Caro
LV.16Draconic Rager
Comments
2,561 totalSo HP mage support but 2 expansions too late? Not sure where you'd use this card, maybe after you've played [card]Magister Dawngrasp[/card]? The more I look at it, the more I think it's not needed. Maybe big spell mage can …
So [card]Clawfury Adept[/card] can be used in 2 archetypes from the looks of it. The new midrange beast (which probably won't be great) and token/aggro druid. You could always pair this with [card]Sow the Soil[/card] for a "build your own …
This card will only be good if the whole token DH archetype is good. The stats are bad for this day and age, so he won't last long and will probably only summon 2 1/1s. Might be good enough? Will …
So people are comparing this to [card]Restless Mummy[/card], but it's even better coz it's +2 attack more. You'd only ever play this card when you want to deal 8 damage, so 99.999% of the time you're summoning 2 demons.
So I don't think you'd ever remove shadow or fire spells from your deck, just to make [card]Felfire in the Hole![/card] consistent. I'd think the spell tutor would be the most valuable aspect from this card. The +1 extra damage …
Lol, definitely a meme comparison to [card]Chillwind Yeti[/card]. Will be good in arena I'm sure, coz that's where he'll be living.
I really like this card, coz most times, you'll get a good minion with an effect attached to it. You obviously want to trigger the honorable kill effect or this would just be a much worse [card]Holy Smite[/card]. This spell …
This card alone gives me hope for deathrattle rogue. Priest and Hunter have some really good deathrattles and the 2 mana discount basically makes [card]Reconnaissance[/card] free. Also remember, the Primes are still in standard, so those will be good value …
Depressing flavor aside, this is a lot of stats in one beast. 9/14 across 3 bodies, and they all have taunt. Pretty crazy power creep when compared to [card]Savannah Highmane[/card]. I doubt this card alone will push the big beast …
Well, Odd Taunt warrior in wild is grinning ear to ear. This card alone makes control warriors rejoice and will stop many aggro decks in their tracks. Just remember, this is 6/12 in stats across 3 bodies. Sure, you have …
At first I thought Kurtrus was mediocre due to the battlecry, but it's the HP that will win games most times. The OTK potential looks promising, but would probably recommend having some sort of silence or removal in case taunts …
Wow, I really like this card. Even if it isn't good, this is my kind of value! Pretty insane with [card]Nourish[/card] and any other high cost choose one spells, but there's not many of them in Standard atm: https://outof.cards/hearthstone/cards/?has_mechanics=7&collectible=yes&standard=yes&card_type=6
…Flavor-wise it's 5 stars. Aside from that, this won't see play, outside of evolve or random generation effects. You wouldn't even pick this from a discover effect, coz not all classes have access to fire spells.
Well, the stealth makes the card more consistent, and if you really want the honorable kill effect, you just wait till the opponent plays a 3 health minion, or setup your trades to get the effect. It's just 2 mana …
Quite a powerful Honorable Kill effect. This is basically a paladin only card but would allow for great value in arena for any class. I'd definitely recommend playing [card]Corporal[/card] with a rush effect to instantly get the divine shield off. …
We got our tavern crawl! https://outof.cards/hearthstone/expansions/fractured-in-alterac-valley/tavern-crawl-and-giveaway/
Nice thematic similarities to [card]Freezing Trap[/card]. Hunter needed another secret that interacts with spells and this one is really great for stalling. Return to hand effects can be quite annoying, especially if used against big spell mage or OTK DH
Well, this is sure to get secret hunter off the ground. Not to mention Tavish is pretty good in any sort of deck, there's no real deckbuilding restrictions with him. The infinite [card]Animal Companion[/card] is pretty great value too. We …
Guess Tavish would be too busted if the HP was 2 mana. Weaving in a 3 mana HP is a lot more tricky than you might think, if Diablo hasn't taught us with [card]Primal Power[/card]