Mmh... I don't think. Look at it this way: even if you equip another weapon during the same turn, you can only attack once, unless the weapon itself (Fool's Bane) says differently .
As I see it, things will go like this:
You play the minion.
You attack with the minion.
The minion turns into its weapon form.
You attack with the weapon.
The weapon turns into its minion form.
You attack with the minion.
The minion turns into its weapon form.
You pass the turn.
Edit: is it possible that I misread your comment? I don't understand the downvotes :/
Just wanted to comment so that it is known that there are at least some people wanting this 😃
I want to point out that this is really important for us to know. There might be things that have the priority from time to time, but knowing that a feature is requested or that there are people that would gladly use it makes us understand what's worth investing our (Flux's) time into.
Thanks for your precious feedback: as Flux said, it's a matter of "when" rather than "if".
I am probably overestimating this card, but we never thought we would've seen an effect like this (endless scaling damage) in Constructed -Mutanus the Devourer just received another prime meal to consume.
Mmh… am I seeing things or this card is reeeally good?
Edit: wait, wait, wait - I thought this card would deal damage to ALL enemies (like an AoE) and not randomly split. It's probably still good, but way less broken than I initially imagined it to be.
When I start a new project (like these guides) I always ask myself what I'd like to find if I were a normal user: the full moveset of each enemy unit seemed like a no-brainer for me at that time, so I am happy I got that right!
Of course, feedback is always welcome - although I am aware that these guides are already on a good level, there are ways to make them even better, so do not be afraid to hit me up with your suggestions!
Yeah, it was probably it.
All good then!
We've all been there!
Mmh... I don't think. Look at it this way: even if you equip another weapon during the same turn, you can only attack once, unless the weapon itself (Fool's Bane) says differently .
As I see it, things will go like this:
Edit: is it possible that I misread your comment? I don't understand the downvotes :/
I see what you did there
I want to point out that this is really important for us to know. There might be things that have the priority from time to time, but knowing that a feature is requested or that there are people that would gladly use it makes us understand what's worth investing our (Flux's) time into.
Thanks for your precious feedback: as Flux said, it's a matter of "when" rather than "if".
Dreadsteed will respawn at the end of the turn: no more Defile chains unfortunately. However, you can use Gruntled Patron with minor setup!
Lol
But this is not the day.
Not sure if this will be enough, but Druid has Capture Coldtooth Mine and in the Neutral section we still have Taelan Fordring.
Although there's no Expendable Performers-type of cards anymore, Scale of Onyxia and Flipper Friends seem to be synergistic.
I am probably overestimating this card, but we never thought we would've seen an effect like this (endless scaling damage) in Constructed - Mutanus the Devourer just received another prime meal to consume.
Mmh… am I seeing things or this card is reeeally good?
Edit: wait, wait, wait - I thought this card would deal damage to ALL enemies (like an AoE) and not randomly split. It's probably still good, but way less broken than I initially imagined it to be.
To be honest Yu'lon is not particularly important, as long as your Nefarian and Sinestra are fairly leveled. Do you happen to own Warmaster Voone?
Smart!
Truly in Yogg's spirit!
N'Zoth's Gift of N'Zoth 1 ability is not very intuitive - I totally agree with you.
Thanks!
Glad you like them!
When I start a new project (like these guides) I always ask myself what I'd like to find if I were a normal user: the full moveset of each enemy unit seemed like a no-brainer for me at that time, so I am happy I got that right!
Of course, feedback is always welcome - although I am aware that these guides are already on a good level, there are ways to make them even better, so do not be afraid to hit me up with your suggestions!
The Dragon comp is too good for PvE
Poor Lothraxion the Redeemed rotated 4 months ago without seeing any play and then you do this to us... this is just... this is just...
Cannibalism, clearly.