've been going back and forth on writing this thread for a couple of months because I couldn't find a way to frame it that I was happy with, and if I couldn't convince myself I'd never convince anyone else. …
We had been told traded cards would retain buffs, so it seems to be functioning as intended. Except maybe via other shuffling e.g. with Plot Twist.
Honestly I'm not sure why they set it so they need to keep …
Quote From Nuagoo Just another thought concerning the keyword "egg":
Noblegarden is a possible explanation as it warrants an egg-type - but why wouldn't they implement treant then? Treants are a quasi-tribe with actual support ([card]Goru the …
Interesting to be sure, although I expect it is just a legacy of the unused tribes from early HS development, which definitely included orcs and humans. So I'd bet the 'all' tribe is literally every tribe HS has in its …
Quote From Almaniarra Maybe it is not wise to not use any rogue cards than [card]Maestra of the Masquerade[/card] and may be it seems stupid to build a deck without any spells but it feels like i can …
Adding a bit of detail: MI5 and MI6 are the UK's domestic and foreign intelligence agencies respectively. Put into layman terms, they're the UK's official spy organisations. James Bond is active all over the world, hence works for MI6.
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Quote From KANSAS What would this be called? Masquerade Rogue? Infiltrator Rogue? Not a Rogue? Disguise Rogue? A deck this silly isn't worth making if it doesn't come with a fun name :)
Hmm, Masquerade …
You don't see something as gloriously weird as [card]Maestra of the Masquerade[/card] without at least trying to make practical use of it beyond just bamboozling the opponent at the start of the game. The dream is to somehow exploit it …