While I don't have the specific quote at disposal, Celestalon stated that at least two other Priest cards will fit nicely into the Shadow archetype: this without considering Neutrals and already existing support (in the end, we know that Shadow Priest is an aggressive deck, but we have little to no idea about how it will look like).
I still disagree with you: 2 mana restore 5 and Discover a spell is at worst a side grade, but nowhere near a nerf.
Take Flash of Light and pre-nerf Holy Light: basically the same healing effect, but that card advantage is what pushes the former over the edge.
Even an overcosted Flash Heal would see play with a Discover effect attached to it, and given the remarkable amount of heal you'd get from it (5, 10 if you consider both copies) you don't really need more copies off Wandmaker.
You cannot really compare Renew and Flash of Light: while both Priest and Paladin have healing as identity trait, Priest is obviously better at doing it and therefore has more ways to restore health. That is way Uther gets less (but rather powerful) healing cards.
Take Lightning Breath for example: straight up a broken AoE in any historical Dragon class, but less than decent in Shaman.
Bumping Renew to restoring 5 Health is a straight up buff and we wouldn't want to see it, really.
It would be basically a Flash Heal with a Discover effect attached to it for just 1 mana, in a world where Palm Reading is a card and can consistently DiscoverRenew and discount your hand.
Well, they are nerfing Token Druid, which is one of the most aggressive and swarmy decks in the format. Plus Control Priest is nerfed not because it's a control deck, but rather because it has so much randomness and card generation that other Control decks (Control Warrior) don't really stand a chance against it.
Moreover, just a few weeks ago Aggro and Secret Paladin got nerfed.
I tested the interaction with Maiev Shadowsong myself: it doesn't work - if you put Flightmaster Dungar back to sleep, he'll wake up with no other bonus effects.
I appreciate these comments of support: they are what pushes me to look for new Duels content every time I have the chance :)
Congratulations for your result! If you want to try reaching 12 wins a second time, I suggest you trying the Divine Shield Paladin featured in the list: very solid and funny.
That's the whole point: the Gibberling nerf doesn't have to nuke the card, but just slow it down/make it a little less good.
If the change is going to make an impact, even though not of outstanding proportions, we should be okay about it.
<3
Bet.
While I don't have the specific quote at disposal, Celestalon stated that at least two other Priest cards will fit nicely into the Shadow archetype: this without considering Neutrals and already existing support (in the end, we know that Shadow Priest is an aggressive deck, but we have little to no idea about how it will look like).
The issue with the current version of Renew isn't healing: we are totally on the same page.
On the other hand, a 2 mana restore 5 and Discover a spell Renew would be another case.
I still disagree with you: 2 mana restore 5 and Discover a spell is at worst a side grade, but nowhere near a nerf.
Take Flash of Light and pre-nerf Holy Light: basically the same healing effect, but that card advantage is what pushes the former over the edge.
Even an overcosted Flash Heal would see play with a Discover effect attached to it, and given the remarkable amount of heal you'd get from it (5, 10 if you consider both copies) you don't really need more copies off Wandmaker.
I may agree on 4, but 5 is definitely too much.
You cannot really compare Renew and Flash of Light: while both Priest and Paladin have healing as identity trait, Priest is obviously better at doing it and therefore has more ways to restore health. That is way Uther gets less (but rather powerful) healing cards.
Take Lightning Breath for example: straight up a broken AoE in any historical Dragon class, but less than decent in Shaman.
Bumping Renew to restoring 5 Health is a straight up buff and we wouldn't want to see it, really.
It would be basically a Flash Heal with a Discover effect attached to it for just 1 mana, in a world where Palm Reading is a card and can consistently Discover Renew and discount your hand.
No thanks.
Well, they are nerfing Token Druid, which is one of the most aggressive and swarmy decks in the format. Plus Control Priest is nerfed not because it's a control deck, but rather because it has so much randomness and card generation that other Control decks (Control Warrior) don't really stand a chance against it.
Moreover, just a few weeks ago Aggro and Secret Paladin got nerfed.
Could you provide the source please?
I tested the interaction with Maiev Shadowsong myself: it doesn't work - if you put Flightmaster Dungar back to sleep, he'll wake up with no other bonus effects.
I like Duels...
Rag has its own card back (two, if you consider the recent Fire Festival Bundle), but Hakkar has one + a unique way to earn it.
It's a secret! At least for now...
I appreciate these comments of support: they are what pushes me to look for new Duels content every time I have the chance :)
Congratulations for your result! If you want to try reaching 12 wins a second time, I suggest you trying the Divine Shield Paladin featured in the list: very solid and funny.
I just went 12-2 with this list, first try.
The deck feels so smooth: I had much fun playing it and only lost to a couple of overwhelming opponents (couldn't really do much about it).
Treasures: Invigorating Light and Avenging Armaments.
Congratulations for the 12er! I am glad you found success with one of these lists :)
"Win 500 Games with Nozdormu the Eternal in your deck."
"I second this.
Loving this one, thanks sule!