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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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Warrior: Warrior always had a big weakness in terms of card draw, this really helps out a lot! Also warrior always has weapons in their deck, so this might as well see play in every warrior deck. warriors often uses [card]Arcanite Reaper[/card] in aggro decks, so [card]Cutting Class[/card] will be a FREE draw 2. Really good! Maybe quest warrior might …

Amazing! Basicly [card]Deadly Poison[/card], but not that awkward to play. This fits perfectly on curve, and if you hero-powered on turn 2, you dagger will have 3 atk on turn 3 as well. This just seems really solid, and helps [card]Steeldancer[/card] get high costed cards more reliably. Seems good in any aggro deck. Will probably fit well in stealth rogue, …

Amazing card. 4 mana 4/4 with stealth is good already, but also getting resources from it RELIABLY is also really good. Sure [card]Whirlkick Master[/card] saw no play, but that's because [card]whirlkick Master[/card] has bad stats for it's cost and it doesn't fit in aggro decks, BUT [card]Shifty Sophomore[/card] does because of it's stealth. Will see a lot of play.

5 years, 7 months ago · on New Rogue Minion - Shifty Sophomore

Funny card, but it feels really slow. Sure you can buff it with minions, and cards like [card]Deadly Poison[/card].

Actually it has 4 durability, rogue generally only has 2 durability weapons, meaning you can get in more swings with [card]Self-Sharpening sword[/card]. And if you upgrade it with cards like [card]Doctor Krastinov[/card] and [card]Deadly Poison[/card] and more, it will be …

WOW, now this is a fun card! i like it. Good for quest rogue, and it makes the opponent afraid of playing anything. This secret is also really good on turns you can predict that your opponent is going to do a big swing turn, and if they still play it, you can take those cards and do a big …

5 years, 7 months ago · on New Rogue Spell - Plagiarize

[card]Execute[/card] but better in a way. It costs 1 more mana, but gives the added effect of instantly destroying a minion. (if you activate the combo)

Warrior: Control warrior will LOVE this card, as they really need some hard removal. (something other than cards like [card]Shield Slam[/card]) Also i feel like this will also see play in some aggro …

5 years, 7 months ago · on New Rogue & Warrior Spell - Coerce

Seems horrible to me. Sure it can go "infinite", BUT druid isn't going to cast that many spells early game. Also there are a lot of cheap clears these days. So sticking this will be hard.

5 years, 7 months ago · on New Druid Minion - Gibberling

Perfect curve for tempo druid. Seems amazing to me. Will see a lot of play. Also it's cheap, so it can activate spellburst.

Better [card]Holy Water[/card]! Nice! Also this can target your own minions, so it is also a RESS effect. (NOOOOO! WHY BLIZZ) This will see play in a lot of control priest decks.

5 years, 7 months ago · on New Priest Spell - Initiation

First of all: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Priest: Okay so big synergy with [card]Activate the Obilisk[/card] and *ugh RESS priest. I hate this card already.

Prepare for even more... [card]Convincing infiltrator[/card] "Greeting fellow humons huehue" And [card]Khartut Defender[/card] "Our homes, our tombs". Our *favorite* totally not annoying and repetative cards!

Warlock: Good synergy for control warlock. Gives them more resource …

Oh wow, you have a OTK ready? I just saw you copy 4x [card]Sorcerer's Apprentice[/card] with [card]Potion of Illusion[/card]s? Well guess what? IT'S MY OTK NOW, GO CRY AT THE HEARTHSTONE FORUMS FOR A NERF, BABY!

This will see play in every control priest decks, even ress priest. Ress priest will most likely not even play this minion, they …

This will see play in dragon priest. From what i have seen, we got a good amount of new dragons. And their well statted and have good effects. Maybe this will be the "ressurection" of dragon priest in standard? Also 1 mana spells are easy spellburst activators, so maybe it will see play because of that?

In wild it's …

5 years, 7 months ago · on New Priest Spell - Draconic Studies

Good tempo priest buff, and good all around. Even in *shudders... ress priest. Will see a lot of play. Mainly because 2 mana [card]Extra Arms[/card] after boomsday buffs event was one of the most broken priest cards. Tempo priest was insane back then, just because of a 2 mana +2/+2 buff. This card looks pretty good, but we will see …

Let's me think about the card [card]Dinosize[/card]. [card]Blessing of Authority[/card] is cheaper and honestly pretty playable on just a [card]Silver hand Recruit[/card] just to act as hard removal. But we also got plenty of other cards like [card]Subdue[/card] and [card]Turalyon, the Tenured[/card] to do the exact same. Maybe it will be used in highlander Paladin, if it ever takes off?

Paladin: support for [card]Duel![/card] Paladin. [card]Duel![/card] paladin was already bad, and i feel like it still didn't get enough support if you ask me. Bad card, will mainly see play as a meme.

Warrior: Good card. Warrior has a lot of good card you want to target with this, like [card]Rattlegore[/card] and [card]Troublemaker[/card]. Also it's REALLY GOOD to play …

Priest: This is bad. That's all you can say about it. Priest doesn't really care about an effect like this. This is because PRIEST ACTUALLY HAS BOARD CLEARS. Priest will 9/10 times have either multiple board clears like [card]Holy Nova[/card] in hand, or single target removal like [card]Time Rip[/card]. The only time it's good is in the first 3 turns, …

Decent stats for it's cost, but it never feels good playing this for it's actual mana cost. You probably get this tutored from [card]Duel![/card] or [card]Commencement[/card]. I have low hope in this card, and this archetype.

Why did paladin get the shaft AGAIN. It's been bad ever since they early rotated out [card]Baku the mooneater[/card]. (Debatably, it was carried …

Warrior: Amazing card for an already good deck. Will see a lot ofplay. Also giving a minion divine shield really helps it stick around longer, and it's a cheap enabler for [card]Bloodsworn Mercenary[/card].

Paladin: Okay soo this is kinda awkward. The best synergy i can think of right now is giving this to [card]Turalyon, the Tenured[/card] to make it …

RNG. RNG. RNG. I LOVE THIS CARD. I am sooo gonna make totem shaman, but only with [card]Trick Totem[/card]. A fitting tribute to our lord and savior [card]Yogg-saron, Hope's End[/card].

Shaman: Good for totem shaman, as i said before. Mainly a fun card. In wild it can be put into Even Shaman as it's even costed.

Mage: Maybe …

Great draw card. This is what exodia mage NEEDED to take off, which means i'm now scared of this card. Mage has a lot of spell-damage synergy this expansion and it looks like a solid archetype. 

5 years, 7 months ago · on New Mage Spell - Cram Session