Avalon
LV.17Salty Dog
Comments
1,974 total[card]Party up![/card] cries in a corner.
It would have become [card]Darius Crowley[/card] on steroids.
You can pretty much compare [card]Park Panther[/card] to [card]Stormstrike[/card]: sure, Druid and Shaman have very different playstyles, but both cards represent damage split in two parts, one of which can go face if needed.
Beast Druid has another solid …
Aggressive? It's an 8-Cost card!
Worth noting is that [card]13533[/card] will be an autoinclude in [card]Seek Guidance[/card] Questline Priest.
Not only it fills the 8-Cost slot nicely, but in case you're behind on your Questline completion (for example still on stage 2 - [card]Discover …
More like [card]Countess Ashmore[/card] but playable.
Man, I am so sad about Ashmore: I was so hyped about her back in the day.
I can see this paired up with [card]Instructor Fireheart[/card] as a "cleaning" button, but people theorycrafting OTKs around [card]Overdraft[/card] are probably overreacting (pun intended).
Finally some good Overload support.
[card]Corpsetaker[/card] and [card]Varian Wrynn[/card] combined. Love it.
[card]Call of the Grave[/card] is definitely meant to be Shadow Priest support. While I get why the card doesn't say "Discover a Priest Deathrattle minion" (Priest only has 3: [card]Reliquary of souls[/card], [card]shadowed Spirit[/card] and [card]Lightshower Elemental[/card] - definitely …
Kind of a strange card: as a Hunter, 6 mana is a lot, and you spend it by basically doing nothing but filling your board with a worse [card]Swarm of Locusts[/card]. Having 1 mana 5/5s in hand is relevant till …
When I first saw [card]Demonic Assault[/card] I was pretty skeptical: it appeared to me as an overcosted spell.
Then someone in the comments brought up the comparison with [card]Flanking Strike[/card], and now I see a world where this card …
One thing is reducing card generation, another thing is completely gutting it to the ground and start playing again with vanilla units like [card]chillwind Yeti[/card].
Current Priest would never want to play this spell, so we're good.
In that scenario, [card]Strongman[/card] will be corrupted by [card]Primordial Protector[/card] itself.
Specific in the way that you cannot play an 5-Cost card during "stage 1" and get away with it - you actually need to sequence them, even though the mana at your disposal soft-forces you to do so.
I disagree: Rush Warrior is curvestone. [card]Seek Guidance[/card] is a better (but still very clunky) [card]Map to the golden monkey[/card].
Yes, [card]Primordial Protector[/card] exists, but you'll have to invest literally 40 mana (+10 for [card]Purified Shard[/card]) before being able …
My early two cents about this Questline: in the last few weeks (or even months) people complained about Priest's card generation - Priest generating too much stuff, games being too long and boring, opponents feeling miserable to the point …
No worries! Sometimes bad draw/poor matchups/lucky opponents happen, and there's little to nothing you can do about it.
I tried it once a few hours ago and went 7/3.
Not saying someone's a better player than someone else, but rather that sometimes the right passives/matchups have a lot to do with how the run will go.
In my opinion, [card]Blademaster Samuro[/card] is not the problem in this case, since the card sees play in other decks (Rush Warrior, Clown Druid, some forms of Libram Paladin) and no one really complains about it. However, the problem comes …